
Cats
A cat named Blanket lives in the city with his son, Cape. One day, Cape decides to leave home and embarks on an adventure to find the legendary cat's paradise. To find his son, Blanket must overcome his fear and reconcile with his past.
The film earned $16.8M at the global box office.
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Cats (2018) reveals meticulously timed story structure, characteristic of Gary Wang's storytelling approach. This structural analysis examines how the film's 11-point plot structure maps to proven narrative frameworks across 1 hour and 45 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Victoria is abandoned in a bag on a London street at night, confused and alone in an unfamiliar world of alley cats.. Significantly, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 13 minutes when Macavity appears and begins kidnapping potential Jellicle Choice candidates, threatening the sacred ritual and creating danger.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
At 53 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Macavity kidnaps Old Deuteronomy, taking the one cat who can grant the Jellicle Choice - the stakes become critically high., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 79 minutes (75% through) represents the emotional nadir. Here, Grizabella, the outcast, sings "Memory" - a devastating moment of loss, regret, and the death of hope for redemption., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Synthesis at 84 minutes initiates the final act resolution at 80% of the runtime. Old Deuteronomy chooses Grizabella for rebirth; the outcast is redeemed through acceptance; Victoria has found her place and identity., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Cats's emotional architecture traces a deliberate progression across 11 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Cats against these established plot points, we can identify how Gary Wang utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Cats within the animation genre.
Comparative Analysis
Additional animation films include The Bad Guys, The Quintessential Quintuplets Movie and Fate/stay night: Heaven's Feel I. Presage Flower.
Plot Points by Act
Act I
SetupStatus Quo
Victoria is abandoned in a bag on a London street at night, confused and alone in an unfamiliar world of alley cats.
Theme
Munkustrap explains the Jellicle Ball where one cat will be chosen for a new life - the theme of transformation and rebirth through acceptance.
Worldbuilding
Introduction to the Jellicle cats, their world, rituals, and the various cat tribes competing for Old Deuteronomy's choice.
Disruption
Macavity appears and begins kidnapping potential Jellicle Choice candidates, threatening the sacred ritual and creating danger.
Resistance
Victoria observes various cats present themselves (Jennyanydots, Rum Tum Tugger, Grizabella) while learning the rules and stakes of the Jellicle Ball.
Act II
ConfrontationPremise
The "fun and games" of the Jellicle Ball - various cats perform and showcase their talents (Bustopher Jones, Skimbleshanks, Gus the Theatre Cat).
Midpoint
Macavity kidnaps Old Deuteronomy, taking the one cat who can grant the Jellicle Choice - the stakes become critically high.
Opposition
Macavity's schemes intensify, Bombalurina seduces the cats with catnip, chaos reigns, and the sacred ritual seems doomed.
Collapse
Grizabella, the outcast, sings "Memory" - a devastating moment of loss, regret, and the death of hope for redemption.
Crisis
The cats process Grizabella's pain and their own rejection of her; Victoria contemplates the true meaning of acceptance.
Act III
ResolutionSynthesis
Old Deuteronomy chooses Grizabella for rebirth; the outcast is redeemed through acceptance; Victoria has found her place and identity.

