Rookies the Movie: Graduation poster
7.4
Arcplot Score
Unverified

Rookies the Movie: Graduation

2009137 min

Futakotamagawa High School had a Baseball Club, but because of a fight during one of their games, they were suspended for a year from all games. Composed of student delinquents, Futakotamagawa High's new Literature teacher Kawato Koichi inspires the Baseball Club to believe in a dream goal once again. For them, it is to play at the Koshien - Japan's National High School Baseball Championship. But, Kawato Koichi and the newly reformed baseball team run into plenty of obstacles along the way...

Revenue$88.1M

The film earned $88.1M at the global box office.

TMDb5.4
Popularity5.7

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+630
0m34m68m102m136m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
4/10
4/10
Overall Score7.4/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Rookies the Movie: Graduation (2009) demonstrates carefully calibrated narrative architecture, characteristic of Yuichiro Hirakawa's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 17 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 2 minutes (1% through the runtime) establishes The Nikogaku High baseball team celebrates their recent success, showing the unity and determination they've built under Coach Kawato's guidance. The team is energized and hopeful about their future.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 17 minutes when The team learns they've advanced to face increasingly difficult opponents in the championship tournament, raising the stakes and challenging whether their transformation from delinquents to serious athletes is enough.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 34 minutes marks the transition into Act II, occurring at 25% of the runtime. This demonstrates the protagonist's commitment to The team makes the collective decision to fully commit to winning the championship, stepping onto the field for their first major tournament game. They choose to believe in themselves and each other., moving from reaction to action.

At 69 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat The team wins a crucial game or achieves a major milestone in the tournament, appearing to be on the path to victory. False victory - they seem unstoppable, but the toughest challenges still await., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 103 minutes (75% through) represents the emotional nadir. Here, The team faces devastating defeat or a catastrophic moment during the championship game - falling behind by multiple runs, a key player injury, or an error that seems to cost them everything. Their dream of winning appears dead., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 110 minutes initiates the final act resolution at 80% of the runtime. A player remembers Coach Kawato's lessons or the team recalls their journey from delinquents to ballplayers. They realize winning isn't about the score - it's about who they've become. United, they choose to fight until the final out., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Rookies the Movie: Graduation's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Rookies the Movie: Graduation against these established plot points, we can identify how Yuichiro Hirakawa utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Rookies the Movie: Graduation within the drama genre.

Yuichiro Hirakawa's Structural Approach

Among the 2 Yuichiro Hirakawa films analyzed on Arcplot, the average structural score is 7.4, reflecting strong command of classical structure. Rookies the Movie: Graduation exemplifies the director's characteristic narrative technique. For comparative analysis, explore the complete Yuichiro Hirakawa filmography.

Comparative Analysis

Additional drama films include Eye for an Eye, South Pacific and Kiss of the Spider Woman. For more Yuichiro Hirakawa analyses, see The Promised Neverland.

Plot Points by Act

Act I

Setup
1

Status Quo

2 min1.2%+1 tone

The Nikogaku High baseball team celebrates their recent success, showing the unity and determination they've built under Coach Kawato's guidance. The team is energized and hopeful about their future.

2

Theme

7 min5.1%+1 tone

Coach Kawato or a senior player speaks about what it means to give everything for your team and never giving up until the final out, establishing the film's theme of perseverance and graduation into adulthood through baseball.

3

Worldbuilding

2 min1.2%+1 tone

Establishment of the team dynamics, individual players' personalities and growth since their delinquent days, their relationships with Coach Kawato, and the school environment. Sets up the championship tournament stakes.

4

Disruption

17 min12.4%+2 tone

The team learns they've advanced to face increasingly difficult opponents in the championship tournament, raising the stakes and challenging whether their transformation from delinquents to serious athletes is enough.

5

Resistance

17 min12.4%+2 tone

The team debates their readiness and confronts doubts. Coach Kawato pushes them through intense training. Players grapple with fears of failure and whether they can overcome their past reputations. Preparation montages and team bonding.

Act II

Confrontation
6

First Threshold

34 min25.0%+3 tone

The team makes the collective decision to fully commit to winning the championship, stepping onto the field for their first major tournament game. They choose to believe in themselves and each other.

7

Mirror World

41 min30.2%+4 tone

Introduction or deepening of relationships with rival players or romantic interests who reflect what the team could become - either success through dedication or failure through arrogance. Shows alternate paths of graduation into adulthood.

8

Premise

34 min25.0%+3 tone

The tournament games deliver the excitement promised - dramatic plays, close calls, individual players getting their moments to shine. The team experiences the thrill of competition and proving themselves on the field.

9

Midpoint

69 min50.0%+5 tone

The team wins a crucial game or achieves a major milestone in the tournament, appearing to be on the path to victory. False victory - they seem unstoppable, but the toughest challenges still await.

10

Opposition

69 min50.0%+5 tone

Opponents become fiercer and exploit the team's weaknesses. Internal conflicts resurface as pressure mounts. Old delinquent habits or individual egos threaten team unity. Injuries or personal crises affect key players.

11

Collapse

103 min75.0%+4 tone

The team faces devastating defeat or a catastrophic moment during the championship game - falling behind by multiple runs, a key player injury, or an error that seems to cost them everything. Their dream of winning appears dead.

12

Crisis

103 min75.0%+4 tone

Players face their deepest doubts in the dugout or on the field. They question whether they deserve to win, whether they've truly changed. Coach Kawato watches, unable to play for them. The weight of potential failure and graduation looms.

Act III

Resolution
13

Second Threshold

110 min80.0%+5 tone

A player remembers Coach Kawato's lessons or the team recalls their journey from delinquents to ballplayers. They realize winning isn't about the score - it's about who they've become. United, they choose to fight until the final out.

14

Synthesis

110 min80.0%+5 tone

The final innings of the championship game. Each player contributes, using everything they've learned. Dramatic plays combine individual skill with team trust. Whether they win or lose the game, they prove their transformation is complete.

15

Transformation

136 min99.0%+5 tone

The team, win or lose, celebrates together with Coach Kawato. The former delinquents have graduated - not just from high school, but into men of character. The final image mirrors the opening but shows their profound growth.