
How to Train Your Dragon 2
It's been five years since Hiccup and Toothless successfully united dragons and vikings on the island of Berk. While Astrid, Snotlout and the rest of the gang are challenging each other to dragon races (the island's new favorite contact sport), the now inseparable pair journey through the skies, charting unmapped territories and exploring new worlds. When one of their adventures leads to the discovery of a secret ice cave that is home to hundreds of new wild dragons and the mysterious Dragon Rider, the two friends find themselves at the center of a battle to protect the peace. Now, Hiccup and Toothless must unite to stand up for what they believe while recognizing that only together do they have the power to change the future of both men and dragons.
Despite a considerable budget of $145.0M, How to Train Your Dragon 2 became a solid performer, earning $621.5M worldwide—a 329% return.
Nominated for 1 Oscar. 15 wins & 61 nominations
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
How to Train Your Dragon 2 (2014) reveals strategically placed narrative architecture, characteristic of Dean DeBlois's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 42 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Hiccup and Toothless soar through the sky in exhilarating dragon racing and aerial acrobatics. Berk has transformed into a harmonious Viking-dragon utopia, with Hiccup as the beloved heir who has brought peace.. Structural examination shows that this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 11 minutes when Hiccup and Astrid discover dragon trappers capturing wild dragons. Eret and his crew reveal they work for a dragon army builder named Drago Bludvist, introducing an external threat to their peaceful world.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 25 minutes marks the transition into Act II, occurring at 24% of the runtime. This demonstrates the protagonist's commitment to Hiccup defies his father and chooses to leave Berk with Toothless to find Drago and prevent war through negotiation. He actively commits to his idealistic path, entering the wider world beyond Berk's safety., moving from reaction to action.
At 50 minutes, the Midpoint arrives at 49% of the runtime—precisely centered, creating perfect narrative symmetry. Of particular interest, this crucial beat Stoick and Valka reconcile after twenty years apart in an emotional dance sequence. This false victory moment suggests family reunion and peace, but Drago's army approaches. The stakes are raised as the sanctuary's location is now threatened., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 76 minutes (74% through) represents the emotional nadir. Here, Under the enemy alpha's control, Toothless kills Stoick when he shields Hiccup from a plasma blast. Hiccup's father dies in his arms, and his best friend became the weapon. Complete loss: father dead, mother found only to lose everything, dragons enslaved, idealism shattered., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 81 minutes initiates the final act resolution at 80% of the runtime. Hiccup realizes he must become the chief his father knew he could be. He synthesizes his father's strength and leadership with his mother's compassion for dragons, finding his own identity. He chooses to fight not with violence alone, but with the bond he shares with Toothless., demonstrating the transformation achieved throughout the journey.
Emotional Journey
How to Train Your Dragon 2's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping How to Train Your Dragon 2 against these established plot points, we can identify how Dean DeBlois utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish How to Train Your Dragon 2 within the animation genre.
Dean DeBlois's Structural Approach
Among the 2 Dean DeBlois films analyzed on Arcplot, the average structural score is 7.4, reflecting strong command of classical structure. How to Train Your Dragon 2 exemplifies the director's characteristic narrative technique. For comparative analysis, explore the complete Dean DeBlois filmography.
Comparative Analysis
Additional animation films include The Bad Guys, The Quintessential Quintuplets Movie and Fate/stay night: Heaven's Feel I. Presage Flower. For more Dean DeBlois analyses, see How to Train Your Dragon: The Hidden World.
Plot Points by Act
Act I
SetupStatus Quo
Hiccup and Toothless soar through the sky in exhilarating dragon racing and aerial acrobatics. Berk has transformed into a harmonious Viking-dragon utopia, with Hiccup as the beloved heir who has brought peace.
Theme
Stoick tells Hiccup, "You're not just a son, you're all of us. You're our future." Theme of identity, legacy, and becoming who you're meant to be is established through the father's expectations.
Worldbuilding
Five years after the first film, Berk thrives with dragons integrated into daily life. Hiccup explores and maps new territories with Toothless, avoiding his responsibilities as future chief. Dragon racing, relationships with Astrid, and the pressure of Stoick's expectations are established.
Disruption
Hiccup and Astrid discover dragon trappers capturing wild dragons. Eret and his crew reveal they work for a dragon army builder named Drago Bludvist, introducing an external threat to their peaceful world.
Resistance
Stoick forbids anyone from leaving Berk, revealing his history with the dangerous Drago. Hiccup debates whether to obey or find Drago himself to reason with him. Despite warnings, Hiccup believes he can change Drago's mind through dialogue, not war.
Act II
ConfrontationFirst Threshold
Hiccup defies his father and chooses to leave Berk with Toothless to find Drago and prevent war through negotiation. He actively commits to his idealistic path, entering the wider world beyond Berk's safety.
Mirror World
A mysterious dragon rider rescues Hiccup and reveals herself to be Valka, his long-lost mother. This relationship carries the film's theme: Valka chose dragons over family, mirroring Hiccup's struggle between duty and passion.
Premise
Hiccup explores Valka's dragon sanctuary, a massive utopia where hundreds of dragons live in harmony under the protection of a colossal Bewilderbeast alpha. Mother and son bond, discovering shared passions. Stoick arrives and reunites with his lost wife.
Midpoint
Stoick and Valka reconcile after twenty years apart in an emotional dance sequence. This false victory moment suggests family reunion and peace, but Drago's army approaches. The stakes are raised as the sanctuary's location is now threatened.
Opposition
Drago attacks the sanctuary with his own Bewilderbeast alpha. Hiccup's attempt to reason with Drago fails catastrophically. The two alpha dragons battle for control of the dragon army. Drago's Bewilderbeast defeats Valka's, seizing control of all dragons including Toothless.
Collapse
Under the enemy alpha's control, Toothless kills Stoick when he shields Hiccup from a plasma blast. Hiccup's father dies in his arms, and his best friend became the weapon. Complete loss: father dead, mother found only to lose everything, dragons enslaved, idealism shattered.
Crisis
Hiccup mourns his father and his broken beliefs. Drago takes the dragons to conquer Berk. In his darkest moment, Hiccup processes the weight of his choices and their consequences, questioning everything he believed about peace and reasoning with enemies.
Act III
ResolutionSecond Threshold
Hiccup realizes he must become the chief his father knew he could be. He synthesizes his father's strength and leadership with his mother's compassion for dragons, finding his own identity. He chooses to fight not with violence alone, but with the bond he shares with Toothless.
Synthesis
Hiccup returns to Berk under siege and confronts Drago. Through the power of their bond, Hiccup breaks through the alpha's control to reach Toothless. The dragons rebel, Toothless becomes a new alpha, and Drago is defeated. Hiccup accepts his role as chief.
Transformation
Hiccup, now bearing his father's battle scars and mantle, stands as chief of Berk with Toothless at his side as alpha. The final image mirrors the opening but shows transformation: no longer avoiding responsibility, he has become the leader who bridges human and dragon worlds.






