Get the Gringo poster
6.7
Arcplot Score
Unverified

Get the Gringo

201296 minR

A career criminal nabbed by Mexican authorities is placed in a tough prison where he learns to survive with the help of a 9-year-old boy.

Revenue$8.8M
Budget$35.0M
Loss
-26.2M
-75%

The film commercial failure against its moderate budget of $35.0M, earning $8.8M globally (-75% loss). While initial box office returns were modest, the film has gained appreciation for its fresh perspective within the action genre.

TMDb6.6
Popularity1.8
Where to Watch
Google Play MoviesAmazon VideoAmazon Prime VideoYouTubeAmazon Prime Video with AdsApple TVStarz Apple TV ChannelFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+30-3
0m24m48m71m95m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.6/10
3/10
1.5/10
Overall Score6.7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Get the Gringo (2012) exhibits strategically placed narrative design, characteristic of Adrian Grünberg's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 36 minutes. With an Arcplot score of 6.7, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes The unnamed American criminal (later called "Driver") speeds through the U.S.-Mexico border with stolen cash, cops in pursuit, bleeding and reckless—establishing him as a desperate outlaw running from consequences.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Driver discovers his $2 million was taken by the corrupt cops and is now in the hands of Javi, the prison's crime lord. Without money or protection in this dangerous prison, Driver must find a way to survive and recover what's his.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 25% of the runtime. This indicates the protagonist's commitment to Driver actively chooses to stay and fight rather than escape. He commits to infiltrating Javi's organization to recover his money and begins executing a con, using his criminal skills to navigate the prison's corrupt ecosystem., moving from reaction to action.

At 48 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat Driver gains Javi's trust and gets close to recovering his money. False victory: he appears to be winning, but the stakes raise as he learns the Kid's mother urgently needs the transplant, and Javi grows suspicious. The crime boss's paranoia intensifies the danger., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 72 minutes (75% through) represents the emotional nadir. Here, The Kid's mother dies, despite Driver's efforts. This literal death represents Driver's failure and the collapse of his plan. Javi discovers Driver's deception, putting both Driver and the Kid in mortal danger. Everything falls apart simultaneously., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 77 minutes initiates the final act resolution at 80% of the runtime. Driver chooses the Kid over the money. This synthesis of his criminal skills with newfound humanity gives him clarity: he'll destroy Javi, save the boy, and find a way to get them both out. He stops running from who he is and uses it for something meaningful., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Get the Gringo's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Get the Gringo against these established plot points, we can identify how Adrian Grünberg utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Get the Gringo within the action genre.

Adrian Grünberg's Structural Approach

Among the 2 Adrian Grünberg films analyzed on Arcplot, the average structural score is 6.3, demonstrating varied approaches to story architecture. Get the Gringo represents one of the director's most structurally precise works. For comparative analysis, explore the complete Adrian Grünberg filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Adrian Grünberg analyses, see Rambo: Last Blood.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%-1 tone

The unnamed American criminal (later called "Driver") speeds through the U.S.-Mexico border with stolen cash, cops in pursuit, bleeding and reckless—establishing him as a desperate outlaw running from consequences.

2

Theme

5 min5.5%-1 tone

The Kid tells Driver about El Pueblito prison: "This place has its own rules." The theme of survival through adaptation and finding humanity in the most inhumane places is introduced.

3

Worldbuilding

1 min1.1%-1 tone

Driver crashes through the border fence into Mexico, is captured by corrupt cops who steal his money, and awakens in El Pueblito—a surreal prison-town where inmates live with families, crime bosses rule, and survival requires cunning. The Kid becomes his guide to this bizarre world.

4

Disruption

12 min12.0%-2 tone

Driver discovers his $2 million was taken by the corrupt cops and is now in the hands of Javi, the prison's crime lord. Without money or protection in this dangerous prison, Driver must find a way to survive and recover what's his.

5

Resistance

12 min12.0%-2 tone

Driver learns the prison hierarchy, befriends the Kid and his dying mother, and observes Javi's criminal operations. He debates whether to cut his losses or fight for his money, while gathering intelligence about how the prison works and where his cash went.

Act II

Confrontation
6

First Threshold

24 min25.0%-1 tone

Driver actively chooses to stay and fight rather than escape. He commits to infiltrating Javi's organization to recover his money and begins executing a con, using his criminal skills to navigate the prison's corrupt ecosystem.

7

Mirror World

29 min30.0%0 tone

Driver's relationship with the Kid deepens as he learns the boy's mother is dying and needs a liver transplant. This bond represents redemption—Driver begins caring about someone other than himself, showing the possibility of humanity beneath his criminal exterior.

8

Premise

24 min25.0%-1 tone

Driver executes increasingly clever cons within the prison, working his way closer to Javi while helping the Kid. He navigates the bizarre prison economy, outsmarts guards and criminals, and demonstrates why he's a survivor—delivering on the premise of a clever antihero thriving in an absurd, lawless environment.

9

Midpoint

48 min50.0%+1 tone

Driver gains Javi's trust and gets close to recovering his money. False victory: he appears to be winning, but the stakes raise as he learns the Kid's mother urgently needs the transplant, and Javi grows suspicious. The crime boss's paranoia intensifies the danger.

10

Opposition

48 min50.0%+1 tone

Javi tightens his grip, becoming more violent and erratic. The corrupt American officials who want Driver dead close in. Driver's plans become more desperate as the Kid's mother deteriorates. His dual mission—recovering money and saving the boy's mother—grows increasingly impossible.

11

Collapse

72 min75.0%0 tone

The Kid's mother dies, despite Driver's efforts. This literal death represents Driver's failure and the collapse of his plan. Javi discovers Driver's deception, putting both Driver and the Kid in mortal danger. Everything falls apart simultaneously.

12

Crisis

72 min75.0%0 tone

Driver faces his darkest moment, grieving with the Kid and confronting his own moral bankruptcy. He must decide whether to abandon the boy and save himself or commit fully to protecting the Kid, even if it means sacrificing his money and possibly his life.

Act III

Resolution
13

Second Threshold

77 min80.0%+1 tone

Driver chooses the Kid over the money. This synthesis of his criminal skills with newfound humanity gives him clarity: he'll destroy Javi, save the boy, and find a way to get them both out. He stops running from who he is and uses it for something meaningful.

14

Synthesis

77 min80.0%+1 tone

Driver executes his final plan, combining everything he's learned about the prison with his criminal expertise. He confronts Javi, orchestrates a violent finale that takes down the corrupt system, rescues the Kid, and escapes El Pueblito. The con man becomes protector.

15

Transformation

95 min99.0%+2 tone

Driver and the Kid cross back into the U.S. together, free. Unlike the opening where Driver was alone, bleeding, and running from consequences, he now has purpose and connection. The selfish criminal has transformed into a guardian, choosing family over fortune.