Arthur 3: The War of the Two Worlds poster
7.4
Arcplot Score
Unverified

Arthur 3: The War of the Two Worlds

2010101 minG
Director: Luc Besson
Writers:Céline Garcia, Luc Besson

With Maltazard now seven feet tall and Arthur still two inches small, our hero must find a way to grow back to his normal size and stop the Evil M once and for all, with the help of Selenia and Betameche.

Revenue$33.9M
Budget$70.2M
Loss
-36.3M
-52%

The film commercial failure against its mid-range budget of $70.2M, earning $33.9M globally (-52% loss). While initial box office returns were modest, the film has gained appreciation for its unconventional structure within the animation genre.

Awards

1 nomination

Where to Watch
Amazon Prime VideoAmazon Prime Video with Ads

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-2
0m25m50m75m100m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
5/10
3/10
Overall Score7.4/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Arthur 3: The War of the Two Worlds (2010) exemplifies precise story structure, characteristic of Luc Besson's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 41 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Freddie Highmore

Arthur

Hero
Freddie Highmore
Selena Gomez

Princess Selenia

Ally
Love Interest
Selena Gomez
Lou Reed

Maltazard

Shadow
Lou Reed
Jimmy Fallon

Betameche

Trickster
Jimmy Fallon
Mia Farrow

Archibald

Mentor
Mia Farrow
Iggy Pop

Darkos

Shapeshifter
Iggy Pop

Main Cast & Characters

Arthur

Played by Freddie Highmore

Hero

A young boy who can transform into a Minimoy and must save both worlds from Maltazard's invasion.

Princess Selenia

Played by Selena Gomez

AllyLove Interest

A brave Minimoy princess and Arthur's love interest who fights alongside him against Maltazard.

Maltazard

Played by Lou Reed

Shadow

The evil M the Magnificent, a power-hungry villain seeking to conquer the human world.

Betameche

Played by Jimmy Fallon

Trickster

Selenia's younger brother, a loyal and comedic ally to Arthur in the Minimoy world.

Archibald

Played by Mia Farrow

Mentor

Arthur's grandfather who disappeared and left behind the legacy of the Minimoy world.

Darkos

Played by Iggy Pop

Shapeshifter

Maltazard's son, a conflicted antagonist torn between his father's evil and his own conscience.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Arthur is trapped in his Minimoy form in the underground kingdom, separated from the human world above. He's stuck at 2mm tall while Maltazard prepares to invade the human world.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Maltazard successfully grows to full human size and takes over Arthur's house, imprisoning his grandmother and friends. The villain has achieved his first major victory, making the stakes real and immediate.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 25% of the runtime. This shows the protagonist's commitment to Arthur makes the active choice to journey to find a way back to human form so he can fight Maltazard on equal terms. He commits to the dangerous quest despite the risks, refusing to hide underground., moving from reaction to action.

At 51 minutes, the Midpoint arrives at 51% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Arthur discovers the passage to return to human form, but Maltazard has grown even more powerful and is now terrorizing the city. False victory: Arthur can become human again, but the stakes have raised - the threat is now global, not just personal., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 75 minutes (74% through) represents the emotional nadir. Here, Maltazard captures Selenia and the Minimoy forces are defeated. Arthur faces losing both worlds - the whiff of death as the Minimoy civilization faces extinction and his grandmother's home will be destroyed forever., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 80 minutes initiates the final act resolution at 79% of the runtime. Arthur realizes the solution: he doesn't need to choose between worlds or fight alone. By uniting humans and Minimoys together, combining both worlds' strengths, they can defeat Maltazard. The synthesis of the Mirror World lesson with his journey., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Arthur 3: The War of the Two Worlds's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Arthur 3: The War of the Two Worlds against these established plot points, we can identify how Luc Besson utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Arthur 3: The War of the Two Worlds within the animation genre.

Luc Besson's Structural Approach

Among the 12 Luc Besson films analyzed on Arcplot, the average structural score is 7.0, reflecting strong command of classical structure. Arthur 3: The War of the Two Worlds represents one of the director's most structurally precise works. For comparative analysis, explore the complete Luc Besson filmography.

Comparative Analysis

Additional animation films include The Bad Guys, Puss in Boots and Violet Evergarden: Eternity and the Auto Memory Doll. For more Luc Besson analyses, see The Fifth Element, The Family and Léon: The Professional.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Arthur is trapped in his Minimoy form in the underground kingdom, separated from the human world above. He's stuck at 2mm tall while Maltazard prepares to invade the human world.

2

Theme

4 min4.1%0 tone

Selenia tells Arthur: "It's not about how big you are, it's about how big your heart is." This establishes the film's core theme about courage and unity transcending physical size.

3

Worldbuilding

1 min1.0%0 tone

Establishing the parallel crisis in both worlds: Arthur trapped as a Minimoy, Maltazard growing to human size and terrorizing the house, grandmother and friends trying to stop the invasion, the Minimoy resistance forming underground.

4

Disruption

12 min12.4%-1 tone

Maltazard successfully grows to full human size and takes over Arthur's house, imprisoning his grandmother and friends. The villain has achieved his first major victory, making the stakes real and immediate.

5

Resistance

12 min12.4%-1 tone

Arthur debates how to fight Maltazard while being only 2mm tall. The Minimoys prepare for war. Arthur struggles with feeling powerless but receives guidance from Selenia and the King about finding another way to return to human form.

Act II

Confrontation
6

First Threshold

25 min24.7%0 tone

Arthur makes the active choice to journey to find a way back to human form so he can fight Maltazard on equal terms. He commits to the dangerous quest despite the risks, refusing to hide underground.

7

Mirror World

29 min28.9%+1 tone

Arthur and Selenia's partnership deepens as they embark on the quest together. Their relationship represents the union of courage and wisdom, human and Minimoy worlds - the thematic core of the story.

8

Premise

25 min24.7%0 tone

The adventure through the seven lands to find Archibald's secret passage back to human size. Arthur experiences the "fun and games" of the Minimoy world - action, danger, creative problem-solving at tiny scale, bonding with companions.

9

Midpoint

51 min50.5%0 tone

Arthur discovers the passage to return to human form, but Maltazard has grown even more powerful and is now terrorizing the city. False victory: Arthur can become human again, but the stakes have raised - the threat is now global, not just personal.

10

Opposition

51 min50.5%0 tone

Arthur returns to human size but struggles to convince adults of the Minimoy threat. Maltazard's forces close in on both worlds. Arthur's attempts to stop the villain fail repeatedly. The two worlds remain divided and weak.

11

Collapse

75 min74.2%-1 tone

Maltazard captures Selenia and the Minimoy forces are defeated. Arthur faces losing both worlds - the whiff of death as the Minimoy civilization faces extinction and his grandmother's home will be destroyed forever.

12

Crisis

75 min74.2%-1 tone

Arthur's dark night of the soul. He feels he's failed both worlds, unable to bridge the gap between them. He processes the loss and doubts whether he can succeed where he's failed before.

Act III

Resolution
13

Second Threshold

80 min79.4%0 tone

Arthur realizes the solution: he doesn't need to choose between worlds or fight alone. By uniting humans and Minimoys together, combining both worlds' strengths, they can defeat Maltazard. The synthesis of the Mirror World lesson with his journey.

14

Synthesis

80 min79.4%0 tone

The finale battle where Arthur coordinates both humans and Minimoys in a unified assault. He moves between both forms and both worlds, proving that unity and courage transcend size. Defeats Maltazard, rescues Selenia, saves both worlds.

15

Transformation

100 min99.0%+1 tone

Arthur stands in his grandmother's garden, now able to move freely between human and Minimoy worlds. The two worlds are united and at peace. He's transformed from a boy trying to prove himself into a true bridge between worlds - courage realized through unity.