Gamera 2: Attack of Legion poster
6.7
Arcplot Score
Unverified

Gamera 2: Attack of Legion

199699 min
Director: Shusuke Kaneko

A strange meteor lands in Japan and unleashes hundreds of insect-like "Legion" creatures bent on colonizing the Earth. When the military fails to control the situation, Gamera shows up to deal with the ever-evolving space adversary. However the battle may result in Gamera losing his bond with both Asagi and humanity.

Revenue$14.0M

The film earned $14.0M at the global box office.

TMDb7.5
Popularity3.1
Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m19m38m56m75m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.7/10
3.5/10
0.5/10
Overall Score6.7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Gamera 2: Attack of Legion (1996) showcases meticulously timed narrative architecture, characteristic of Shusuke Kaneko's storytelling approach. This structural analysis examines how the film's 12-point plot structure maps to proven narrative frameworks across 1 hour and 39 minutes. With an Arcplot score of 6.7, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Post-Gyaos world: Asagi's connection to Gamera established, humanity beginning to trust the guardian monster. Sapporo at peace in winter.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when First Legion soldier creature attacks and kills workers in the subway system, revealing an alien threat beyond anything previously encountered.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 24% of the runtime. This reveals the protagonist's commitment to Military launches full assault on the Legion flower in Sapporo. The decision to fight without Gamera marks humanity's active choice to confront the alien threat., moving from reaction to action.

At 50 minutes, the Midpoint arrives at 51% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat Mother Legion appears and proves vastly more powerful than anticipated. Gamera is severely injured in their first confrontation, revealing the stakes are higher than anyone imagined., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 75 minutes (76% through) represents the emotional nadir. Here, Gamera is defeated by Mother Legion, blasted through the chest with an energy beam. Gamera falls motionless, apparently dead. Asagi collapses as the psychic link breaks., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 80 minutes initiates the final act resolution at 81% of the runtime. Gamera unleashes his ultimate mana beam attack, destroying Mother Legion in a spectacular final battle. Military and civilians witness Gamera's true power as Earth's defender., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Gamera 2: Attack of Legion's emotional architecture traces a deliberate progression across 12 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Gamera 2: Attack of Legion against these established plot points, we can identify how Shusuke Kaneko utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Gamera 2: Attack of Legion within the fantasy genre.

Shusuke Kaneko's Structural Approach

Among the 5 Shusuke Kaneko films analyzed on Arcplot, the average structural score is 6.8, demonstrating varied approaches to story architecture. Gamera 2: Attack of Legion takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Shusuke Kaneko filmography.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Post-Gyaos world: Asagi's connection to Gamera established, humanity beginning to trust the guardian monster. Sapporo at peace in winter.

2

Theme

5 min5.0%0 tone

Colonel Watarase questions whether humanity should rely on Gamera or handle threats themselves, establishing the theme of symbiosis versus self-reliance.

3

Worldbuilding

1 min1.0%0 tone

Introduction of Midori Honami (entomologist), the meteor shower aftermath, discovery of silicon-based lifeforms. Military and scientific personnel investigating strange occurrences in Hokkaido.

4

Disruption

12 min12.1%-1 tone

First Legion soldier creature attacks and kills workers in the subway system, revealing an alien threat beyond anything previously encountered.

5

Resistance

12 min12.1%-1 tone

Scientific investigation of Legion biology. Military debates response. Discovery that Legion flowers are draining electrical power. Gamera has not yet appeared, forcing humanity to act alone.

Act II

Confrontation
6

First Threshold

24 min24.2%-2 tone

Military launches full assault on the Legion flower in Sapporo. The decision to fight without Gamera marks humanity's active choice to confront the alien threat.

8

Premise

24 min24.2%-2 tone

Spectacular kaiju battle promised by the premise: Gamera versus Legion forces. Destruction of Sapporo, investigation of Legion's silicon-based biology and hive structure, discovery of the Mother Legion.

9

Midpoint

50 min50.5%-3 tone

Mother Legion appears and proves vastly more powerful than anticipated. Gamera is severely injured in their first confrontation, revealing the stakes are higher than anyone imagined.

10

Opposition

50 min50.5%-3 tone

Legion grows stronger, building a new flower in Sendai. Military efforts prove ineffective. Gamera recovers but may not be strong enough. Asagi suffers as Gamera's wounds manifest through their link.

11

Collapse

75 min75.8%-4 tone

Gamera is defeated by Mother Legion, blasted through the chest with an energy beam. Gamera falls motionless, apparently dead. Asagi collapses as the psychic link breaks.

12

Crisis

75 min75.8%-4 tone

Humanity faces despair as their guardian lies fallen. Military contemplates final desperate measures. Asagi and others mourn. Legion prepares to launch into space to spread across Earth.

Act III

Resolution
14

Synthesis

80 min80.8%-4 tone

Gamera unleashes his ultimate mana beam attack, destroying Mother Legion in a spectacular final battle. Military and civilians witness Gamera's true power as Earth's defender.