Justice League poster
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Justice League

2017 min
Revenue$661.3M
Budget$300.0M
Profit
+361.3M
+120%

Despite a blockbuster budget of $300.0M, Justice League became a commercial success, earning $661.3M worldwide—a 120% return. This commercial performance validated the ambitious narrative scope, demonstrating that audiences embrace fresh perspective even at blockbuster scale.

TMDb6.1
Popularity7.8

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

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Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Opening montage shows world in mourning after Superman's death. Crime rising, hope fading, darkness spreading. Batman pursues a parademon alone.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Steppenwolf arrives on Earth at Themyscira, attacks the Amazons to claim the first Mother Box. The ancient threat awakens.. At 10% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 26 minutes marks the transition into Act II, occurring at 21% of the runtime. This shows the protagonist's commitment to The team assembles for the first time at the Batcave. Bruce, Diana, Flash, and Cyborg (who finally joins) commit to working together to stop Steppenwolf., moving from reaction to action.

At 47 minutes, the Midpoint arrives at 39% of the runtime—significantly early, compressing the first half. Notably, this crucial beat Steppenwolf captures the second Mother Box from Atlantis. The team realizes they cannot win without Superman - false defeat as they acknowledge their inadequacy., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 72 minutes (60% through) represents the emotional nadir. Here, While team deals with Superman, Steppenwolf attacks STAR Labs, kills Cyborg's father, and steals the final Mother Box. Total failure - the "whiff of death" with Silas Stone's sacrifice., reveals the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 79 minutes initiates the final act resolution at 66% of the runtime. Superman, now fully restored with his humanity intact, chooses to join the fight. "I believe in truth, but I'm also a big fan of justice." The League is now complete., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Justice League's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Justice League against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Justice League within its genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%-1 tone

Opening montage shows world in mourning after Superman's death. Crime rising, hope fading, darkness spreading. Batman pursues a parademon alone.

2

Theme

4 min4.3%-1 tone

Bruce tells Diana: "I was wrong. We have to bring everyone together." The film's central question: Can individuals unite to become something greater?

3

Worldbuilding

1 min0.8%-1 tone

World without Superman established. Bruce investigates parademon technology, discovers Steppenwolf's coming invasion. Diana works at Louvre, stops terrorist attack. Bruce begins recruiting metahumans.

4

Disruption

12 min12.0%-2 tone

Steppenwolf arrives on Earth at Themyscira, attacks the Amazons to claim the first Mother Box. The ancient threat awakens.

5

Resistance

12 min12.0%-2 tone

Diana learns of Steppenwolf's return. Bruce recruits Flash and Aquaman (who refuses). Team learns about the three Mother Boxes and Steppenwolf's plan. Cyborg struggles with his powers and humanity.

Act II

Confrontation
6

First Threshold

26 min25.6%-1 tone

The team assembles for the first time at the Batcave. Bruce, Diana, Flash, and Cyborg (who finally joins) commit to working together to stop Steppenwolf.

7

Mirror World

30 min29.9%0 tone

Flash meets the team and brings youthful optimism and heart. His subplot about finding purpose and family mirrors the team's need for unity and belonging.

8

Premise

26 min25.6%-1 tone

Heroes in action together. First battle in Gotham tunnel against Steppenwolf - they fail. Realize they're outmatched. Commissioner Gordon helps. Team explores their dynamics, learns to work together, investigates Steppenwolf's plan.

9

Midpoint

47 min47.0%-1 tone

Steppenwolf captures the second Mother Box from Atlantis. The team realizes they cannot win without Superman - false defeat as they acknowledge their inadequacy.

10

Opposition

47 min47.0%-1 tone

Team debates resurrecting Superman using the Mother Box. Dig up Clark's body. Cyborg's father helps at STAR Labs. Plan goes forward despite moral concerns. Superman returns but is confused and hostile, attacks the team.

11

Collapse

72 min71.8%-2 tone

While team deals with Superman, Steppenwolf attacks STAR Labs, kills Cyborg's father, and steals the final Mother Box. Total failure - the "whiff of death" with Silas Stone's sacrifice.

12

Crisis

72 min71.8%-2 tone

Team regroups in despair. Clark reunites with Lois and begins to remember who he is. Heroes process their failure and Silas's death. Bruce and Diana discuss hope and leadership.

Act III

Resolution
13

Second Threshold

79 min79.5%-1 tone

Superman, now fully restored with his humanity intact, chooses to join the fight. "I believe in truth, but I'm also a big fan of justice." The League is now complete.

14

Synthesis

79 min79.5%-1 tone

Final battle in Russia. Justice League works as unified team against Steppenwolf and his army. Each hero uses their unique abilities in concert. Superman and Cyborg separate the Mother Boxes. Steppenwolf defeated, dragged away by parademons.

15

Transformation

98 min98.3%0 tone

Closing montage: Clark returns to Daily Planet, Bruce buys back Kent farm and plans Hall of Justice, Flash visits his father in prison, Aquaman returns to the sea, Cyborg embraces his identity. Heroes have found family and purpose through unity.