Maverick poster
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Maverick

1994 min
Revenue$183.0M
Budget$75.0M
Profit
+108.0M
+144%

Despite a considerable budget of $75.0M, Maverick became a box office success, earning $183.0M worldwide—a 144% return.

TMDb6.9
Popularity7.3

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+41-2
0m25m50m74m99m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Bret Maverick narrates his life as a professional gambler and con artist, establishing his charming, self-reliant, wisecracking persona. He rides alone across the Old West, living by his wits and card skills.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when Maverick meets Annabelle Bransford, a beautiful con artist who immediately tries to swindle him. She represents both opportunity and danger, disrupting his solitary existence. Their chemistry is immediate but complicated by mutual distrust.. At 9% through the film, this Disruption arrives earlier than typical, accelerating the narrative momentum. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 20% of the runtime. This illustrates the protagonist's commitment to Maverick actively chooses to continue traveling with Annabelle and Cooper despite his better judgment. They board a riverboat together heading toward the Lauren Belle poker tournament. He commits to this partnership, entering a new dynamic., moving from reaction to action.

At 49 minutes, the Midpoint arrives at 41% of the runtime—significantly early, compressing the first half. Of particular interest, this crucial beat False victory: Maverick finally arrives at the Lauren Belle with enough money for the tournament. The grand poker championship begins with all the colorful players assembled. Everything seems to be going according to plan., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 74 minutes (62% through) represents the emotional nadir. Here, Maverick is betrayed and loses everything. Annabelle appears to have conned him and taken the money. Marshal Cooper's true allegiance becomes questionable. Maverick's trust in his new partners seems fatally misplaced - his worst fear realized., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 79 minutes initiates the final act resolution at 66% of the runtime. Revelation: Maverick pieces together the truth about the cons within cons. Angel is revealed as his father, orchestrating an elaborate scheme. Maverick realizes the game isn't over and synthesizes his skills with new understanding about trust and family., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Maverick's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Maverick against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Maverick within its genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%0 tone

Bret Maverick narrates his life as a professional gambler and con artist, establishing his charming, self-reliant, wisecracking persona. He rides alone across the Old West, living by his wits and card skills.

2

Theme

4 min4.1%0 tone

Maverick's voiceover philosophy: "In my experience, there's two types of people in this world - those with loaded guns, and those who dig." Establishes theme of self-reliance versus trust, con versus genuine connection.

3

Worldbuilding

1 min0.8%0 tone

Maverick needs $3,000 more for the poker tournament entry. We see his world: collecting old debts, running small cons, encountering other gamblers. Introduction to the Old West setting where everyone's running an angle.

4

Disruption

11 min11.4%-1 tone

Maverick meets Annabelle Bransford, a beautiful con artist who immediately tries to swindle him. She represents both opportunity and danger, disrupting his solitary existence. Their chemistry is immediate but complicated by mutual distrust.

5

Resistance

11 min11.4%-1 tone

Maverick reluctantly partners with Annabelle while trying to collect money owed to him. Marshal Zane Cooper appears, pursuing bank robbers. The trio forms an uneasy alliance. Maverick debates whether partnerships are worth the risk of betrayal.

Act II

Confrontation
6

First Threshold

24 min24.4%0 tone

Maverick actively chooses to continue traveling with Annabelle and Cooper despite his better judgment. They board a riverboat together heading toward the Lauren Belle poker tournament. He commits to this partnership, entering a new dynamic.

7

Mirror World

29 min29.3%+1 tone

Annabelle becomes the thematic mirror - she's also a con artist but represents what Maverick could have: genuine partnership and trust. Their romantic tension builds, challenging his "trust nobody" philosophy.

8

Premise

24 min24.4%0 tone

The fun of the premise: riverboat cons, poker games, Western action, bank robberies, and romantic sparring between Maverick and Annabelle. Various colorful characters introduced. Maverick uses his charm and skills in his element.

9

Midpoint

49 min48.8%+2 tone

False victory: Maverick finally arrives at the Lauren Belle with enough money for the tournament. The grand poker championship begins with all the colorful players assembled. Everything seems to be going according to plan.

10

Opposition

49 min48.8%+2 tone

The poker tournament intensifies with rising stakes and danger. Angel (Commodore Duvall) emerges as the chief rival. Trust issues escalate - is Annabelle conning Maverick? Is Cooper really a marshal? Players are eliminated; tension builds.

11

Collapse

74 min74.0%+1 tone

Maverick is betrayed and loses everything. Annabelle appears to have conned him and taken the money. Marshal Cooper's true allegiance becomes questionable. Maverick's trust in his new partners seems fatally misplaced - his worst fear realized.

12

Crisis

74 min74.0%+1 tone

Maverick wallows in the dark night, believing he was a fool to trust anyone. He confronts the emotional cost of his betrayal - not just the money, but the genuine feelings he'd developed for Annabelle.

Act III

Resolution
13

Second Threshold

79 min78.9%+2 tone

Revelation: Maverick pieces together the truth about the cons within cons. Angel is revealed as his father, orchestrating an elaborate scheme. Maverick realizes the game isn't over and synthesizes his skills with new understanding about trust and family.

14

Synthesis

79 min78.9%+2 tone

Final confrontation and resolution. Maverick outcons the conmen, retrieving the money. The complex web of relationships resolves: his connection with his father Angel, romantic understanding with Annabelle, and respect with Cooper. All players get their due.

15

Transformation

99 min99.2%+3 tone

Closing image mirrors the opening: Maverick rides off, still a charming rogue. But now he understands partnership and trust - even if he still keeps his cards close. He's alone again but transformed, carrying real connections with him.