Promare poster
7.4
Arcplot Score
Unverified

Promare

2019111 minPG-13

A futuristic firefighting mecha service is created to protect the world.

Revenue$9.9M

The film earned $9.9M at the global box office.

Awards

1 win & 5 nominations

Where to Watch
Amazon VideoApple TVHBO MaxFandango At HomeGoogle Play MoviesHBO Max Amazon ChannelYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-3
0m27m55m82m110m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.5/10
5.5/10
4/10
Overall Score7.4/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Promare (2019) demonstrates meticulously timed story structure, characteristic of Hiroyuki Imaishi's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 51 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Galo Thymos and Burning Rescue heroically fight a Burnish fire in Promepolis, establishing him as an enthusiastic firefighter who idolizes Governor Kray Foresight and believes in saving lives above all.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Galo encounters Lio Fotia, leader of the Mad Burnish, during a major terrorist attack. Their confrontation challenges everything Galo believes about the Burnish being simple monsters.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 28 minutes marks the transition into Act II, occurring at 25% of the runtime. This shows the protagonist's commitment to Galo captures Lio and brings him to the Freeze Force facility, actively choosing to see his mission through despite growing doubts. He crosses into a new world by entering Kray's inner sanctum., moving from reaction to action.

At 56 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Kray reveals his complete plan: he will sacrifice the entire Burnish population and most of humanity to save a select few on Parnassus. The stakes become global—false defeat as Kray seems unstoppable., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 83 minutes (75% through) represents the emotional nadir. Here, Lio sacrifices himself to the Parnassus engine to save the Burnish, seemingly dying. Galo loses his partner and faces the death of hope—the one person who taught him to see clearly is gone., reveals the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 88 minutes initiates the final act resolution at 80% of the runtime. Galo realizes the truth about the Promare (they're not a curse but a connection to another dimension) and that Lio can be saved. Armed with new understanding that synthesizes his firefighter courage with Lio's compassion, he commits to the final battle., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Promare's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Promare against these established plot points, we can identify how Hiroyuki Imaishi utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Promare within the animation genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.9%+1 tone

Galo Thymos and Burning Rescue heroically fight a Burnish fire in Promepolis, establishing him as an enthusiastic firefighter who idolizes Governor Kray Foresight and believes in saving lives above all.

2

Theme

5 min4.6%+1 tone

Ignis remarks about the nature of the Burnish and questions whether they're truly monsters or just people, foreshadowing the central theme of prejudice versus understanding.

3

Worldbuilding

1 min0.9%+1 tone

Establishes the world 30 years after the Great World Blaze, where Burnish mutants spontaneously combust and are treated as terrorists. Shows Galo's unwavering faith in Kray, the Freeze Force technology, and the societal structure of Promepolis.

4

Disruption

12 min11.1%0 tone

Galo encounters Lio Fotia, leader of the Mad Burnish, during a major terrorist attack. Their confrontation challenges everything Galo believes about the Burnish being simple monsters.

5

Resistance

12 min11.1%0 tone

Galo pursues Lio and the Mad Burnish, struggling with Lio's insistence that Burnish are human and victims. The debate intensifies as Galo witnesses Burnish suffering but remains loyal to Kray's doctrine.

Act II

Confrontation
6

First Threshold

28 min25.0%+1 tone

Galo captures Lio and brings him to the Freeze Force facility, actively choosing to see his mission through despite growing doubts. He crosses into a new world by entering Kray's inner sanctum.

7

Mirror World

34 min30.6%0 tone

Galo witnesses the truth about the Freeze Force facilities—Burnish are being harvested and experimented on. Lio becomes the mirror that reflects what Galo needs to learn: compassion over blind obedience.

8

Premise

28 min25.0%+1 tone

Galo and Lio form an uneasy alliance. The premise promise—firefighter and Burnish terrorist teaming up—delivers spectacular action as they uncover Kray's plan to use Burnish as fuel for the Parnassus escape ship.

9

Midpoint

56 min50.0%-1 tone

Kray reveals his complete plan: he will sacrifice the entire Burnish population and most of humanity to save a select few on Parnassus. The stakes become global—false defeat as Kray seems unstoppable.

10

Opposition

56 min50.0%-1 tone

Kray's forces close in. Galo and Lio struggle to stop the Parnassus launch while Burnish are systematically rounded up. Galo's former idol becomes his greatest enemy, and the weight of saving both Burnish and humanity crushes down.

11

Collapse

83 min75.0%-2 tone

Lio sacrifices himself to the Parnassus engine to save the Burnish, seemingly dying. Galo loses his partner and faces the death of hope—the one person who taught him to see clearly is gone.

12

Crisis

83 min75.0%-2 tone

Galo grieves and nearly gives up. In his dark night, he processes what Lio taught him about burning with your own flames rather than living for someone else's approval.

Act III

Resolution
13

Second Threshold

88 min79.6%-1 tone

Galo realizes the truth about the Promare (they're not a curse but a connection to another dimension) and that Lio can be saved. Armed with new understanding that synthesizes his firefighter courage with Lio's compassion, he commits to the final battle.

14

Synthesis

88 min79.6%-1 tone

Galo rescues Lio from the Parnassus core, and together they merge into Galo de Lion—a perfect synthesis of human and Burnish, firefighter and flame. They defeat Kray and prevent Earth's destruction by teleporting the magma to another dimension.

15

Transformation

110 min99.1%0 tone

Galo and Lio stand together as the Burnish flames disappear peacefully, having saved both humanity and Burnish. Galo has transformed from blind follower to independent hero who thinks for himself and embraces others as equals.