Hoodwinked! poster
3.8
Arcplot Score
Unverified

Hoodwinked!

200581 minPG
Director: Cory Edwards

Little Red Riding Hood: A classic story, but there's more to every tale than meets the eye. Before you judge a book by its cover, you've got to flip through the pages. In the re-telling of this classic fable, the story begins at the end of the tale and winds its way back. Chief Grizzly and Detective Bill Stork investigate a domestic disturbance at Granny's cottage, involving a karate-kicking Red Riding Hood, a sarcastic wolf and an oafish Woodsman.

Revenue$110.0M
Budget$8.0M
Profit
+102.0M
+1275%

Despite its limited budget of $8.0M, Hoodwinked! became a commercial juggernaut, earning $110.0M worldwide—a remarkable 1275% return. The film's fresh perspective connected with viewers, illustrating how strong storytelling can transcend budget limitations.

TMDb6.3
Popularity7.1

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

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0m15m30m45m60m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Experimental
4.2/10
3/10
2.5/10
Overall Score3.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Hoodwinked! (2005) demonstrates strategically placed dramatic framework, characteristic of Cory Edwards's storytelling approach. This structural analysis examines how the film's 10-point plot structure maps to proven narrative frameworks across 1 hour and 21 minutes. With an Arcplot score of 3.8, the film takes an unconventional approach to traditional narrative frameworks.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Red Phood skips through the forest delivering goodies to Granny's house, establishing her as an optimistic, innocent girl in a fairy tale world.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 10 minutes when Chief Grizzly announces all four suspects will be taken to jail for the crimes, disrupting their lives and forcing them to prove their innocence by revealing their true stories.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The Collapse moment at 60 minutes (74% through) represents the emotional nadir. Here, The four heroes are bound and helpless in Boingo's cable car tramway, about to be blown up. All seems lost as the cute bunny they all trusted is revealed as the villain, and they face literal death., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 64 minutes initiates the final act resolution at 79% of the runtime. The finale chase sequence: Granny uses her extreme sports skills, Wolf his investigation tactics, Woodsman his strength, and Red her quick thinking. They work as a team to stop Boingo's cable car, recover the recipes, and catch the Goody Bandit., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Hoodwinked!'s emotional architecture traces a deliberate progression across 10 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping Hoodwinked! against these established plot points, we can identify how Cory Edwards utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Hoodwinked! within the animation genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.2%0 tone

Red Phood skips through the forest delivering goodies to Granny's house, establishing her as an optimistic, innocent girl in a fairy tale world.

2

Theme

4 min4.9%0 tone

Chief Grizzly states "There's more to every story than meets the eye" during the initial interrogation, establishing the theme that truth requires seeing all perspectives.

3

Worldbuilding

1 min1.2%0 tone

The chaotic cottage scene establishes all main characters (Red, Granny, Wolf, Woodsman) and the crime scene investigation framework. We meet Detective Flippers and Chief Grizzly investigating the "Goody Bandit" recipe thefts.

4

Disruption

10 min12.3%-1 tone

Chief Grizzly announces all four suspects will be taken to jail for the crimes, disrupting their lives and forcing them to prove their innocence by revealing their true stories.

5

Resistance

10 min12.3%-1 tone

Red tells her story in flashback: delivering goodies for Granny's business, being warned by Granny about the woods, meeting the Wolf, and discovering the mysterious bunny Boingo who gives her directions.

Act II

Confrontation
8

Premise

20 min24.7%-1 tone

The promise of the Rashomon-style structure delivers: Wolf's story reveals he was investigating the Goody Bandit, followed by Granny's story showing her extreme sports secret life, then the Woodsman's story of his failing schnitzel career and encounter with the bunny.

10

Opposition

40 min49.4%-1 tone

Boingo's true identity as the Goody Bandit mastermind is revealed. The heroes are captured and tied up in his underground lair. Boingo explains his evil plan while preparing to destroy the evidence and frame them all.

11

Collapse

60 min74.1%-2 tone

The four heroes are bound and helpless in Boingo's cable car tramway, about to be blown up. All seems lost as the cute bunny they all trusted is revealed as the villain, and they face literal death.

12

Crisis

60 min74.1%-2 tone

The heroes struggle against their bonds and argue. Red has her dark moment realizing she was fooled by appearances, connecting to the theme that she judged everyone by how they looked rather than who they were.

Act III

Resolution
14

Synthesis

64 min79.0%-2 tone

The finale chase sequence: Granny uses her extreme sports skills, Wolf his investigation tactics, Woodsman his strength, and Red her quick thinking. They work as a team to stop Boingo's cable car, recover the recipes, and catch the Goody Bandit.