
Champions
A disgraced basketball coach is given the chance to coach Los Amigos, a team of players who are intellectually disabled, and soon realizes they just might have what it takes to make it to the national championships.
Despite its small-scale budget of $4.9M, Champions became a commercial success, earning $20.1M worldwide—a 309% return. The film's unique voice connected with viewers, demonstrating that strong storytelling can transcend budget limitations.
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Champions (2018) exhibits carefully calibrated dramatic framework, characteristic of Javier Fesser's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 4 minutes. With an Arcplot score of 6.3, the film takes an unconventional approach to traditional narrative frameworks.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Marco Montes is an arrogant, self-centered professional basketball coach living a privileged but shallow life, focused only on winning and his own success.. The analysis reveals that this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 15 minutes when Marco loses control during a game, attacks a referee, and is arrested for drunk driving. His professional life collapses and he faces serious legal consequences.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 31 minutes marks the transition into Act II, occurring at 25% of the runtime. This shows the protagonist's commitment to Marco reluctantly shows up for his first day coaching "Los Amigos," the team of intellectually disabled players, officially entering a world completely foreign to his experience., moving from reaction to action.
At 62 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat The team wins an important game or Marco experiences a breakthrough moment where he realizes he actually cares about these players—a false victory as he still hasn't fully transformed and challenges lie ahead., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 93 minutes (75% through) represents the emotional nadir. Here, Marco's selfish behavior or old patterns cause a major rupture—he betrays the team's trust, loses an important game, or faces the consequence of not fully committing. The team may abandon him or he faces losing everything he's gained., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 99 minutes initiates the final act resolution at 80% of the runtime. Marco has a realization or receives forgiveness from the team. He understands that coaching them isn't about fixing them—it's about them fixing him. He commits fully and authentically to their journey., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Champions's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Champions against these established plot points, we can identify how Javier Fesser utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Champions within the comedy genre.
Comparative Analysis
Additional comedy films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid.
Plot Points by Act
Act I
SetupStatus Quo
Marco Montes is an arrogant, self-centered professional basketball coach living a privileged but shallow life, focused only on winning and his own success.
Theme
A character suggests that real victory isn't about the scoreboard—it's about what kind of person you become and how you treat others.
Worldbuilding
Establishment of Marco's world: his coaching career, his strained relationship with his ex-wife and daughter, his inflated ego, and the professional basketball environment where he thrives on control and status.
Disruption
Marco loses control during a game, attacks a referee, and is arrested for drunk driving. His professional life collapses and he faces serious legal consequences.
Resistance
Marco resists court-ordered community service, viewing coaching a basketball team of intellectually disabled players as beneath him. He tries to find ways out but realizes he has no choice.
Act II
ConfrontationFirst Threshold
Marco reluctantly shows up for his first day coaching "Los Amigos," the team of intellectually disabled players, officially entering a world completely foreign to his experience.
Mirror World
Marco begins to connect with individual team members—particularly Juanma, Collantes, and others—who show him authentic joy, loyalty, and passion for basketball without ego or pretense.
Premise
The "fun and games" of Marco learning to coach this unconventional team: dealing with their quirks, slowly adapting his rigid coaching style, experiencing small victories, and beginning to see them as real people rather than obligations.
Midpoint
The team wins an important game or Marco experiences a breakthrough moment where he realizes he actually cares about these players—a false victory as he still hasn't fully transformed and challenges lie ahead.
Opposition
External and internal pressures mount: the team faces tougher competition, Marco's old ego resurfaces creating conflict, his personal relationships remain strained, and he struggles between his old self and new values.
Collapse
Marco's selfish behavior or old patterns cause a major rupture—he betrays the team's trust, loses an important game, or faces the consequence of not fully committing. The team may abandon him or he faces losing everything he's gained.
Crisis
Marco sits alone with his failure, reflecting on what he's lost and who he's become. He processes the genuine connections he's made and realizes what truly matters isn't winning trophies but human dignity and connection.
Act III
ResolutionSecond Threshold
Marco has a realization or receives forgiveness from the team. He understands that coaching them isn't about fixing them—it's about them fixing him. He commits fully and authentically to their journey.
Synthesis
The final championship or competition where Marco coaches with humility, respect, and genuine love. The team plays together, and regardless of the scoreboard outcome, they achieve something greater—mutual respect and personal growth.
Transformation
Marco, transformed from arrogant coach to humble human being, celebrates with his team not as their superior but as their equal. He has learned that true victory is about dignity, respect, and human connection.



