Atlantis: The Lost Empire poster
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Atlantis: The Lost Empire

2001 min
Revenue$186.1M
Budget$120.0M
Profit
+66.1M
+55%

Working with a considerable budget of $120.0M, the film achieved a respectable showing with $186.1M in global revenue (+55% profit margin).

TMDb7.0
Popularity6.6

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+42-1
0m25m49m74m99m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Characters

Cast & narrative archetypes

Michael J. Fox

Milo Thatch

Hero
Michael J. Fox
Cree Summer

Kida

Ally
Love Interest
Cree Summer
James Garner

Commander Rourke

Shadow
James Garner
Claudia Christian

Helga Sinclair

Shapeshifter
Claudia Christian
Don Novello

Vinny Santorini

Trickster
Ally
Don Novello
Phil Morris

Dr. Sweet

Ally
Phil Morris
Jacqueline Obradors

Audrey Ramirez

Ally
Jacqueline Obradors
Florence Stanley

Mrs. Packard

Trickster
Florence Stanley
Corey Burton

Mole

Ally
Corey Burton
Jim Varney

Cookie

Ally
Jim Varney

Main Cast & Characters

Milo Thatch

Played by Michael J. Fox

Hero

A young linguist and cartographer obsessed with proving Atlantis exists, who leads an expedition to find the lost civilization.

Kida

Played by Cree Summer

AllyLove Interest

The warrior princess of Atlantis who helps Milo understand her people's culture and defend the crystal that sustains their civilization.

Commander Rourke

Played by James Garner

Shadow

The charismatic expedition leader who reveals himself as a ruthless mercenary willing to destroy Atlantis for profit.

Helga Sinclair

Played by Claudia Christian

Shapeshifter

Rourke's cold and efficient second-in-command who ultimately questions the extremity of his greed.

Vinny Santorini

Played by Don Novello

TricksterAlly

The Italian demolitions expert with a dry sense of humor and passion for blowing things up.

Dr. Sweet

Played by Phil Morris

Ally

The expedition's compassionate medical officer and part-time cook with a gentle demeanor.

Audrey Ramirez

Played by Jacqueline Obradors

Ally

The teenage mechanic and engineer who can fix anything and proves her worth despite her age.

Mrs. Packard

Played by Florence Stanley

Trickster

The deadpan communications officer who maintains her cool demeanor in every crisis.

Mole

Played by Corey Burton

Ally

The eccentric geologist obsessed with dirt and digging, who provides geological expertise to the expedition.

Cookie

Played by Jim Varney

Ally

The gruff chuck wagon cook who serves questionable meals with absolute confidence.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Milo Thatch works as a bumbling linguist in the boiler room of a museum, overlooked and dismissed by the board when presenting his grandfather's theories about Atlantis. He's stuck in a dead-end job, unable to pursue his passion.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Whitmore offers Milo the chance to lead an expedition to find Atlantis, providing funding, crew, and the Shepherd's Journal his grandfather sought. The opportunity Milo has dreamed of suddenly becomes real - external catalyst that changes everything.. At 10% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 21% of the runtime. This indicates the protagonist's commitment to The Leviathan (mechanical guardian) attacks and destroys the submarine Ulysses. The crew suffers massive casualties - only the main crew survives in escape pods. Milo actively chooses to continue the mission despite the danger, entering the underwater cave system toward Atlantis. Point of no return., moving from reaction to action.

At 50 minutes, the Midpoint arrives at 42% of the runtime—significantly early, compressing the first half. Structural examination shows that this crucial beat False victory: Milo and Kida discover the Heart of Atlantis in the underwater throne room - the powerful crystal that sustains the city. Milo believes he's solved the mystery and can help Atlantis. However, this discovery also reveals the location of the power source to Rourke, setting up the betrayal. Stakes raise dramatically., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 65 minutes (54% through) represents the emotional nadir. Here, The King of Atlantis dies in Milo's arms after Rourke's betrayal, whispering final words about saving Atlantis and his daughter. A literal death - the mentor/father figure dies. Milo is left powerless as Rourke's team escapes with Kida (merged with the crystal). The city crumbles around him. Total defeat., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 74 minutes initiates the final act resolution at 62% of the runtime. Milo synthesizes knowledge from the Shepherd's Journal with his understanding of Atlantean culture and Kida's teachings. He realizes they can use flying stone fish vehicles to catch Rourke. He steps into leadership, rallying the Atlanteans and the crew. The scholar becomes a warrior-leader. Act 3 begins., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Atlantis: The Lost Empire's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Atlantis: The Lost Empire against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Atlantis: The Lost Empire within its genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%0 tone

Milo Thatch works as a bumbling linguist in the boiler room of a museum, overlooked and dismissed by the board when presenting his grandfather's theories about Atlantis. He's stuck in a dead-end job, unable to pursue his passion.

2

Theme

4 min4.3%0 tone

Mr. Whitmore tells Milo: "Your grandfather was a great man. You probably don't realize how great. Those buffoons at the museum dragged him down, made a laughing stock of him. He died a broken man. If you don't think of yourself, think of him." Theme: honoring legacy vs. being crushed by others' disbelief.

3

Worldbuilding

1 min1.1%0 tone

Establishing Milo's world: rejected by the museum board, living alone with his cat, obsessed with his grandfather's research. Whitmore reveals he funded the original expedition and now has the Shepherd's Journal - the key to finding Atlantis. Introduction of the eccentric billionaire benefactor.

4

Disruption

12 min12.0%+1 tone

Whitmore offers Milo the chance to lead an expedition to find Atlantis, providing funding, crew, and the Shepherd's Journal his grandfather sought. The opportunity Milo has dreamed of suddenly becomes real - external catalyst that changes everything.

5

Resistance

12 min12.0%+1 tone

Milo meets the expedition crew: Commander Rourke (leader), Helga (lieutenant), Vinny (demolitions), Mole (geologist), Sweet (medic), Audrey (mechanic), Cookie (cook), Mrs. Packard (radio operator). Journey preparation and submarine voyage begins. Milo is out of his element among these hardened professionals.

Act II

Confrontation
6

First Threshold

25 min25.0%0 tone

The Leviathan (mechanical guardian) attacks and destroys the submarine Ulysses. The crew suffers massive casualties - only the main crew survives in escape pods. Milo actively chooses to continue the mission despite the danger, entering the underwater cave system toward Atlantis. Point of no return.

7

Mirror World

30 min30.4%+1 tone

First encounter with Princess Kida, who emerges from the water in a protective mask. She represents everything Milo believes in - a living connection to the ancient civilization. She embodies belief, heritage, and the heart of Atlantis itself. Their connection begins the thematic relationship.

8

Premise

25 min25.0%0 tone

Exploring Atlantis: the promise of the premise delivered. Milo teaches Kida to read Atlantean, they explore the city, swim through ancient ruins, discover murals explaining the history. The crew sets up camp. Wonder and discovery as Milo learns about the civilization and bonds with Kida. The adventure the audience came for.

9

Midpoint

50 min50.0%+2 tone

False victory: Milo and Kida discover the Heart of Atlantis in the underwater throne room - the powerful crystal that sustains the city. Milo believes he's solved the mystery and can help Atlantis. However, this discovery also reveals the location of the power source to Rourke, setting up the betrayal. Stakes raise dramatically.

10

Opposition

50 min50.0%+2 tone

Rourke reveals his true mercenary nature - he plans to steal the Heart of Atlantis. The crew is complicit. Milo realizes he's been used. Kida is taken by the crystal to protect it (becoming the host). The King is fatally wounded trying to stop them. Everything falls apart as the city begins dying without its heart.

11

Collapse

65 min65.2%+1 tone

The King of Atlantis dies in Milo's arms after Rourke's betrayal, whispering final words about saving Atlantis and his daughter. A literal death - the mentor/father figure dies. Milo is left powerless as Rourke's team escapes with Kida (merged with the crystal). The city crumbles around him. Total defeat.

12

Crisis

65 min65.2%+1 tone

Dark night: Milo mourns among the Atlantean people as their city dies. He processes the loss and his complicity in the disaster. The crew returns, revealing they've had a change of heart - Sweet says "We're all having a good cry." They choose to help Milo. He finds resolve to honor the King's dying wish.

Act III

Resolution
13

Second Threshold

74 min73.9%+2 tone

Milo synthesizes knowledge from the Shepherd's Journal with his understanding of Atlantean culture and Kida's teachings. He realizes they can use flying stone fish vehicles to catch Rourke. He steps into leadership, rallying the Atlanteans and the crew. The scholar becomes a warrior-leader. Act 3 begins.

14

Synthesis

74 min73.9%+2 tone

The finale: aerial battle with stone fish vehicles pursuing the escaping balloon. Milo fights Rourke (who has merged with crystal shards, becoming a monster). Helga betrays Rourke. The balloon crashes. Milo defeats Rourke using knowledge from both worlds. Kida/crystal returns, saving Atlantis with a massive wave and raising the city. Resolution of all threads.

15

Transformation

99 min98.9%+3 tone

Closing image mirrors the opening: Milo stands confident before a group, but instead of being dismissed by museum board members in Washington, he's respected as the new King-consort of Atlantis, alongside Kida. The crew returns to surface with treasure, keeping Atlantis' location secret. The overlooked academic has become a leader and protector of legacy.