Copshop poster
7.7
Arcplot Score
Unverified

Copshop

2021108 minR
Director: Joe Carnahan
Writers:Mark Williams, Joe Carnahan, Kurt McLeod
Cinematographer: Juan Miguel Azpiroz
Composer: Clinton Shorter
Editor:Kevin Hale

Screaming through the Nevada desert in a bullet-ridden Crown Vic, wily con artist Teddy Murretto (Frank Grillo) hatches a desperate plan to hide out from lethal hitman Bob Viddick (Gerard Butler): He sucker-punches rookie officer Valerie Young (Alexis Louder) to get himself arrested and locked up in a small-town police station. But jail can't protect Murretto for long. Viddick schemes his own way into detention, biding his time in a nearby cell until he can complete his mission. When the arrival of a competing assassin (Toby Huss) ignites all-out mayhem, mounting threats force Viddick to get creative if he wants to finish the job and escape the explosive situation.

Revenue$6.8M
Budget$43.5M
Loss
-36.7M
-84%

The film financial setback against its mid-range budget of $43.5M, earning $6.8M globally (-84% loss). While initial box office returns were modest, the film has gained appreciation for its innovative storytelling within the action genre.

Awards

1 nomination

Where to Watch
Amazon VideoFandango At HomeGoogle Play MoviesApple TVYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m27m53m80m107m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
5.5/10
4/10
Overall Score7.7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Copshop (2021) exhibits deliberately positioned dramatic framework, characteristic of Joe Carnahan's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 48 minutes. With an Arcplot score of 7.7, the film showcases strong structural fundamentals.

Characters

Cast & narrative archetypes

Alexis Louder

Valerie Young

Hero
Alexis Louder
Frank Grillo

Teddy Murretto

Trickster
Herald
Frank Grillo
Gerard Butler

Bob Viddick

Shadow
Gerard Butler
Toby Huss

Anthony Lamb

Shapeshifter
Toby Huss
Ryan O'Nan

Huber

Threshold Guardian
Ryan O'Nan
Chad L. Coleman

Fenton

Contagonist
Chad L. Coleman

Main Cast & Characters

Valerie Young

Played by Alexis Louder

Hero

A rookie cop working the night shift at a small-town police station who becomes trapped in a deadly game between criminals.

Teddy Murretto

Played by Frank Grillo

TricksterHerald

A smooth-talking con man who gets himself arrested to hide from assassins, bringing danger to the police station.

Bob Viddick

Played by Gerard Butler

Shadow

A cold, methodical hitman who gets himself arrested to get close to his target inside the police station.

Anthony Lamb

Played by Toby Huss

Shapeshifter

A volatile and unhinged drunk arrested for disorderly conduct who becomes an unpredictable wild card in the chaos.

Huber

Played by Ryan O'Nan

Threshold Guardian

The station sergeant who struggles to maintain control as the situation spirals out of control.

Fenton

Played by Chad L. Coleman

Contagonist

A corrupt veteran cop at the station who has his own agenda and connections to the criminal underworld.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Rookie officer Valerie Young processes routine paperwork at the remote Gun Creek police station during a quiet night shift. The isolated small-town police station represents a controlled, safe environment where she maintains order.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Con artist Teddy Murretto deliberately punches Valerie in a parking lot to get himself arrested and locked up in protective custody. This violent act disrupts the quiet night and brings danger directly into Valerie's controlled world, though she doesn't yet understand why.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 26 minutes marks the transition into Act II, occurring at 24% of the runtime. This illustrates the protagonist's commitment to Valerie discovers both prisoners are not what they seem when Viddick reveals he's a professional hitman hired to kill Teddy. She realizes the police station has become a trap and she must actively choose to fight rather than call for backup that won't arrive in time. The safe haven has become a war zone., moving from reaction to action.

At 53 minutes, the Midpoint arrives at 49% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Anthony Lamb, a psychotic hitman posing as state trooper, arrives at the station and murders officer Huber in cold blood. The false safety of the police station is shattered. The stakes escalate from containment to survival. Valerie realizes she's outgunned and the rules no longer apply., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 79 minutes (73% through) represents the emotional nadir. Here, Valerie is shot and severely wounded by Lamb. She collapses, apparently dying, representing the death of her naive belief that following protocol and doing things by the book will protect her. Her innocence and her old self die in this moment., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 86 minutes initiates the final act resolution at 80% of the runtime. Despite her wounds, Valerie chooses to fight back, forming an uneasy alliance with Viddick. She synthesizes her police training with the ruthless pragmatism she's learned from the criminals. She realizes she can maintain her core integrity while adapting her methods to survive., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Copshop's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Copshop against these established plot points, we can identify how Joe Carnahan utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Copshop within the action genre.

Joe Carnahan's Structural Approach

Among the 6 Joe Carnahan films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. Copshop represents one of the director's most structurally precise works. For comparative analysis, explore the complete Joe Carnahan filmography.

Comparative Analysis

Additional action films include The Bad Guys, Puss in Boots and Venom: The Last Dance. For more Joe Carnahan analyses, see Smokin' Aces, The A-Team and Boss Level.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Rookie officer Valerie Young processes routine paperwork at the remote Gun Creek police station during a quiet night shift. The isolated small-town police station represents a controlled, safe environment where she maintains order.

2

Theme

4 min4.1%0 tone

Veteran officer Huber comments on the nature of trust and deception: "Nothing is what it seems." This establishes the film's central theme about appearances versus reality and who to trust when everyone has hidden agendas.

3

Worldbuilding

1 min1.0%0 tone

Introduction to the Gun Creek police station's isolated location and skeleton crew. Valerie is established as a by-the-book rookie cop. The holding cells are mostly empty. We see the mundane routine of a small-town Nevada police station and meet the limited staff on duty.

4

Disruption

12 min11.2%-1 tone

Con artist Teddy Murretto deliberately punches Valerie in a parking lot to get himself arrested and locked up in protective custody. This violent act disrupts the quiet night and brings danger directly into Valerie's controlled world, though she doesn't yet understand why.

5

Resistance

12 min11.2%-1 tone

Valerie processes Teddy into the holding cell while trying to understand his erratic behavior. Teddy drops cryptic hints about danger. Valerie debates whether to take him seriously or dismiss him as unstable. Hitman Bob Viddick gets himself arrested and placed in an adjacent cell, claiming drunk and disorderly.

Act II

Confrontation
6

First Threshold

26 min24.5%-2 tone

Valerie discovers both prisoners are not what they seem when Viddick reveals he's a professional hitman hired to kill Teddy. She realizes the police station has become a trap and she must actively choose to fight rather than call for backup that won't arrive in time. The safe haven has become a war zone.

7

Mirror World

31 min28.6%-2 tone

Teddy serves as Valerie's thematic mirror - both are trying to survive by their wits in a corrupt system. His cynical worldview and survival-at-any-cost mentality challenges her idealistic approach to law enforcement. He represents what she could become if she compromises her principles.

8

Premise

26 min24.5%-2 tone

Cat-and-mouse game inside the police station. Valerie tries to maintain control while Viddick and Teddy manipulate the situation from their cells. She discovers Teddy is a fixer who has evidence against powerful people. Dark comedy emerges from the absurdity of criminals and cop trapped together, each trying to outmaneuver the others.

9

Midpoint

53 min49.0%-3 tone

Anthony Lamb, a psychotic hitman posing as state trooper, arrives at the station and murders officer Huber in cold blood. The false safety of the police station is shattered. The stakes escalate from containment to survival. Valerie realizes she's outgunned and the rules no longer apply.

10

Opposition

53 min49.0%-3 tone

Lamb takes control of the station, hunting for Teddy. Valerie must use the station's layout to survive while Lamb systematically eliminates obstacles. Viddick reveals more about the conspiracy. Tensions rise as Lamb's instability becomes apparent. Valerie's idealism is tested as she must decide whether to trust criminals to survive.

11

Collapse

79 min73.5%-4 tone

Valerie is shot and severely wounded by Lamb. She collapses, apparently dying, representing the death of her naive belief that following protocol and doing things by the book will protect her. Her innocence and her old self die in this moment.

12

Crisis

79 min73.5%-4 tone

Valerie, gravely wounded, must process her failure and imminent death. She faces the darkness of her situation - outgunned, bleeding out, with only criminals as potential allies. She grapples with whether to maintain her principles or compromise to survive.

Act III

Resolution
13

Second Threshold

86 min79.6%-3 tone

Despite her wounds, Valerie chooses to fight back, forming an uneasy alliance with Viddick. She synthesizes her police training with the ruthless pragmatism she's learned from the criminals. She realizes she can maintain her core integrity while adapting her methods to survive.

14

Synthesis

86 min79.6%-3 tone

Final confrontation with Lamb in the station. Valerie and Viddick work together to outmaneuver the psychotic hitman. Teddy's fate is resolved. The conspiracy is exposed. Valerie uses both her tactical training and her newfound willingness to break rules to defeat Lamb in a brutal final showdown.

15

Transformation

107 min99.0%-3 tone

Valerie survives, standing in the wreckage of the police station. She is bloodied but alive, fundamentally changed from the naive rookie at the start. She has learned to navigate moral gray areas while maintaining her core integrity. The controlled order of her opening world is gone, replaced by hard-won wisdom.