
Slave Girls from Beyond Infinity
Lovely and resourceful Daria and Tisa escape a space gulag only to crash land on a nearby world where a guy in tight pants named Zed is playing The Most Dangerous Game. Zed turns the girls and another guest loose in his jungle preserve to serve as the prey in a mad hunt. Armed only with knives and their wits, the girls must battle their way accross the jungle to a hidden arms cache before Zed catches and kills them.
Produced on a extremely modest budget of $90K, the film represents a independent production.
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Slave Girls from Beyond Infinity (1987) exhibits meticulously timed narrative architecture, characteristic of Ken Dixon's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 14 minutes. With an Arcplot score of 6.9, the film balances conventional beats with creative variation.
Characters
Cast & narrative archetypes
Daria
Tisa
Zed
Shala
Rik
Main Cast & Characters
Daria
Played by Elizabeth Kaitan
A resourceful escaped slave girl who becomes the primary survivor fighting against Zed's deadly games.
Tisa
Played by Cindy Beal
Daria's fellow escapee and companion who supports her through their ordeal on the mysterious planet.
Zed
Played by Don Scribner
The sinister hunter who lures shipwrecked women to his planet to hunt them for sport in his deadly game.
Shala
Played by Brinke Stevens
A previous victim on Zed's planet who initially appears helpful but has her own survival agenda.
Rik
Played by Carl Horner
Shala's brother who is also trapped on Zed's planet and becomes entangled in the survival game.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Daria and Tisa are chained as prisoners aboard a slave ship hurtling through space, establishing their desperate captivity and the brutal universe they inhabit.. Of particular interest, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 9 minutes when The shuttle crash-lands on a remote jungle planet, stranding Daria and Tisa in unknown territory with no means of escape and forcing them to seek shelter.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 19 minutes marks the transition into Act II, occurring at 25% of the runtime. This shows the protagonist's commitment to Daria and Tisa accept Zed's hospitality and agree to stay at his mansion, unknowingly entering his domain as future prey and committing themselves to what will become a deadly game., moving from reaction to action.
At 37 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Zed reveals his true nature as a hunter of humans, announcing that the women will be his prey in a deadly hunt across the jungle island, transforming false security into mortal danger., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 56 minutes (75% through) represents the emotional nadir. Here, Rik is killed by Zed during the hunt, and the women are separated and cornered, seemingly with no hope of escape as Zed closes in for the kill., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 59 minutes initiates the final act resolution at 80% of the runtime. Daria realizes they must stop running and turn the tables on Zed, deciding to use their knowledge of the mansion and its secrets to set a trap for their hunter., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Slave Girls from Beyond Infinity's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Slave Girls from Beyond Infinity against these established plot points, we can identify how Ken Dixon utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Slave Girls from Beyond Infinity within the action genre.
Comparative Analysis
Additional action films include The Bad Guys, Puss in Boots and Venom: The Last Dance.
Plot Points by Act
Act I
SetupStatus Quo
Daria and Tisa are chained as prisoners aboard a slave ship hurtling through space, establishing their desperate captivity and the brutal universe they inhabit.
Theme
During their escape, Tisa remarks about survival being the only thing that matters in this universe, establishing the film's theme of humanity reduced to prey in a predatory cosmos.
Worldbuilding
The opening act establishes the sci-fi exploitation world: Daria and Tisa as resourceful slaves, their daring escape from the ship, piloting a stolen shuttle through space, and crash-landing on a mysterious jungle planet.
Disruption
The shuttle crash-lands on a remote jungle planet, stranding Daria and Tisa in unknown territory with no means of escape and forcing them to seek shelter.
Resistance
Lost in the jungle, the women encounter Zed's mansion and are welcomed as guests. Zed presents himself as a gracious host, offering food, clothing, and shelter while subtly hinting at his true nature through his collection of hunting trophies.
Act II
ConfrontationFirst Threshold
Daria and Tisa accept Zed's hospitality and agree to stay at his mansion, unknowingly entering his domain as future prey and committing themselves to what will become a deadly game.
Mirror World
The women meet Rik and his sister Shala, fellow castaways at the mansion who offer companionship and potential alliance, introducing the possibility of working together to survive.
Premise
The promise of the premise unfolds as the women explore Zed's luxurious mansion, enjoy his hospitality, interact with his android servants, and grow increasingly suspicious of their host's true intentions while romantic tensions develop.
Midpoint
Zed reveals his true nature as a hunter of humans, announcing that the women will be his prey in a deadly hunt across the jungle island, transforming false security into mortal danger.
Opposition
The deadly hunt begins as Zed stalks the women through the jungle with his weapons and robot henchmen. The women struggle to survive using their wits, facing traps and Zed's relentless pursuit while allies fall.
Collapse
Rik is killed by Zed during the hunt, and the women are separated and cornered, seemingly with no hope of escape as Zed closes in for the kill.
Crisis
In the aftermath of Rik's death, the surviving women face their darkest moment, hunted and exhausted in the jungle night, processing their losses and gathering the will to fight back.
Act III
ResolutionSecond Threshold
Daria realizes they must stop running and turn the tables on Zed, deciding to use their knowledge of the mansion and its secrets to set a trap for their hunter.
Synthesis
The women launch their counterattack, infiltrating Zed's mansion, disabling his androids, and confronting the hunter in a final battle where prey becomes predator and Zed meets his end.
Transformation
Daria and Tisa escape the planet in Zed's ship, transformed from helpless slaves into triumphant survivors who have overcome the ultimate predator and claimed their freedom.


