
Boomerang
Marcus is a successful advertising executive who woos and beds women almost at will. After a company merger, he finds that his new boss, the ravishing Jacqueline, is treating him in exactly the same way. Completely traumatized by this, his work goes badly downhill. But then, Jacqueline's more quietly attractive assistant, Angela, who has been dating Marcus' best friend, shows herself more than a little concerned by his perilous state.
Despite a moderate budget of $40.0M, Boomerang became a financial success, earning $131.1M worldwide—a 228% return.
1 win & 8 nominations
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Boomerang (1992) reveals meticulously timed story structure, characteristic of Reginald Hudlin's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 57 minutes. With an Arcplot score of 7.2, the film balances conventional beats with creative variation.
Characters
Cast & narrative archetypes

Marcus Graham
Jacqueline Broyer

Angela Lewis

Tyler
Gerard Jackson

Strangé
Main Cast & Characters
Marcus Graham
Played by Eddie Murphy
A successful advertising executive and womanizer who falls for his new boss, forcing him to confront his shallow approach to relationships.
Jacqueline Broyer
Played by Robin Givens
Marcus's sophisticated new boss and love interest who gives him a taste of his own medicine by treating him as casually as he treated women.
Angela Lewis
Played by Halle Berry
Marcus's sweet, genuine friend and coworker who has long harbored feelings for him and represents authentic love.
Tyler
Played by Martin Lawrence
Marcus's best friend and coworker, a smooth-talking ladies' man who shares Marcus's player lifestyle.
Gerard Jackson
Played by David Alan Grier
Marcus's loyal best friend and roommate who provides comic relief and advice throughout Marcus's romantic journey.
Strangé
Played by Grace Jones
An eccentric, free-spirited woman Marcus dates briefly who represents chaos and unpredictability in his ordered world.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Marcus Graham, successful advertising executive, confidently navigates his womanizing lifestyle at a nightclub, surrounded by beautiful women and showing his smooth player persona.. Significantly, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 15 minutes when Jacqueline Broyer, the new boss, arrives at Lady Eloise. She's beautiful, sophisticated, and commands immediate attention, disrupting Marcus's comfortable position at the company.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 29 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to Marcus and Jacqueline begin their romantic relationship after a successful business dinner. Marcus actively chooses to enter a relationship with his boss, crossing professional boundaries., moving from reaction to action.
At 59 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Marcus discovers Jacqueline has been using him and treating their relationship casually. He realizes he's falling for her while she sees him as just another fling—a false defeat that raises the stakes., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 87 minutes (75% through) represents the emotional nadir. Here, Marcus has a breakdown, realizing his entire approach to women and relationships has been wrong. His old self—the player, the user—metaphorically dies as he confronts his emptiness and loneliness., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 95 minutes initiates the final act resolution at 81% of the runtime. Marcus realizes that real love and respect are what matter, not conquest and image. He understands Angela represents the genuine relationship he needs, synthesizing his charm with newfound emotional authenticity., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Boomerang's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Boomerang against these established plot points, we can identify how Reginald Hudlin utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Boomerang within the comedy genre.
Reginald Hudlin's Structural Approach
Among the 5 Reginald Hudlin films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Boomerang takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Reginald Hudlin filmography.
Comparative Analysis
Additional comedy films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Reginald Hudlin analyses, see Marshall, House Party and The Ladies Man.
Plot Points by Act
Act I
SetupStatus Quo
Marcus Graham, successful advertising executive, confidently navigates his womanizing lifestyle at a nightclub, surrounded by beautiful women and showing his smooth player persona.
Theme
Marcus's friend Gerard warns him that "what goes around comes around," foreshadowing Marcus's eventual transformation when he experiences being treated the way he treats women.
Worldbuilding
Establishment of Marcus's world at Lady Eloise cosmetics, his friendship with Gerard and Tyler, his serial dating pattern, his professional skills, and his shallow approach to relationships with women.
Disruption
Jacqueline Broyer, the new boss, arrives at Lady Eloise. She's beautiful, sophisticated, and commands immediate attention, disrupting Marcus's comfortable position at the company.
Resistance
Marcus pursues Jacqueline professionally and romantically, trying his usual tactics. He navigates office politics, deals with his attraction to her power, and debates whether to pursue his boss.
Act II
ConfrontationFirst Threshold
Marcus and Jacqueline begin their romantic relationship after a successful business dinner. Marcus actively chooses to enter a relationship with his boss, crossing professional boundaries.
Mirror World
Angela Lewis, the kind and genuine art director, is introduced more prominently. She represents authentic connection versus superficial attraction, serving as the thematic counterpoint to Jacqueline.
Premise
Marcus experiences the promise of the premise: being with a woman who plays the game better than he does. Jacqueline treats him as casually as he treated women, and he begins to feel what his conquests felt.
Midpoint
Marcus discovers Jacqueline has been using him and treating their relationship casually. He realizes he's falling for her while she sees him as just another fling—a false defeat that raises the stakes.
Opposition
Marcus struggles with his feelings, tries to win Jacqueline over, faces professional humiliation, and watches as Jacqueline moves on. His pride is wounded as he experiences rejection and emotional vulnerability for the first time.
Collapse
Marcus has a breakdown, realizing his entire approach to women and relationships has been wrong. His old self—the player, the user—metaphorically dies as he confronts his emptiness and loneliness.
Crisis
Marcus processes his transformation in darkness and solitude. He reflects on how he treated women and recognizes Angela's genuine kindness and the authentic connection he overlooked while chasing superficial attraction.
Act III
ResolutionSecond Threshold
Marcus realizes that real love and respect are what matter, not conquest and image. He understands Angela represents the genuine relationship he needs, synthesizing his charm with newfound emotional authenticity.
Synthesis
Marcus pursues Angela with honesty and vulnerability, showing his transformed self. He apologizes for his past behavior, demonstrates genuine care, and fights to prove he's changed, ultimately winning her trust.
Transformation
Marcus and Angela together at an art gallery opening, showing mutual respect and genuine partnership. Marcus is now capable of real intimacy and commitment—a complete transformation from the shallow player we met.









