Pollyanna poster
7.3
Arcplot Score
Unverified

Pollyanna

1960134 minG
Director: David Swift

A little girl comes to a town that is embattled by feuds and intimidated by her aunt. By the time she must leave, she has transformed the community with her indominatable will to see the good side of even the worst situations and bring it out for the betterment of all.

Revenue$3.8M
Budget$2.5M
Profit
+1.3M
+50%

Working with a modest budget of $2.5M, the film achieved a steady performer with $3.8M in global revenue (+50% profit margin).

Awards

Nominated for 1 BAFTA Award2 wins & 1 nomination

Where to Watch
Fandango At HomeApple TVDisney PlusGoogle Play MoviesYouTubeAmazon Video

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+63-1
0m33m66m100m133m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
4/10
3/10
Overall Score7.3/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Pollyanna (1960) showcases strategically placed narrative design, characteristic of David Swift's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 14 minutes. With an Arcplot score of 7.3, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 2 minutes (2% through the runtime) establishes Pollyanna arrives in Harrington by train, orphaned but cheerful, carrying her few belongings. The town appears rigid and unwelcoming under Aunt Polly's stern influence.. Notably, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 16 minutes when Pollyanna sneaks out of the house to explore the town on her own, defying Aunt Polly's strict rules. This act of independence sets her on a collision course with the town's rigid social order.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 34 minutes marks the transition into Act II, occurring at 25% of the runtime. This illustrates the protagonist's commitment to Pollyanna actively chooses to bring the glad game to the entire town, starting with convincing Reverend Ford to change his preaching style. She commits to transforming Harrington rather than simply surviving in it., moving from reaction to action.

At 67 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat The town bazaar is a huge success, celebrating on the Pendergast estate with the whole town united in joy. Pollyanna appears to have won - but Aunt Polly's anger at losing control and public humiliation sets up the reversal. False victory., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 101 minutes (75% through) represents the emotional nadir. Here, Pollyanna falls from the tree outside her window while trying to sneak out. She suffers severe spinal injuries and the doctor says she may never walk again. The girl who brought joy to everyone loses her ability to play the glad game., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 108 minutes initiates the final act resolution at 80% of the runtime. The entire town gathers outside Aunt Polly's house in a spontaneous show of love for Pollyanna, bringing gifts and testimonies of how she changed their lives. This outpouring shows Aunt Polly what truly matters and gives Pollyanna hope. Synthesis of the glad game's true power., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Pollyanna's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Pollyanna against these established plot points, we can identify how David Swift utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Pollyanna within the comedy genre.

David Swift's Structural Approach

Among the 3 David Swift films analyzed on Arcplot, the average structural score is 7.5, reflecting strong command of classical structure. Pollyanna takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete David Swift filmography.

Comparative Analysis

Additional comedy films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more David Swift analyses, see The Parent Trap, Good Neighbor Sam.

Plot Points by Act

Act I

Setup
1

Status Quo

2 min1.5%0 tone

Pollyanna arrives in Harrington by train, orphaned but cheerful, carrying her few belongings. The town appears rigid and unwelcoming under Aunt Polly's stern influence.

2

Theme

7 min5.3%0 tone

Nancy the maid mentions the "glad game" when Pollyanna explains her father's teaching: finding something to be glad about in every situation, no matter how bad things seem.

3

Worldbuilding

2 min1.5%0 tone

Establishment of Harrington as a joyless town dominated by wealthy Aunt Polly Harrington. Pollyanna meets the household staff, is given a barren attic room, and we see the town's various unhappy residents: the hypochondriac Mrs. Snow, the stern Reverend Ford, and the reclusive Mr. Pendergast.

4

Disruption

16 min12.1%+1 tone

Pollyanna sneaks out of the house to explore the town on her own, defying Aunt Polly's strict rules. This act of independence sets her on a collision course with the town's rigid social order.

5

Resistance

16 min12.1%+1 tone

Pollyanna begins applying the glad game to everyone she meets: she befriends Jimmy Bean, teaches the game to Mrs. Snow, and starts questioning why Reverend Ford preaches only hellfire sermons. She resists conforming to Aunt Polly's expectations while learning the town's dynamics.

Act II

Confrontation
6

First Threshold

34 min25.0%+2 tone

Pollyanna actively chooses to bring the glad game to the entire town, starting with convincing Reverend Ford to change his preaching style. She commits to transforming Harrington rather than simply surviving in it.

7

Mirror World

41 min30.3%+3 tone

Pollyanna befriends the reclusive Mr. Pendergast in his mansion, discovering he was once in love with Aunt Polly. This relationship represents the film's theme: reconnection, forgiveness, and finding joy after years of bitterness.

8

Premise

34 min25.0%+2 tone

The "fun and games" of Pollyanna's glad game transforming the town. Mrs. Snow leaves her sickbed, Reverend Ford starts preaching happier sermons, Mr. Pendergast opens his home, the bazaar is planned, and townspeople begin standing up to Aunt Polly's control. The promise of joy spreading through Harrington.

9

Midpoint

67 min50.0%+4 tone

The town bazaar is a huge success, celebrating on the Pendergast estate with the whole town united in joy. Pollyanna appears to have won - but Aunt Polly's anger at losing control and public humiliation sets up the reversal. False victory.

10

Opposition

67 min50.0%+4 tone

Aunt Polly cracks down on Pollyanna, forbidding her friendships and activities. The town's transformation angers her further. Pollyanna feels increasingly trapped and misunderstood. The opposition to joy intensifies as Aunt Polly tries to reassert control and send Jimmy Bean away.

11

Collapse

101 min75.0%+3 tone

Pollyanna falls from the tree outside her window while trying to sneak out. She suffers severe spinal injuries and the doctor says she may never walk again. The girl who brought joy to everyone loses her ability to play the glad game.

12

Crisis

101 min75.0%+3 tone

Pollyanna lies in bed, unable to find anything to be glad about in her paralysis. Aunt Polly faces the consequences of her rigidity. The town grieves for Pollyanna, realizing how much she meant to them. Dark night of despair.

Act III

Resolution
13

Second Threshold

108 min80.3%+4 tone

The entire town gathers outside Aunt Polly's house in a spontaneous show of love for Pollyanna, bringing gifts and testimonies of how she changed their lives. This outpouring shows Aunt Polly what truly matters and gives Pollyanna hope. Synthesis of the glad game's true power.

14

Synthesis

108 min80.3%+4 tone

Aunt Polly transforms, reconciling with Mr. Pendergast and the town. She takes Pollyanna to a specialist in Baltimore. The town continues Pollyanna's legacy of gladness. Pollyanna begins to hope again, finding something to be glad about even in her injury.

15

Transformation

133 min99.2%+5 tone

Pollyanna returns to Harrington standing on the train platform with crutches, greeted by the entire transformed town. Aunt Polly and Mr. Pendergast stand together. The closing image mirrors the opening arrival, but now the town is full of joy and Pollyanna is surrounded by love.