
Annabelle Comes Home
Determined to keep Annabelle from wreaking more havoc, demonologists Ed and Lorraine Warren bring the possessed doll to the locked artifacts room in their home, placing her “safely” behind sacred glass and enlisting a priest’s holy blessing. But an unholy night of horror awaits as Annabelle awakens the evil spirits in the room, who all set their sights on a new target—the Warrens' ten-year-old daughter, Judy, and her friends.
Despite a moderate budget of $27.0M, Annabelle Comes Home became a commercial juggernaut, earning $231.3M worldwide—a remarkable 756% return.
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Annabelle Comes Home (2019) exemplifies strategically placed story structure, characteristic of Gary Dauberman's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 46 minutes. With an Arcplot score of 7.2, the film balances conventional beats with creative variation.
Characters
Cast & narrative archetypes
Judy Warren
Mary Ellen
Daniela Rios
Lorraine Warren
Ed Warren
Bob Palmeri
Annabelle
Main Cast & Characters
Judy Warren
Played by McKenna Grace
Young daughter of Ed and Lorraine Warren who becomes the target of Annabelle's supernatural terror on her birthday.
Mary Ellen
Played by Madison Iseman
The responsible teenage babysitter tasked with watching Judy during her parents' absence.
Daniela Rios
Played by Katie Sarife
Mary Ellen's troubled friend who unknowingly unleashes Annabelle by entering the Warrens' artifact room seeking to contact her deceased father.
Lorraine Warren
Played by Vera Farmiga
Renowned paranormal investigator and clairvoyant who warns about the dangers of the artifact room before leaving.
Ed Warren
Played by Patrick Wilson
Demonologist and Lorraine's husband who helps contain supernatural entities in their locked artifact room.
Bob Palmeri
Played by Michael Cimino
Mary Ellen's boyfriend and aspiring horror filmmaker who gets caught up in the supernatural chaos.
Annabelle
Played by Various (Prop)
The demonic possessed doll that serves as a beacon for malevolent spirits when freed from her glass case.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Ed and Lorraine Warren transport the Annabelle doll from a previous case, establishing the threat the doll poses and the Warrens' role as protectors against supernatural evil.. The analysis reveals that this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 13 minutes when The Warrens depart for their anniversary trip, leaving Judy in Mary Ellen's care. Daniela arrives uninvited, her presence marking the beginning of the disruption to the household's safety.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 27 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to Daniela breaks into the artifact room and touches the forbidden objects, ultimately opening Annabelle's sacred glass case. This irreversible action unleashes the supernatural forces that will terrorize them throughout the night., moving from reaction to action.
At 53 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat The girls discover Annabelle's case is open and realize the doll is orchestrating all the supernatural activity. They understand they must return the doll to its case but the spirits have become too powerful - a false defeat as they realize the true scope of danger., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 80 minutes (75% through) represents the emotional nadir. Here, Daniela is lured into the artifact room by a spirit pretending to be her father and becomes trapped with Annabelle. The demon possessing the doll attempts to claim her soul while the others cannot reach her - the whiff of death is literal as Daniela faces eternal damnation., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 85 minutes initiates the final act resolution at 80% of the runtime. Judy embraces her inherited gift, using her mother's psychic abilities to see through the supernatural deceptions. She realizes that Annabelle draws power from fear and that returning the doll to its blessed case will stop the haunting., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Annabelle Comes Home's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Annabelle Comes Home against these established plot points, we can identify how Gary Dauberman utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Annabelle Comes Home within the horror genre.
Comparative Analysis
Additional horror films include Thinner, A Nightmare on Elm Street and Mary Reilly.
Plot Points by Act
Act I
SetupStatus Quo
Ed and Lorraine Warren transport the Annabelle doll from a previous case, establishing the threat the doll poses and the Warrens' role as protectors against supernatural evil.
Theme
Father Gordon blesses the artifact room as Lorraine explains the doll acts as a beacon for spirits. "It's a beacon for other spirits" - establishing that some doors should remain closed and protection requires vigilance.
Worldbuilding
The Warren family's world is established: Judy is isolated at school due to her parents' reputation, the artifact room contains dangerous supernatural objects, and the Warrens prepare to leave for an overnight trip with Mary Ellen babysitting.
Disruption
The Warrens depart for their anniversary trip, leaving Judy in Mary Ellen's care. Daniela arrives uninvited, her presence marking the beginning of the disruption to the household's safety.
Resistance
Mary Ellen settles into babysitting while Daniela manipulates her way into staying. Judy demonstrates her inherited psychic sensitivity by sensing something wrong. Bob Palmeri awkwardly pursues Mary Ellen, providing comic relief.
Act II
ConfrontationFirst Threshold
Daniela breaks into the artifact room and touches the forbidden objects, ultimately opening Annabelle's sacred glass case. This irreversible action unleashes the supernatural forces that will terrorize them throughout the night.
Mirror World
Daniela's true motivation is revealed - she desperately wants to contact her recently deceased father, whom she blames herself for killing in a car accident. Her grief mirrors the theme of respecting boundaries between life and death.
Premise
The supernatural horror escalates as various artifacts activate: the Ferryman demands coins for souls, the Feeley Meeley board game terrorizes, the haunted television plays death footage, and the Bride attacks. Each girl experiences isolated supernatural encounters.
Midpoint
The girls discover Annabelle's case is open and realize the doll is orchestrating all the supernatural activity. They understand they must return the doll to its case but the spirits have become too powerful - a false defeat as they realize the true scope of danger.
Opposition
The demonic forces intensify their assault. The Black Shuck hellhound stalks Mary Ellen, the Ferryman pursues Bob, Daniela is lured by a spirit impersonating her father, and Judy faces the Bride. The house becomes a labyrinth of horror with each character separated and hunted.
Collapse
Daniela is lured into the artifact room by a spirit pretending to be her father and becomes trapped with Annabelle. The demon possessing the doll attempts to claim her soul while the others cannot reach her - the whiff of death is literal as Daniela faces eternal damnation.
Crisis
Mary Ellen and Judy desperately try to reach Daniela as supernatural forces block them at every turn. Judy must confront her fears about her psychic abilities while Mary Ellen faces the hellhound. Hope seems lost as Daniela weakens under demonic assault.
Act III
ResolutionSecond Threshold
Judy embraces her inherited gift, using her mother's psychic abilities to see through the supernatural deceptions. She realizes that Annabelle draws power from fear and that returning the doll to its blessed case will stop the haunting.
Synthesis
The three girls work together to fight through the supernatural onslaught. Judy leads them to the artifact room where they must physically return Annabelle to her case while demons assault them from all sides. In the climax, they successfully seal the doll away, banishing the spirits.
Transformation
The Warrens return to find the girls safe. Judy has accepted her abilities as a gift rather than a burden. Daniela finds closure about her father's death, understanding he wouldn't want her risking her soul. Mary Ellen and Bob share a moment. The household is restored but all are transformed by the night's events.






