Don't Breathe poster
6.8
Arcplot Score
Unverified

Don't Breathe

201689 minR
Director: Fede Álvarez

Rocky, a young woman wanting to start a better life for her and her sister, agrees to take part in the robbery of a house owned by a wealthy blind man with her boyfriend Money and their friend Alex. But when the blind man turns out to be a more ruthless adversary than he seems, the group must find a way to escape his home before they become his latest victims.

Revenue$158.9M
Budget$9.9M
Profit
+149.0M
+1505%

Despite its tight budget of $9.9M, Don't Breathe became a massive hit, earning $158.9M worldwide—a remarkable 1505% return. The film's compelling narrative engaged audiences, confirming that strong storytelling can transcend budget limitations.

Awards

7 wins & 21 nominations

Where to Watch
Starz Apple TV ChannelAmazon VideoYouTubeFandango At HomeSpectrum On DemandHuluApple TVGoogle Play Movies

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-3-6
0m22m43m65m87m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8/10
4/10
4/10
Overall Score6.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Don't Breathe (2016) exhibits strategically placed narrative design, characteristic of Fede Álvarez's storytelling approach. This structural analysis examines how the film's 13-point plot structure maps to proven narrative frameworks across 1 hour and 29 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Opening image: A desperate man drags an unconscious woman down a deserted Detroit street at dawn. We flash back to see Rocky's world - a rundown home with her abusive mother, raising her young sister in poverty, dreaming of escape to California.. Of particular interest, this early placement immediately immerses viewers in the story world.

The First Threshold at 20 minutes marks the transition into Act II, occurring at 23% of the runtime. This indicates the protagonist's commitment to The trio enters the Blind Man's house at night. Alex makes the active choice to cross his own boundaries and participate despite his better judgment. They use sleeping gas and begin searching for the money. Point of no return - they are now inside., moving from reaction to action.

At 42 minutes, the Midpoint arrives at 48% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat False victory turns to defeat: Rocky and Alex think they've found escape through the basement, but instead discover a kidnapped woman locked in a cell - revealing the Blind Man's dark secret. He kidnapped the woman who killed his daughter in the accident, and is holding her captive to force her to bear him a replacement child. Stakes skyrocket - he will never let them leave alive as witnesses., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 61 minutes (69% through) represents the emotional nadir. Here, Rocky is strapped to a table, about to be violated. Alex appears dead or dying in the trunk. The whiff of death: Rocky's innocence, autonomy, and hope die. She has become just another victim in this house. Her dream of California seems impossible. This is the lowest point - trapped, powerless, violated., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 67 minutes initiates the final act resolution at 75% of the runtime. Final battle. The Blind Man cuts the lights and chases them in total darkness. Alex sacrifices himself to save Rocky, and is shot. Rocky uses the dog against the Blind Man, escapes to the street with the money. The Blind Man follows. She beats him and leaves him unconscious. Police arrive. She hides the money and plays victim. The Blind Man, not wanting his crimes exposed, tells police there was no robbery. Rocky escapes with the money., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Don't Breathe's emotional architecture traces a deliberate progression across 13 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Don't Breathe against these established plot points, we can identify how Fede Álvarez utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Don't Breathe within the crime genre.

Fede Álvarez's Structural Approach

Among the 3 Fede Álvarez films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. Don't Breathe takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Fede Álvarez filmography.

Comparative Analysis

Additional crime films include The Bad Guys, Batman Forever and 12 Rounds. For more Fede Álvarez analyses, see Evil Dead, Alien: Romulus.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.2%-1 tone

Opening image: A desperate man drags an unconscious woman down a deserted Detroit street at dawn. We flash back to see Rocky's world - a rundown home with her abusive mother, raising her young sister in poverty, dreaming of escape to California.

2

Theme

4 min4.8%-1 tone

Money (Alex's father) tells him that breaking into homes is about "respecting boundaries" and understanding what lines you don't cross. The theme: there are moral boundaries that, once crossed, transform you into something you can't come back from.

3

Worldbuilding

1 min1.2%-1 tone

Establishment of the trio's burglary operation in Detroit. Rocky needs money to escape with her sister. Alex provides security codes from his dad's company but won't take cash. Money is Rocky's boyfriend and the aggressive one. They execute a clean suburban robbery, establishing their method and dynamic.

5

Resistance

10 min10.7%-1 tone

Alex resists - his rule is "no cash, no keys" and he won't rob someone who has nothing. The group debates the morality and risks. They scout the house in the dead neighborhood. Alex's reluctance is overcome by his feelings for Rocky. They prepare for the break-in.

Act II

Confrontation
6

First Threshold

20 min22.6%-2 tone

The trio enters the Blind Man's house at night. Alex makes the active choice to cross his own boundaries and participate despite his better judgment. They use sleeping gas and begin searching for the money. Point of no return - they are now inside.

7

Mirror World

24 min27.4%-3 tone

The Blind Man wakes up and shoots Money dead. The "helpless" blind veteran is revealed as a ruthless, hyper-capable predator in his own domain. The relationship that will carry the theme: Rocky vs. The Blind Man - both willing to do anything to survive, both with dead moral compasses. He locks the house from inside with complex locks.

8

Premise

20 min22.6%-2 tone

The cat-and-mouse game the audience came for. Rocky and Alex trapped in the house with the Blind Man hunting them in the dark. He cuts the power. They try windows (barred), doors (reinforced). His dog attacks. They navigate through rooms, hide in closets, hold their breath. The premise delivers: survive the blind man's deadly home.

9

Midpoint

42 min47.6%-4 tone

False victory turns to defeat: Rocky and Alex think they've found escape through the basement, but instead discover a kidnapped woman locked in a cell - revealing the Blind Man's dark secret. He kidnapped the woman who killed his daughter in the accident, and is holding her captive to force her to bear him a replacement child. Stakes skyrocket - he will never let them leave alive as witnesses.

10

Opposition

42 min47.6%-4 tone

Everything gets worse. The captive woman tries to escape in the chaos and is shot. The Blind Man captures Rocky and Alex. He decides Rocky will replace the dead captive as his breeding vessel. Alex is locked in the trunk of a car in the basement. The Blind Man prepares to artificially inseminate Rocky with a turkey baster. Maximum horror and helplessness.

11

Collapse

61 min69.0%-5 tone

Rocky is strapped to a table, about to be violated. Alex appears dead or dying in the trunk. The whiff of death: Rocky's innocence, autonomy, and hope die. She has become just another victim in this house. Her dream of California seems impossible. This is the lowest point - trapped, powerless, violated.

12

Crisis

61 min69.0%-5 tone

Rocky processes her horror and finds resolve. She breaks free from the restraints using a hair clip. Alex escapes the trunk. They reunite and find the money in the basement. Brief moment of dark determination - they will survive this and escape.

Act III

Resolution
14

Synthesis

67 min75.0%-5 tone

Final battle. The Blind Man cuts the lights and chases them in total darkness. Alex sacrifices himself to save Rocky, and is shot. Rocky uses the dog against the Blind Man, escapes to the street with the money. The Blind Man follows. She beats him and leaves him unconscious. Police arrive. She hides the money and plays victim. The Blind Man, not wanting his crimes exposed, tells police there was no robbery. Rocky escapes with the money.

15

Transformation

87 min97.6%-5 tone

Final image mirrors opening: Rocky at the train station with her sister, bags packed, tickets to California in hand. She got what she wanted - the money, the escape. But the Blind Man's eye opens in the last frame, revealing he survived. Transformation is ambiguous: Rocky achieved her goal but at the cost of her soul. She crossed the boundary and became a survivor willing to do anything, just like her antagonist.