Scaramouche poster
7.3
Arcplot Score
Unverified

Scaramouche

1952110 minApproved
Director: George Sidney

Andre-Louis Moreau is a nobleman's bastard in the days of the French revolution. Noel, the Marquis de Mayne, a nobleman in love with the Queen, is ordered to seek the hand of a young ingenue, Aline, in marriage. Andre also meets Aline, and forms an interest in her. But when the marquis kills his best friend Andre declares himself the Marquis's enemy and vows to avenge his friend. He hides out, a wanted man, as an actor in a commedia troupe, and spends his days learning how to handle a sword. When de Maynes becomes a spadassinicide, challenging opposing National Assembly members to duels they have no hope of winning, Andre becomes a politician to protect the third estate (and hopefully ventilate de Maynes).

Revenue$6.7M
Budget$3.0M
Profit
+3.7M
+124%

Despite its modest budget of $3.0M, Scaramouche became a box office success, earning $6.7M worldwide—a 124% return.

IMDb7.5TMDb7.0
Popularity1.4
Awards

3 nominations

Where to Watch
Apple TVAmazon VideoYouTubeFandango At HomeGoogle Play Movies

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+41-2
0m27m54m81m109m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
4/10
3/10
Overall Score7.3/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Scaramouche (1952) exemplifies strategically placed story structure, characteristic of George Sidney's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 50 minutes. With an Arcplot score of 7.3, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Andre Moreau, a carefree law student in pre-Revolutionary France, is introduced as a charming rogue who lives by his wits and avoids conflict, more interested in romance and pleasure than politics or justice.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Marquis de Maynes murders Andre's best friend Philippe in a duel after Philippe speaks out against aristocratic corruption. Andre witnesses his friend's death and swears vengeance, transforming from carefree rogue to man with purpose.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 26 minutes marks the transition into Act II, occurring at 24% of the runtime. This shows the protagonist's commitment to Andre actively chooses to learn swordsmanship from the theater's master fencer, committing himself to the path of vengeance. He transforms from fugitive hiding behind a mask to a man deliberately preparing for confrontation., moving from reaction to action.

At 55 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat Andre, now a master swordsman, publicly challenges de Maynes and they fight to a draw in a spectacular duel. Andre proves himself equal to his enemy - a false victory, as de Maynes escapes and Andre's identity as the fugitive is revealed., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 80 minutes (73% through) represents the emotional nadir. Here, Andre discovers that de Maynes is his half-brother, sharing the same noble father. His entire quest for vengeance is revealed as fratricide, and everything he believed about his identity and purpose crumbles. His friend died for nothing., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 86 minutes initiates the final act resolution at 78% of the runtime. Andre realizes that justice, not personal vengeance, is what Philippe died for. He synthesizes his theatrical skills, swordsmanship, and newfound principles, choosing to fight for the Revolution and the people rather than merely for revenge., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Scaramouche's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping Scaramouche against these established plot points, we can identify how George Sidney utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Scaramouche within the action genre.

George Sidney's Structural Approach

Among the 8 George Sidney films analyzed on Arcplot, the average structural score is 7.4, reflecting strong command of classical structure. Scaramouche takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete George Sidney filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more George Sidney analyses, see The Three Musketeers, Bye Bye Birdie and Pal Joey.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%0 tone

Andre Moreau, a carefree law student in pre-Revolutionary France, is introduced as a charming rogue who lives by his wits and avoids conflict, more interested in romance and pleasure than politics or justice.

2

Theme

5 min4.9%0 tone

Philippe de Valmorin warns Andre that "A man cannot run from his conscience forever" and speaks of the need to stand for justice against tyranny, foreshadowing Andre's transformation from cynic to revolutionary.

3

Worldbuilding

1 min1.1%0 tone

Establishes Revolutionary France, the aristocratic privilege embodied by Noel de Maynes, Andre's friendship with the idealistic Philippe, and Andre's romantic entanglements. The corrupt social order and growing revolutionary sentiment are established.

4

Disruption

12 min11.3%-1 tone

Marquis de Maynes murders Andre's best friend Philippe in a duel after Philippe speaks out against aristocratic corruption. Andre witnesses his friend's death and swears vengeance, transforming from carefree rogue to man with purpose.

5

Resistance

12 min11.3%-1 tone

Andre flees as a fugitive, debates how to achieve revenge against a master swordsman when he cannot fight, and joins a commedia dell'arte theatrical troupe as "Scaramouche." He wrestles with whether to pursue vengeance or simply survive.

Act II

Confrontation
6

First Threshold

26 min23.9%0 tone

Andre actively chooses to learn swordsmanship from the theater's master fencer, committing himself to the path of vengeance. He transforms from fugitive hiding behind a mask to a man deliberately preparing for confrontation.

7

Mirror World

31 min28.3%+1 tone

Andre reconnects with Aline de Gavrillac, his childhood sweetheart now betrothed to de Maynes. Their romance represents the emotional/thematic counterpoint to vengeance - love, redemption, and the question of what kind of man Andre will become.

8

Premise

26 min23.9%0 tone

Andre becomes a celebrated stage performer as Scaramouche while secretly training as a swordsman. He navigates dual identities, grows closer to Aline, and becomes increasingly skilled, moving through society with newfound confidence and purpose.

9

Midpoint

55 min49.6%+2 tone

Andre, now a master swordsman, publicly challenges de Maynes and they fight to a draw in a spectacular duel. Andre proves himself equal to his enemy - a false victory, as de Maynes escapes and Andre's identity as the fugitive is revealed.

10

Opposition

55 min49.6%+2 tone

De Maynes uses his aristocratic power to pursue Andre. Aline is torn between the two men. Revolutionary tensions rise. Andre's obsession with vengeance threatens to destroy his relationship with Aline and consume his humanity.

11

Collapse

80 min73.0%+1 tone

Andre discovers that de Maynes is his half-brother, sharing the same noble father. His entire quest for vengeance is revealed as fratricide, and everything he believed about his identity and purpose crumbles. His friend died for nothing.

12

Crisis

80 min73.0%+1 tone

Andre struggles with the revelation of his true identity and the futility of his vengeance. He faces a dark night of the soul, questioning whether revenge is worth killing his own blood and losing Aline forever.

Act III

Resolution
13

Second Threshold

86 min78.3%+2 tone

Andre realizes that justice, not personal vengeance, is what Philippe died for. He synthesizes his theatrical skills, swordsmanship, and newfound principles, choosing to fight for the Revolution and the people rather than merely for revenge.

14

Synthesis

86 min78.3%+2 tone

The Revolution erupts. Andre confronts de Maynes in a final extended duel through the theater. They fight not as personal enemies but as representatives of two worlds - old aristocracy and new republic. Andre defeats de Maynes, choosing mercy over murder.

15

Transformation

109 min98.7%+3 tone

Andre, no longer the cynic who ran from conscience, stands as a man of principle who fought for justice rather than revenge. He wins Aline's love, having proven himself worthy not through vengeance but through choosing honor and mercy.