Dogville poster
7
Arcplot Score
Unverified

Dogville

2003178 minR
Director: Lars von Trier

A woman on the run from the mob is reluctantly accepted in a small Colorado community in exchange for labor, but when a search visits the town, she learns that their support has a price.

Revenue$16.7M
Budget$10.0M
Profit
+6.7M
+67%

Working with a tight budget of $10.0M, the film achieved a respectable showing with $16.7M in global revenue (+67% profit margin).

TMDb7.8
Popularity9.1
Where to Watch
MUBI Amazon ChannelMUBI

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-2
0m44m88m132m176m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.8/10
3/10
2.5/10
Overall Score7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Dogville (2003) demonstrates precise narrative architecture, characteristic of Lars von Trier's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 58 minutes. With an Arcplot score of 7.0, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes The narrator introduces Dogville, a small isolated mountain town during the Depression, with its simple inhabitants living quiet, ordinary lives. Grace has not yet arrived to disrupt their world.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 21 minutes when Grace arrives in Dogville fleeing gangsters, hiding in fear. Gunshots echo through the canyon. Tom discovers her and she begs for shelter, disrupting the town's isolated equilibrium with danger and moral choice.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 43 minutes marks the transition into Act II, occurring at 24% of the runtime. This illustrates the protagonist's commitment to The town votes to accept Grace as a resident after her trial period. She chooses to stay in Dogville and commits to being part of the community, crossing from fugitive to citizen., moving from reaction to action.

At 89 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat The police arrive with wanted posters showing Grace's face, raising the stakes dramatically. The town learns the danger is real and intensifying. This false victory of acceptance transforms into jeopardy., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 134 minutes (75% through) represents the emotional nadir. Here, Grace is revealed to the gangsters by the townspeople who betray her for the reward money. Tom, her last hope, also betrays her to save himself. She is captured, utterly defeated, stripped of all dignity and hope., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 143 minutes initiates the final act resolution at 80% of the runtime. Grace accepts her father's perspective that Dogville's people are not innocent victims of circumstance but willing exploiters who deserve judgment. She synthesizes her experience with her power and chooses justice over mercy., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Dogville's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Dogville against these established plot points, we can identify how Lars von Trier utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Dogville within the crime genre.

Lars von Trier's Structural Approach

Among the 8 Lars von Trier films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Dogville takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Lars von Trier filmography.

Comparative Analysis

Additional crime films include The Bad Guys, Batman Forever and 12 Rounds. For more Lars von Trier analyses, see Melancholia, Dancer in the Dark and Breaking the Waves.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.6%0 tone

The narrator introduces Dogville, a small isolated mountain town during the Depression, with its simple inhabitants living quiet, ordinary lives. Grace has not yet arrived to disrupt their world.

2

Theme

9 min5.2%0 tone

Tom tells his father that the town needs to learn to accept gifts and be generous, stating "receiving is an art" that Dogville must master. This establishes the central question of grace, generosity, and whether goodness will be reciprocated or exploited.

3

Worldbuilding

1 min0.6%0 tone

Introduction to Dogville's residents through the narrator's descriptions: Tom the aspiring writer, his father the doctor, Ma Ginger and her family, Chuck and Vera with their disabled daughter, and others. The town's poverty, insularity, and moral pretensions are established.

4

Disruption

21 min11.6%-1 tone

Grace arrives in Dogville fleeing gangsters, hiding in fear. Gunshots echo through the canyon. Tom discovers her and she begs for shelter, disrupting the town's isolated equilibrium with danger and moral choice.

5

Resistance

21 min11.6%-1 tone

Tom debates with the townspeople about whether to shelter Grace. Initial resistance gives way to a two-week trial period where Grace must prove her worth to each resident. She begins performing small tasks to win their acceptance.

Act II

Confrontation
6

First Threshold

43 min24.4%0 tone

The town votes to accept Grace as a resident after her trial period. She chooses to stay in Dogville and commits to being part of the community, crossing from fugitive to citizen.

7

Mirror World

52 min29.1%+1 tone

Grace and Tom develop a romantic connection. Tom represents the idealistic world of acceptance and philosophy that Grace hopes exists, embodying the thematic promise of human goodness and mutual grace.

8

Premise

43 min24.4%0 tone

Grace integrates into Dogville life, working for each resident. She helps Ma Ginger with chores, tends Chuck's orchard, entertains Bill, and assists others. The promise of the premise: can grace and generosity create genuine community?

9

Midpoint

89 min50.0%0 tone

The police arrive with wanted posters showing Grace's face, raising the stakes dramatically. The town learns the danger is real and intensifying. This false victory of acceptance transforms into jeopardy.

10

Opposition

89 min50.0%0 tone

The townspeople increasingly exploit Grace, demanding more work for less reward, citing increased risk. Chuck rapes her. Vera forces her into humiliating situations. They chain her with an iron wheel. Abuse escalates systematically as their moral masks fall away.

11

Collapse

134 min75.0%-1 tone

Grace is revealed to the gangsters by the townspeople who betray her for the reward money. Tom, her last hope, also betrays her to save himself. She is captured, utterly defeated, stripped of all dignity and hope.

12

Crisis

134 min75.0%-1 tone

In the car with her father, Grace wrestles with her philosophy of forgiveness versus her father's philosophy of justice and accountability. She confronts whether her arrogance in showing mercy enables evil.

Act III

Resolution
13

Second Threshold

143 min80.2%0 tone

Grace accepts her father's perspective that Dogville's people are not innocent victims of circumstance but willing exploiters who deserve judgment. She synthesizes her experience with her power and chooses justice over mercy.

14

Synthesis

143 min80.2%0 tone

Grace returns to Dogville with her father's gangsters and systematically executes the townspeople. She burns the town to the ground. Only the dog Moses survives. She reclaims her power and destroys those who abused her grace.

15

Transformation

176 min98.8%-1 tone

Grace sits in her father's car, now fully transformed into her role as his successor, having abandoned mercy for ruthless justice. The idealistic fugitive has become the arbiter of brutal accountability, her humanity traded for power.