Don't Worry Darling poster
7.1
Arcplot Score
Unverified

Don't Worry Darling

2022123 minR
Director: Olivia Wilde

Alice and Jack are lucky to be living in the idealized community of Victory, the experimental company town housing the men who work for the top-secret Victory Project and their families. But when cracks in their idyllic life begin to appear, exposing flashes of something much more sinister lurking beneath the attractive façade, Alice can’t help questioning exactly what they’re doing in Victory, and why.

Revenue$86.7M
Budget$35.0M
Profit
+51.7M
+148%

Despite a mid-range budget of $35.0M, Don't Worry Darling became a solid performer, earning $86.7M worldwide—a 148% return.

TMDb6.8
Popularity3.0
Where to Watch
YouTubeApple TVGoogle Play MoviesNetflixAmazon VideoNetflix Standard with AdsPlexFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-3
0m30m60m91m121m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Standard
8.5/10
5.5/10
2/10
Overall Score7.1/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Don't Worry Darling (2022) reveals strategically placed story structure, characteristic of Olivia Wilde's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 3 minutes. With an Arcplot score of 7.1, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Alice wakes up in the perfect 1950s suburban paradise of Victory. She kisses Jack goodbye as he leaves for his mysterious desert project. The neighborhood wives gather for coffee, gossip, and synchronized ballet classes - a seemingly idyllic existence.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 14 minutes when Alice witnesses her neighbor Margaret crash her car in the desert, then sees Margaret slit her own throat. When Alice tries to help, she experiences a disturbing vision and faints. Upon waking, everyone acts like nothing happened - Margaret is gone, the incident is dismissed.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 30 minutes marks the transition into Act II, occurring at 24% of the runtime. This indicates the protagonist's commitment to Alice makes the active choice to stop taking her medication and begin investigating. She decides to pursue the truth despite warnings. She starts deliberately breaking the rules - venturing toward headquarters, asking forbidden questions, watching for cracks in the facade., moving from reaction to action.

At 62 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Alice ventures into the desert toward headquarters and witnesses a plane crash. When she approaches the crash site at the restricted zone, she touches the headquarters building and experiences a violent reality break - flashes of her real life as a modern doctor, while Jack worked from home. False defeat: she's captured and forcibly sedated., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 92 minutes (75% through) represents the emotional nadir. Here, Frank corners Alice at a party and reveals the truth: Victory is a simulation. The men have trapped their wives/partners in a virtual 1950s world to control them while their real bodies are kept sedated. Jack trapped Alice here because he couldn't handle her being the breadwinner. Alice's agency, identity, and relationship - all dead., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 99 minutes initiates the final act resolution at 81% of the runtime. Alice realizes she must get to headquarters to escape the simulation. When Jack tries to stop her, Alice kills him in self-defense - understanding that to reclaim her real life, she must destroy the false one. Bunny reveals she's known all along but chose to stay because her real children are dead., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Don't Worry Darling's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Don't Worry Darling against these established plot points, we can identify how Olivia Wilde utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Don't Worry Darling within the science fiction genre.

Olivia Wilde's Structural Approach

Among the 2 Olivia Wilde films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Don't Worry Darling takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Olivia Wilde filmography.

Comparative Analysis

Additional science fiction films include Lake Placid, The Postman and Oblivion. For more Olivia Wilde analyses, see Booksmart.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%+1 tone

Alice wakes up in the perfect 1950s suburban paradise of Victory. She kisses Jack goodbye as he leaves for his mysterious desert project. The neighborhood wives gather for coffee, gossip, and synchronized ballet classes - a seemingly idyllic existence.

2

Theme

6 min5.0%+1 tone

Frank gives a dinner speech about Victory: "What are we doing here? We're changing the world." He emphasizes control, perfection, and not asking questions. Bunny tells Alice, "You get to live here, in paradise. Why would you question that?"

3

Worldbuilding

1 min0.8%+1 tone

Establishing the perfect community of Victory: the identical homes, synchronized routines, the men leaving each morning for the mysterious project headquarters, women forbidden from entering the desert. Alice and Jack's passionate relationship, community parties at Frank's house, and the unspoken rules of their controlled society.

4

Disruption

14 min11.7%0 tone

Alice witnesses her neighbor Margaret crash her car in the desert, then sees Margaret slit her own throat. When Alice tries to help, she experiences a disturbing vision and faints. Upon waking, everyone acts like nothing happened - Margaret is gone, the incident is dismissed.

5

Resistance

14 min11.7%0 tone

Alice begins questioning what she saw. She experiences strange visions - walls closing in, reality glitching. Jack and the other wives tell her to forget it, take her pills, be happy. Dr. Collins examines her, prescribes medication. Alice debates whether to trust her perceptions or accept the comfortable lie.

Act II

Confrontation
6

First Threshold

30 min24.2%-1 tone

Alice makes the active choice to stop taking her medication and begin investigating. She decides to pursue the truth despite warnings. She starts deliberately breaking the rules - venturing toward headquarters, asking forbidden questions, watching for cracks in the facade.

7

Mirror World

35 min28.3%0 tone

Alice confides in Bunny (her closest friend), hoping to find an ally in questioning Victory. Bunny represents the thematic choice: some people choose comfortable illusion over painful truth. Their friendship deepens even as their perspectives diverge - Bunny knows more than she admits.

8

Premise

30 min24.2%-1 tone

Alice investigates the mystery of Victory. She experiences more reality glitches - seeing planes crash that no one else sees, finding Margaret's house empty with strange eggs everywhere. She tests boundaries, explores forbidden areas, and notices other wives showing signs of distress. The perfect world reveals cracks.

9

Midpoint

62 min50.0%-1 tone

Alice ventures into the desert toward headquarters and witnesses a plane crash. When she approaches the crash site at the restricted zone, she touches the headquarters building and experiences a violent reality break - flashes of her real life as a modern doctor, while Jack worked from home. False defeat: she's captured and forcibly sedated.

10

Opposition

62 min50.0%-1 tone

Alice is gaslit by the entire community. Frank and Dr. Collins increase pressure - more pills, more therapy, implying she's mentally unstable. Jack becomes controlling and desperate. Alice is isolated, monitored, her behavior increasingly restricted. Frank manipulates Jack into tighter control. The simulation's grip tightens as Alice's resistance grows.

11

Collapse

92 min75.0%-2 tone

Frank corners Alice at a party and reveals the truth: Victory is a simulation. The men have trapped their wives/partners in a virtual 1950s world to control them while their real bodies are kept sedated. Jack trapped Alice here because he couldn't handle her being the breadwinner. Alice's agency, identity, and relationship - all dead.

12

Crisis

92 min75.0%-2 tone

Alice confronts Jack with the truth. He admits everything - how he found Frank's program, how he trapped her in Victory against her will while her real body lies unconscious. Alice processes the betrayal, the death of her marriage, and the horror of her imprisonment. She must choose: stay in the comfortable lie or fight for freedom.

Act III

Resolution
13

Second Threshold

99 min80.8%-1 tone

Alice realizes she must get to headquarters to escape the simulation. When Jack tries to stop her, Alice kills him in self-defense - understanding that to reclaim her real life, she must destroy the false one. Bunny reveals she's known all along but chose to stay because her real children are dead.

14

Synthesis

99 min80.8%-1 tone

Alice races toward headquarters while the Victory men hunt her down (as Jack dying alerts the system). Bunny and other wives help her escape, choosing truth over comfortable lies. Car chase through the desert. Frank tries to shut down the simulation to trap Alice. She fights through pain, glitches, and reality breaks to reach headquarters.

15

Transformation

121 min98.3%0 tone

Alice touches the headquarters building and gasps awake in the real world - lying in her bed, sensors attached, the real modern apartment around her. She's escaped the simulation. Cut to black as her eyes open to reality. She's reclaimed her agency, transformed from controlled housewife to woman who chose painful freedom over comfortable imprisonment.