Sleepwalkers poster
6.8
Arcplot Score
Unverified

Sleepwalkers

199289 minR
Director: Mick Garris

Charles Brady and his mother, Mary, are the last of a dying breed whose needs are not of this world. They are Sleepwalkers - able to stay alive only by feeding on the life-force of the innocent, but destined to roam the earth, avoiding discovery while searching for their next victim. That search takes them to the sleepy little town of Travis, Indiana, where beautiful teenager Tanya Robertson is about to become an unwilling pawn in their nightmarish fight for survival.

Revenue$30.5M
Budget$15.0M
Profit
+15.5M
+103%

Despite a mid-range budget of $15.0M, Sleepwalkers became a commercial success, earning $30.5M worldwide—a 103% return.

TMDb6.0
Popularity6.0
Where to Watch
Apple TVAmazon VideoGoogle Play MoviesFandango At HomeYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m17m33m50m66m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.8/10
4/10
0.5/10
Overall Score6.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Sleepwalkers (1992) reveals strategically placed plot construction, characteristic of Mick Garris's storytelling approach. This structural analysis examines how the film's 12-point plot structure maps to proven narrative frameworks across 1 hour and 29 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Charles Brady arrives as the new student at Travis High School, appearing to be a charming, normal teenager integrating into small-town life, concealing his true nature as a sleepwalker.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when Charles uses his powers of mental suggestion to manipulate Tanya, successfully asking her on a date to the cemetery, marking her as prey and setting the predatory plot in motion.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 23 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to Tanya makes the decision to go on the date with Charles, getting into his car and leaving the safety of the known world, crossing into danger despite her instincts warning her something is wrong., moving from reaction to action.

At 45 minutes, the Midpoint arrives at 51% of the runtime—precisely centered, creating perfect narrative symmetry. Of particular interest, this crucial beat The Bradys realize Charles will die without Tanya's life force and make the definitive decision to hunt her down at her home, escalating from failed seduction to full predatory assault. The stakes shift from escape to survival., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 66 minutes (75% through) represents the emotional nadir. Here, The Bradys invade the Robertson home, killing both of Tanya's parents in brutal fashion. Tanya loses her protectors and is now completely alone against the monsters, with only her cat between her and death., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 71 minutes initiates the final act resolution at 79% of the runtime. The final battle erupts with police, cats, and the sleepwalkers in chaotic warfare. Fire engulfs the house. The army of cats swarms Charles and Mary, exploiting their weakness. Both sleepwalkers are destroyed through combined forces of human courage, feline instinct, and fire., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Sleepwalkers's emotional architecture traces a deliberate progression across 12 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Sleepwalkers against these established plot points, we can identify how Mick Garris utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Sleepwalkers within the horror genre.

Comparative Analysis

Additional horror films include Lake Placid, A Nightmare on Elm Street and Cat's Eye.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%0 tone

Charles Brady arrives as the new student at Travis High School, appearing to be a charming, normal teenager integrating into small-town life, concealing his true nature as a sleepwalker.

2

Theme

5 min5.8%0 tone

A teacher or student comments on appearances being deceiving or the danger of trusting strangers too quickly, foreshadowing the predatory nature hidden beneath Charles's charming exterior.

3

Worldbuilding

1 min1.1%0 tone

Establishment of the Bradys' strange household, their incestuous relationship, hints of their supernatural nature through mirror distortions and shadowy appearances, and Charles's selection of Tanya Robertson as his target at school.

4

Disruption

11 min12.6%-1 tone

Charles uses his powers of mental suggestion to manipulate Tanya, successfully asking her on a date to the cemetery, marking her as prey and setting the predatory plot in motion.

5

Resistance

11 min12.6%-1 tone

Tanya debates whether to trust Charles despite strange feelings, prepares for the date, while the Bradys prepare for the hunt. Mary coaches Charles on feeding. Deputy Simpson notices oddities about the Brady household during routine patrol.

Act II

Confrontation
6

First Threshold

23 min25.3%-2 tone

Tanya makes the decision to go on the date with Charles, getting into his car and leaving the safety of the known world, crossing into danger despite her instincts warning her something is wrong.

8

Premise

23 min25.3%-2 tone

The horror premise unfolds: Charles attacks Tanya in the car, revealing his monstrous form; Tanya fights back and stabs him in the eye with a corkscrew; she escapes and reports to police; Deputy Simpson investigates the Bradys while Charles weakens from his injury, requiring Tanya's life force to survive.

9

Midpoint

45 min50.6%-3 tone

The Bradys realize Charles will die without Tanya's life force and make the definitive decision to hunt her down at her home, escalating from failed seduction to full predatory assault. The stakes shift from escape to survival.

10

Opposition

45 min50.6%-3 tone

The Bradys stalk Tanya's home while she's protected by family and her cat Clovis. Deputy Simpson intensifies his investigation, discovering the Bradys' trail of deaths across multiple towns. The sleepwalkers grow more desperate and dangerous as Charles weakens.

11

Collapse

66 min74.7%-4 tone

The Bradys invade the Robertson home, killing both of Tanya's parents in brutal fashion. Tanya loses her protectors and is now completely alone against the monsters, with only her cat between her and death.

12

Crisis

66 min74.7%-4 tone

Tanya is trapped in her home, hunted by both Bradys, paralyzed by grief and terror as she witnesses her parents' deaths. She must find the will to survive despite overwhelming odds and devastating loss.

Act III

Resolution
14

Synthesis

71 min79.3%-4 tone

The final battle erupts with police, cats, and the sleepwalkers in chaotic warfare. Fire engulfs the house. The army of cats swarms Charles and Mary, exploiting their weakness. Both sleepwalkers are destroyed through combined forces of human courage, feline instinct, and fire.