Midnight Run poster
7.3
Arcplot Score
Unverified

Midnight Run

1988126 minR
Director: Martin Brest

Bounty hunter Jack Walsh (Robert De Niro) is sent to find and return bail jumper and former Mafia accountant, Jonathan "The Duke" Mardukas (Charles Grodin). The FBI has had no success in locating The Duke, so when Jack finds him in next to no time, they are a little embarrassed. In order to collect his $100,000 fee, Jack must take The Duke from New York to Los Angeles. However, the Mafia and the FBI have other ideas, as does Marvin Dorfler (John Ashton), a rival bounty hunter. On their long cross-country trip to LA, the two get to know each other and they build up a strange friendship.

Revenue$38.4M
Budget$30.0M
Profit
+8.4M
+28%

Working with a respectable budget of $30.0M, the film achieved a respectable showing with $38.4M in global revenue (+28% profit margin).

Awards

2 wins & 5 nominations

Where to Watch
YouTubeAmazon VideoSpectrum On DemandApple TVFandango At HomeGoogle Play Movies

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-2
0m31m62m93m124m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.5/10
5/10
4/10
Overall Score7.3/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Midnight Run (1988) demonstrates deliberately positioned narrative architecture, characteristic of Martin Brest's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 6 minutes. With an Arcplot score of 7.3, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Jack Walsh works as a bounty hunter in Los Angeles, shown capturing a bail jumper. He's tough, competent, but clearly working a dead-end job after losing his career as a Chicago cop.. Notably, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 16 minutes when Jack accepts the Duke job, believing it'll be a simple "midnight run" - pick him up in New York, fly him back to LA. The $100,000 will let him open his coffee shop and escape the bounty hunter life.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 30 minutes marks the transition into Act II, occurring at 24% of the runtime. This indicates the protagonist's commitment to Jack chooses to take the Duke on a cross-country road trip despite the complications. This active choice launches them into the dangerous journey where they're pursued by the FBI, rival bounty hunter Marvin, and mob hitmen., moving from reaction to action.

At 63 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat Duke attempts escape and reveals the truth: Moscone works for Serrano, the mob boss Duke stole from. Jack realizes he's been working for the mob all along - the very corruption that destroyed his police career. Stakes intensify as everyone closes in., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 91 minutes (73% through) represents the emotional nadir. Here, Jack reaches his lowest point when Duke nearly drowns in the river during a helicopter chase. Jack saves him, but they're captured by Tony. Jack faces the possibility of losing everything - the money, his dignity, and the Duke's life (literal "whiff of death")., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 100 minutes initiates the final act resolution at 79% of the runtime. Jack makes his choice: he escapes Tony and decides to deliver Duke to the FBI instead of Moscone/Serrano. He combines his cop skills with Duke's moral compass, choosing principle over the $100,000 payday., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Midnight Run's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Midnight Run against these established plot points, we can identify how Martin Brest utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Midnight Run within the action genre.

Martin Brest's Structural Approach

Among the 5 Martin Brest films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Midnight Run represents one of the director's most structurally precise works. For comparative analysis, explore the complete Martin Brest filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Martin Brest analyses, see Meet Joe Black, Beverly Hills Cop and Going in Style.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%0 tone

Jack Walsh works as a bounty hunter in Los Angeles, shown capturing a bail jumper. He's tough, competent, but clearly working a dead-end job after losing his career as a Chicago cop.

2

Theme

5 min4.0%0 tone

Eddie Moscone tells Jack "It's not just about the money" when offering the Duke job. The film explores integrity, redemption, and what compromises a person makes for money versus principle.

3

Worldbuilding

1 min0.8%0 tone

Establishes Jack's world: his strained relationship with ex-wife Gail and daughter, his financial struggles, his reputation as a bounty hunter. Moscone offers $100,000 to bring in "The Duke" - accountant Jonathan Mardukas who embezzled from mob boss Jimmy Serrano.

4

Disruption

16 min12.9%+1 tone

Jack accepts the Duke job, believing it'll be a simple "midnight run" - pick him up in New York, fly him back to LA. The $100,000 will let him open his coffee shop and escape the bounty hunter life.

5

Resistance

16 min12.9%+1 tone

Jack finds the Duke in New York and captures him easily. However, the Duke reveals he has a flight phobia and FBI agents are also pursuing them. Jack debates his options but decides to drive cross-country rather than fly.

Act II

Confrontation
6

First Threshold

30 min24.2%0 tone

Jack chooses to take the Duke on a cross-country road trip despite the complications. This active choice launches them into the dangerous journey where they're pursued by the FBI, rival bounty hunter Marvin, and mob hitmen.

7

Mirror World

37 min29.0%+1 tone

Jack and the Duke begin their reluctant partnership. The Duke serves as Jack's thematic mirror - both men of principle who made choices that cost them their former lives. Their developing relationship will teach Jack what really matters.

8

Premise

30 min24.2%0 tone

The "fun and games" of the buddy road trip. Jack and Duke evade pursuers through various schemes: stealing cars, jumping trains, posing as FBI agents. Their arguments and conversations reveal character depths. Duke questions Jack's integrity working for Moscone.

9

Midpoint

63 min50.0%0 tone

Duke attempts escape and reveals the truth: Moscone works for Serrano, the mob boss Duke stole from. Jack realizes he's been working for the mob all along - the very corruption that destroyed his police career. Stakes intensify as everyone closes in.

10

Opposition

63 min50.0%0 tone

Pressure mounts from all sides. FBI agent Alonzo offers Jack a deal. Marvin nearly captures them. Mob enforcer Tony follows their trail. Jack's methods become more desperate. Duke's moral challenges force Jack to confront who he's become.

11

Collapse

91 min72.6%-1 tone

Jack reaches his lowest point when Duke nearly drowns in the river during a helicopter chase. Jack saves him, but they're captured by Tony. Jack faces the possibility of losing everything - the money, his dignity, and the Duke's life (literal "whiff of death").

12

Crisis

91 min72.6%-1 tone

In Tony's custody heading to Serrano, Jack contemplates his choices. The Duke's friendship and moral example have changed him. He realizes the money isn't worth compromising his integrity again. Their bond deepens as they face probable death.

Act III

Resolution
13

Second Threshold

100 min79.0%0 tone

Jack makes his choice: he escapes Tony and decides to deliver Duke to the FBI instead of Moscone/Serrano. He combines his cop skills with Duke's moral compass, choosing principle over the $100,000 payday.

14

Synthesis

100 min79.0%0 tone

Jack executes his plan in LA: negotiates with Moscone, outsmarts Marvin, confronts Serrano. Delivers Duke to FBI custody to testify against the mob. The Duke gives Jack $300,000 in cash as a gift before turning himself in. Final confrontation with all parties.

15

Transformation

124 min98.4%+1 tone

Jack sits alone at the airport with the Duke's gift money, finally able to open his coffee shop. But he's transformed - he chose integrity over the bounty. He reconnects with his humanity through friendship. Final image shows him contemplating his new life with genuine hope.