
Power Rangers
High school outcasts stumble upon an old alien ship, where they acquire superpowers and are dubbed the Power Rangers. Learning that an old enemy of the previous generation has returned to exact vengeance, the group must harness their powers and use them to work together and save the world.
Working with a substantial budget of $105.0M, the film achieved a modest success with $142.3M in global revenue (+36% profit margin).
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Power Rangers (2017) showcases carefully calibrated narrative architecture, characteristic of Dean Israelite's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 4 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Jason Scott, former star quarterback, is now a disgraced outcast on house arrest after a reckless prank. He's lost everything that defined him.. The analysis reveals that this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 15 minutes when Billy detonates explosives at the old mine, revealing the Power Coins. The five teens each take a coin, unknowingly setting their destinies in motion.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 32 minutes marks the transition into Act II, occurring at 26% of the runtime. This shows the protagonist's commitment to The five teens make the conscious choice to return to the ship and begin training as Rangers, committing to the journey despite their fears and doubts., moving from reaction to action.
At 62 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Rita attacks Trini, invading her mind to learn the location of the Zeo Crystal. The stakes are raised - Rita now knows where to find ultimate power and the Rangers still cannot morph., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 93 minutes (75% through) represents the emotional nadir. Here, Billy is dead. The team has failed. Rita is unleashing Goldar on Angel Grove. All is lost - the whiff of death is literal as the heart of the team stops beating., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 99 minutes initiates the final act resolution at 80% of the runtime. The Rangers' genuine connection as a family brings Billy back to life and allows them all to morph for the first time. They realize the power came from within them all along - from their bond, not individual worthiness., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Power Rangers's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Power Rangers against these established plot points, we can identify how Dean Israelite utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Power Rangers within the action genre.
Dean Israelite's Structural Approach
Among the 2 Dean Israelite films analyzed on Arcplot, the average structural score is 7.0, reflecting strong command of classical structure. Power Rangers represents one of the director's most structurally precise works. For comparative analysis, explore the complete Dean Israelite filmography.
Comparative Analysis
Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Dean Israelite analyses, see Project Almanac.
Plot Points by Act
Act I
SetupStatus Quo
Jason Scott, former star quarterback, is now a disgraced outcast on house arrest after a reckless prank. He's lost everything that defined him.
Theme
In detention, the teacher mentions that "who you are in high school is not who you have to be for the rest of your life" - the core theme of transformation and finding your true purpose.
Worldbuilding
Introduction to the five misfit teens: Jason (fallen hero), Kimberly (ex-popular girl), Billy (autistic genius), Trini (loner searching for identity), and Zack (rebel caring for sick mother). Each is broken and isolated in their own way.
Disruption
Billy detonates explosives at the old mine, revealing the Power Coins. The five teens each take a coin, unknowingly setting their destinies in motion.
Resistance
The teens discover they have superhuman abilities but don't understand why. They find the spaceship and meet Zordon and Alpha 5, who explain they are Power Rangers destined to save the world from Rita Repulsa. The teens resist and debate whether they're worthy.
Act II
ConfrontationFirst Threshold
The five teens make the conscious choice to return to the ship and begin training as Rangers, committing to the journey despite their fears and doubts.
Mirror World
The five outcasts begin bonding as a team around a campfire, sharing their secrets and pain. This new friendship represents the family and belonging each has been missing.
Premise
Training montages as the Rangers learn to fight and harness their powers. They struggle to morph because they haven't yet bonded as a true team. Rita Repulsa grows stronger, killing and absorbing gold to rebuild Goldar.
Midpoint
Rita attacks Trini, invading her mind to learn the location of the Zeo Crystal. The stakes are raised - Rita now knows where to find ultimate power and the Rangers still cannot morph.
Opposition
Zordon reveals he can be restored to life when the Rangers morph, creating conflict about his motives. The team fractures in distrust. Billy pressures Jason to lie to Zordon. Rita kills Billy, devastating the group.
Collapse
Billy is dead. The team has failed. Rita is unleashing Goldar on Angel Grove. All is lost - the whiff of death is literal as the heart of the team stops beating.
Crisis
The four surviving Rangers grieve around Billy's body, finally opening up completely about their pain, fears, and love for each other. In their darkest moment, they become truly vulnerable and united.
Act III
ResolutionSecond Threshold
The Rangers' genuine connection as a family brings Billy back to life and allows them all to morph for the first time. They realize the power came from within them all along - from their bond, not individual worthiness.
Synthesis
The Rangers battle Rita and Goldar in their Zords, learning to fight as one. They form Megazord and defeat Rita, saving Angel Grove. Zordon sacrifices his chance at life to restore Billy completely, proving his nobility.
Transformation
The five former outcasts walk through the school hallway together as friends and heroes, transformed from isolated misfits into a united team with purpose. They are no longer defined by their past failures.







