Bushwhacked poster
7
Arcplot Score
Unverified

Bushwhacked

199590 minPG-13
Director: Greg Beeman

As Max is on the job making a delivery, he finds out that the guy who hired him was using him to move money around--and that he is dead. Afraid that the police will think he is the killer, Max flees, and gets forced to pose as a Scout leader for a bunch of kids hiking through the mountains as the police pursue him.

Revenue$7.9M

The film earned $7.9M at the global box office.

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-1-3
0m17m34m51m68m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Standard
8.7/10
3.5/10
2.5/10
Overall Score7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Bushwhacked (1995) reveals deliberately positioned story structure, characteristic of Greg Beeman's storytelling approach. This structural analysis examines how the film's 10-point plot structure maps to proven narrative frameworks across 1 hour and 30 minutes. With an Arcplot score of 7.0, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Daniel Stern

Max Grabelski

Hero
Trickster
Daniel Stern
Jon Polito

FBI Agent Palmer

Shadow
Jon Polito
Brad Sullivan

Miss Knatz

Mentor
Brad Sullivan
Tom Wood

Ives

Shadow
Tom Wood
Blake Bashoff

Kelsey

Ally
Blake Bashoff
Corey Carrier

Ralph

Threshold Guardian
Corey Carrier
Anthony Heald

Gordy

Trickster
Anthony Heald

Main Cast & Characters

Max Grabelski

Played by Daniel Stern

HeroTrickster

A bumbling delivery driver wrongly accused of murder who goes on the run and poses as a scout leader to evade capture.

FBI Agent Palmer

Played by Jon Polito

Shadow

A determined FBI agent pursuing Max, convinced he is a dangerous criminal.

Miss Knatz

Played by Brad Sullivan

Mentor

The earnest, caring den mother who accompanies the scouts on their wilderness trip.

Ives

Played by Tom Wood

Shadow

The actual murderer and jewel thief who framed Max for his crimes.

Kelsey

Played by Blake Bashoff

Ally

An enthusiastic and resourceful scout who becomes close to Max during the wilderness adventure.

Ralph

Played by Corey Carrier

Threshold Guardian

A smart, analytical scout with a skeptical attitude toward Max initially.

Gordy

Played by Anthony Heald

Trickster

An overweight, food-loving scout who provides comic relief.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Max Grabelski, a bumbling delivery driver, is shown in his ordinary world making deliveries and trying to charm his way through life with his fast-talking personality.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when Max is framed for murder when he discovers his boss dead and becomes the prime suspect. He must flee with criminals after him and police on his tail.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The Collapse moment at 68 minutes (75% through) represents the emotional nadir. Here, Max's true identity is revealed to the kids and the woman he cares about. He loses their trust completely, and the criminals capture him. Everything falls apart., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 73 minutes initiates the final act resolution at 81% of the runtime. Max confronts the criminals, protects the kids using real leadership and bravery, clears his name, and proves he has genuinely changed from the person he was., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Bushwhacked's emotional architecture traces a deliberate progression across 10 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Bushwhacked against these established plot points, we can identify how Greg Beeman utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Bushwhacked within the adventure genre.

Comparative Analysis

Additional adventure films include Harry Potter and the Philosopher's Stone, The Bad Guys and Zoom.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%0 tone

Max Grabelski, a bumbling delivery driver, is shown in his ordinary world making deliveries and trying to charm his way through life with his fast-talking personality.

2

Theme

5 min5.1%0 tone

A character mentions that "sometimes you have to be someone you're not to become who you really are," hinting at the theme of false identity leading to genuine growth.

3

Worldbuilding

1 min1.1%0 tone

We see Max's world as a delivery man, his tendency to get into trouble, and the setup of a criminal plot involving stolen diamonds that Max unknowingly becomes entangled with.

4

Disruption

11 min12.4%-1 tone

Max is framed for murder when he discovers his boss dead and becomes the prime suspect. He must flee with criminals after him and police on his tail.

5

Resistance

11 min12.4%-1 tone

Max debates his options while on the run. He struggles with whether to turn himself in or keep running, eventually deciding he needs a disguise and cover story.

Act II

Confrontation
8

Premise

22 min24.7%-1 tone

The "fish out of water" fun as Max, who knows nothing about camping or kids, tries to fake his way through wilderness survival while bonding with the scouts and evading capture.

10

Opposition

46 min50.6%-1 tone

The criminals close in on Max's location, the kids start to suspect something is wrong, and his lies become harder to maintain. External and internal pressure mounts.

11

Collapse

68 min75.3%-2 tone

Max's true identity is revealed to the kids and the woman he cares about. He loses their trust completely, and the criminals capture him. Everything falls apart.

12

Crisis

68 min75.3%-2 tone

Max faces the consequences of his deception. He must confront who he really is versus who he pretended to be, experiencing genuine remorse and the desire to protect the kids.

Act III

Resolution
14

Synthesis

73 min80.9%-2 tone

Max confronts the criminals, protects the kids using real leadership and bravery, clears his name, and proves he has genuinely changed from the person he was.