
I, Frankenstein
200 years after his shocking creation, Dr. Frankenstein's creature, Adam, still walks the earth. But when he finds himself in the middle of a war over the fate of humanity, Adam discovers he holds the key that could destroy humankind.
Working with a mid-range budget of $65.0M, the film achieved a steady performer with $76.8M in global revenue (+18% profit margin).
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
I, Frankenstein (2014) demonstrates precise plot construction, characteristic of Stuart Beattie's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 32 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Adam buries his creator Victor Frankenstein in the frozen wasteland, alone and rejected, a creature without purpose or belonging in the world.. Of particular interest, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 11 minutes when Present day: Demons ambush Adam in the city, revealing they've been hunting him specifically. Naberius needs Victor Frankenstein's journal to reanimate an army of corpses, making Adam a target.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 22 minutes marks the transition into Act II, occurring at 24% of the runtime. This reveals the protagonist's commitment to Adam actively chooses to help the gargoyles by infiltrating Naberius's corporation to stop the reanimation experiments, committing to the fight rather than isolation., moving from reaction to action.
At 45 minutes, the Midpoint arrives at 49% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat False defeat: Naberius obtains Victor Frankenstein's journal through Terra's research, and his reanimation experiment succeeds. The demons now have the key to creating their army of soulless bodies to possess., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 69 minutes (75% through) represents the emotional nadir. Here, Leonore, the gargoyle queen who first saw Adam's humanity, is killed in battle. The cathedral sanctuary is destroyed, and the gargoyle order is decimated. Adam's only connection to belonging is lost., reveals the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 73 minutes initiates the final act resolution at 79% of the runtime. Adam realizes his unique creation makes him the key to stopping Naberius. He accepts his identity - neither monster nor angel, but a man with a soul - and chooses to fight not from obligation but from his own humanity., demonstrating the transformation achieved throughout the journey.
Emotional Journey
I, Frankenstein's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping I, Frankenstein against these established plot points, we can identify how Stuart Beattie utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish I, Frankenstein within the horror genre.
Comparative Analysis
Additional horror films include Lake Placid, A Nightmare on Elm Street and Cat's Eye.
Plot Points by Act
Act I
SetupStatus Quo
Adam buries his creator Victor Frankenstein in the frozen wasteland, alone and rejected, a creature without purpose or belonging in the world.
Theme
Leonore tells Adam "You are not a demon, you are a man" - establishing the central question of identity: what defines humanity, and can a created being have a soul?
Worldbuilding
Adam is attacked by demons, rescued by gargoyles, and brought to their cathedral sanctuary. The ancient war between gargoyles (defenders of humanity) and demons (servants of Naberius) is revealed. Adam rejects both sides and chooses isolation for 200 years.
Disruption
Present day: Demons ambush Adam in the city, revealing they've been hunting him specifically. Naberius needs Victor Frankenstein's journal to reanimate an army of corpses, making Adam a target.
Resistance
Adam resists involvement but is drawn into the conflict. He meets Terra, the scientist unknowingly helping Naberius. The gargoyles debate whether Adam can be trusted. Adam grapples with choosing a side versus remaining alone.
Act II
ConfrontationFirst Threshold
Adam actively chooses to help the gargoyles by infiltrating Naberius's corporation to stop the reanimation experiments, committing to the fight rather than isolation.
Mirror World
Adam connects with Terra, a human scientist who represents acceptance and sees past his monstrous exterior. She mirrors his search for purpose and belonging in her dedication to science.
Premise
Adam battles demons alongside gargoyles, investigates Naberius's plan, protects Terra, and discovers his unique nature - neither demon nor gargoyle but something with a soul. Action-packed exploration of the demon-gargoyle war.
Midpoint
False defeat: Naberius obtains Victor Frankenstein's journal through Terra's research, and his reanimation experiment succeeds. The demons now have the key to creating their army of soulless bodies to possess.
Opposition
Demons descend upon the gargoyle cathedral. Adam's attempts to stop Naberius fail repeatedly. The gargoyles suffer heavy losses. Terra realizes she's been deceived and becomes a target. The stakes escalate as Naberius prepares the mass reanimation.
Collapse
Leonore, the gargoyle queen who first saw Adam's humanity, is killed in battle. The cathedral sanctuary is destroyed, and the gargoyle order is decimated. Adam's only connection to belonging is lost.
Crisis
Adam processes the devastating loss and confronts his deepest fear - that he is truly alone. He must decide whether to flee or fight for a world that has never accepted him.
Act III
ResolutionSecond Threshold
Adam realizes his unique creation makes him the key to stopping Naberius. He accepts his identity - neither monster nor angel, but a man with a soul - and chooses to fight not from obligation but from his own humanity.
Synthesis
Adam leads the final assault on Naberius's fortress. He battles through the demon army, destroys the reanimation machinery, and confronts Naberius in a climactic fight. He uses both his physical power and his humanity (protecting Terra) to defeat the demon prince and prevent the army's creation.
Transformation
Adam stands with the surviving gargoyles and Terra, no longer isolated but accepted. He has found his purpose as a protector and his identity as a being with a soul, transformed from a rejected creature to a hero who chose his own humanity.








