20,000 Leagues Under the Sea poster
6.7
Arcplot Score
Unverified

20,000 Leagues Under the Sea

191699 minPassed
Director: Stuart Paton
Writer:Jules Verne

Captain Nemo has built a fantastic submarine for his mission of revenge. He has traveled over 20,000 leagues in search of Charles Denver - a man who caused the death of Princess Daaker. Seeing what he had done, Denver took the daughter to his yacht and sailed away. He abandoned her and a sailor on a mysterious island and has come back after all these years to see if she is still alive and if the nightmares he has will stop. The daughter has been found by five survivors of a Union Army Balloon that crashed near the island. At sea, Professor Aronnax was aboard the ship 'Abraham Lincoln' when Nemo rammed it and threw the Professor, his daughter and two others into the water. Prisoners at first, they are now treated as guests to view the underwater world and to hunt under the waves. Nemo will also tells them about the Nautilus and the revenge that has driven him for all these years.

Keywords
revengecaptain nemo
Revenue$8.0M
Budget$0.2M
Profit
+7.8M
+3900%

Despite its shoestring budget of $200K, 20,000 Leagues Under the Sea became a massive hit, earning $8.0M worldwide—a remarkable 3900% return. The film's innovative storytelling attracted moviegoers, proving that strong storytelling can transcend budget limitations.

Awards

1 win

Where to Watch
Cultpix

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m25m49m74m98m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Flexible
8.7/10
3.5/10
0.5/10
Overall Score6.7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

20,000 Leagues Under the Sea (1916) showcases carefully calibrated plot construction, characteristic of Stuart Paton's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 39 minutes. With an Arcplot score of 6.7, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Allen Holubar

Captain Nemo

Shadow
Allen Holubar
Dan Hanlon

Professor Aronnax

Hero
Dan Hanlon
Edna Pendleton

Ned Land

Contagonist
Edna Pendleton
Curtis Benton

Conseil

Ally
Curtis Benton

Main Cast & Characters

Captain Nemo

Played by Allen Holubar

Shadow

Enigmatic commander of the Nautilus submarine who wages war against surface nations

Professor Aronnax

Played by Dan Hanlon

Hero

French marine biologist captured by Nemo who becomes fascinated by underwater discoveries

Ned Land

Played by Edna Pendleton

Contagonist

Canadian harpooner who resists captivity and seeks escape from the Nautilus

Conseil

Played by Curtis Benton

Ally

Loyal servant to Professor Aronnax who follows him into captivity

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Professor Aronnax works peacefully in his study, a respected scientist in his ordinary world before the mysterious sea monster threatens shipping lanes worldwide.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when The Abraham Lincoln is attacked and destroyed by the mysterious creature. Aronnax, his daughter, Ned Land, and Conseil are thrown into the sea, their safe world shattered.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 25% of the runtime. This illustrates the protagonist's commitment to Captain Nemo declares the prisoners can never leave the Nautilus. Aronnax must choose to accept this new reality and learn about this underwater world or resist uselessly. He chooses to explore., moving from reaction to action.

At 50 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat Nemo attacks a warship, revealing his true mission of revenge. The wonder of exploration turns dark as Aronnax realizes he's complicit in Nemo's war against the surface world. False victory of discovery becomes moral defeat., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 74 minutes (75% through) represents the emotional nadir. Here, The Nautilus is attacked by a warship and badly damaged. Nemo, mortally wounded, realizes his quest for vengeance has led only to destruction. The whiff of death: Nemo's dream and perhaps his life are ending., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 79 minutes initiates the final act resolution at 80% of the runtime. Nemo, in his final moments, helps the prisoners escape, finding redemption. Aronnax chooses to return to the surface world with his newfound knowledge, synthesizing wonder and wisdom., demonstrating the transformation achieved throughout the journey.

Emotional Journey

20,000 Leagues Under the Sea's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping 20,000 Leagues Under the Sea against these established plot points, we can identify how Stuart Paton utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish 20,000 Leagues Under the Sea within the action genre.

Comparative Analysis

Additional action films include The Bad Guys, Puss in Boots and Venom: The Last Dance.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Professor Aronnax works peacefully in his study, a respected scientist in his ordinary world before the mysterious sea monster threatens shipping lanes worldwide.

2

Theme

5 min5.0%0 tone

A naval officer speaks of humanity's need to conquer the unknown depths of the ocean, foreshadowing the film's exploration of man versus nature and the价格 of scientific progress.

3

Worldbuilding

1 min1.0%0 tone

Establishment of the maritime crisis as ships are mysteriously destroyed. Introduction of Professor Aronnax, his daughter, Ned Land the harpooner, and Conseil. The scientific community debates the nature of the threat.

4

Disruption

12 min12.0%-1 tone

The Abraham Lincoln is attacked and destroyed by the mysterious creature. Aronnax, his daughter, Ned Land, and Conseil are thrown into the sea, their safe world shattered.

5

Resistance

12 min12.0%-1 tone

The survivors struggle in the water and discover the "monster" is actually a submarine. They debate their situation and are eventually taken prisoner aboard the Nautilus, uncertain of their fate.

Act II

Confrontation
6

First Threshold

25 min25.0%-2 tone

Captain Nemo declares the prisoners can never leave the Nautilus. Aronnax must choose to accept this new reality and learn about this underwater world or resist uselessly. He chooses to explore.

7

Mirror World

30 min30.0%-2 tone

Captain Nemo reveals his philosophy and tragic past, becoming a dark mirror to Aronnax. Both are men of science, but Nemo represents what happens when knowledge turns to vengeance against humanity.

8

Premise

25 min25.0%-2 tone

The promise of the premise: underwater exploration. Aronnax and crew witness the wonders of the deep sea, visit underwater forests, encounter exotic marine life, and see the technological marvels of the Nautilus.

9

Midpoint

50 min50.0%-3 tone

Nemo attacks a warship, revealing his true mission of revenge. The wonder of exploration turns dark as Aronnax realizes he's complicit in Nemo's war against the surface world. False victory of discovery becomes moral defeat.

10

Opposition

50 min50.0%-3 tone

Tensions rise aboard the Nautilus. Ned Land becomes increasingly desperate to escape. More ships are destroyed. Aronnax is torn between scientific fascination and moral horror. Nemo grows more tyrannical and isolated.

11

Collapse

74 min75.0%-4 tone

The Nautilus is attacked by a warship and badly damaged. Nemo, mortally wounded, realizes his quest for vengeance has led only to destruction. The whiff of death: Nemo's dream and perhaps his life are ending.

12

Crisis

74 min75.0%-4 tone

As the Nautilus descends into a maelstrom, the crew faces their darkest hour. Aronnax contemplates the cost of unchecked ambition and isolation from humanity. Nemo lies dying, reflecting on his choices.

Act III

Resolution
13

Second Threshold

79 min80.0%-4 tone

Nemo, in his final moments, helps the prisoners escape, finding redemption. Aronnax chooses to return to the surface world with his newfound knowledge, synthesizing wonder and wisdom.

14

Synthesis

79 min80.0%-4 tone

The survivors escape the sinking Nautilus and the maelstrom. They are rescued and return to civilization. Aronnax must reconcile the wonders he witnessed with the tragedy of Nemo's fate.

15

Transformation

98 min99.0%-4 tone

Aronnax back in his study, but transformed. He looks at the ocean with new understanding, knowing its mysteries and dangers. The unknown has been confronted, but the cost was great.