The A-Team poster
6.9
Arcplot Score
Unverified

The A-Team

2010117 minPG-13
Director: Joe Carnahan

Four American soldiers who are in Iraq are sent on a mission to recover plates for printing 100 dollar bills that were used to print a billion dollars. After doing the job and returning to the base their commanding officer is killed in an explosion and the plates are stolen by another operative. They would be court martialed and sent to different prisons. 6 months later, the leader, Hannibal Smith is visited by a CIA spook who tells him he knows where the man who took the plates is and wants him and his men to recover it. So he helps him escape and he breaks out the others and they go after the plates. But after doing it, they discover that the spook might not be ok. And a military intelligence officer who was involved with one of them is pursuing them.

Revenue$177.2M
Budget$110.0M
Profit
+67.2M
+61%

Working with a substantial budget of $110.0M, the film achieved a steady performer with $177.2M in global revenue (+61% profit margin).

Awards

2 wins & 4 nominations

Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+530
0m29m57m86m115m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.5/10
4.5/10
2/10
Overall Score6.9/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

The A-Team (2010) reveals carefully calibrated dramatic framework, characteristic of Joe Carnahan's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 57 minutes. With an Arcplot score of 6.9, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Mexico, 8 years ago. Hannibal Smith operates as a rogue Ranger, cooking steaks and loving it when a plan comes together. Establishes him as confident, resourceful, and living outside the system.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 13 minutes when CIA operative Lynch approaches Hannibal with an unauthorized black ops mission to recover engraving plates from Iraqi insurgents before they can print billions in counterfeit currency. The team is tempted by one last mission.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 29 minutes marks the transition into Act II, occurring at 25% of the runtime. This illustrates the protagonist's commitment to Hannibal makes the active choice to accept Lynch's mission despite Morrison's direct orders. "I love it when a plan comes together." They cross into the world of black ops and betrayal., moving from reaction to action.

At 58 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Of particular interest, this crucial beat False victory: Lynch reappears and offers to help the team if they recover the plates from enemy mercenary Pike. They have an ally and a new mission. Stakes raise as they move from defense to offense., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 86 minutes (73% through) represents the emotional nadir. Here, Lynch betrays them completely, revealing he orchestrated Morrison's death and the entire setup. He takes the plates and disappears. The team is captured by Sosa. All seems lost - their names won't be cleared, Lynch wins., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 93 minutes initiates the final act resolution at 80% of the runtime. Synthesis moment: Sosa provides them one chance to prove Lynch's guilt. The team reunites with renewed purpose, combining their skills and trust. Hannibal has a plan - and this time, everyone's in together., demonstrating the transformation achieved throughout the journey.

Emotional Journey

The A-Team's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping The A-Team against these established plot points, we can identify how Joe Carnahan utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish The A-Team within the action genre.

Joe Carnahan's Structural Approach

Among the 6 Joe Carnahan films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. The A-Team takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Joe Carnahan filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Joe Carnahan analyses, see Copshop, Smokin' Aces and The Grey.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.9%+1 tone

Mexico, 8 years ago. Hannibal Smith operates as a rogue Ranger, cooking steaks and loving it when a plan comes together. Establishes him as confident, resourceful, and living outside the system.

2

Theme

5 min4.4%+1 tone

During the Mexico rescue, the theme of loyalty and trust within the team is established: "Give me a minute, I'm good for it." The bonds formed under fire define who they are.

3

Worldbuilding

1 min0.9%+1 tone

Extended prologue showing how the A-Team formed in Mexico: Hannibal rescues Face, they recruit B.A., break out Murdock. Eight years later in Baghdad, they're an elite unit completing their final mission before going home.

4

Disruption

13 min11.5%+2 tone

CIA operative Lynch approaches Hannibal with an unauthorized black ops mission to recover engraving plates from Iraqi insurgents before they can print billions in counterfeit currency. The team is tempted by one last mission.

5

Resistance

13 min11.5%+2 tone

Despite orders from their commander Morrison not to take the mission, Hannibal debates. Lynch pressures them. Face encounters former flame Sosa, now a Defense Criminal Investigative Service captain who warns them off. The team prepares and debates the risks.

Act II

Confrontation
6

First Threshold

29 min24.8%+3 tone

Hannibal makes the active choice to accept Lynch's mission despite Morrison's direct orders. "I love it when a plan comes together." They cross into the world of black ops and betrayal.

7

Mirror World

34 min29.2%+2 tone

The mission goes sideways. After successfully recovering the plates, Morrison is killed in an explosion, and the team is set up. The plates are stolen by mercenaries. This introduces the conspiracy that will test their bonds.

8

Premise

29 min24.8%+3 tone

The fun: Court-martialed and imprisoned, the team must break out and operate as fugitives. Elaborate escape sequences, planning sessions, and the promise of the premise - the A-Team doing impossible missions while on the run.

9

Midpoint

58 min49.6%+3 tone

False victory: Lynch reappears and offers to help the team if they recover the plates from enemy mercenary Pike. They have an ally and a new mission. Stakes raise as they move from defense to offense.

10

Opposition

58 min49.6%+3 tone

The team executes an elaborate plan to intercept Pike in Germany. But Sosa closes in, Lynch's true motives become suspect, and internal tensions rise. Face questions Hannibal's leadership. B.A. struggles with violence. The web tightens.

11

Collapse

86 min73.5%+2 tone

Lynch betrays them completely, revealing he orchestrated Morrison's death and the entire setup. He takes the plates and disappears. The team is captured by Sosa. All seems lost - their names won't be cleared, Lynch wins.

12

Crisis

86 min73.5%+2 tone

In custody, the team faces permanent imprisonment. Face and Hannibal clash over leadership and trust. B.A. questions if violence is the answer. The dark night before they find new resolve through their bond.

Act III

Resolution
13

Second Threshold

93 min79.7%+3 tone

Synthesis moment: Sosa provides them one chance to prove Lynch's guilt. The team reunites with renewed purpose, combining their skills and trust. Hannibal has a plan - and this time, everyone's in together.

14

Synthesis

93 min79.7%+3 tone

The finale: massive action set piece at the port where Lynch plans to ship the plates. Each team member contributes their specialty. They expose Lynch, recover the plates, clear their names, and prove their loyalty to each other and country.

15

Transformation

115 min98.2%+4 tone

The team escapes custody again, but this time as heroes working in the shadows. Mirror to opening: Hannibal still loves it when a plan comes together, but now the team is truly unified and operating with purpose beyond themselves.