Rushmore poster
4
Arcplot Score
Unverified

Rushmore

199893 minR
Director: Wes Anderson
Writers:Owen Wilson, Wes Anderson
Cinematographer: Robert D. Yeoman

Max Fischer is a precocious 15-year-old whose reason for living is his attendance at Rushmore, a private school where he's not doing well in any of his classes, but where he's the king of extracurricular activities - from being in the beekeeping society to writing and producing plays, there's very little after school he doesn't do. His life begins to change, however, when he finds out he's on academic probation, and when he stumbles into love with Miss Cross, a pretty teacher of the elementary school at Rushmore. Added to the mix is his friendship with Herman Blume, wealthy industrialist and father to boys who attend the school, and who also finds himself attracted to Miss Cross. Max's fate becomes inextricably tied to this odd love triangle, and how he sets about resolving it is the story in the film.

Story Structure
Cultural Context
Revenue$17.1M
Budget$9.0M
Profit
+8.1M
+90%

Working with a limited budget of $9.0M, the film achieved a modest success with $17.1M in global revenue (+90% profit margin).

Awards

17 wins & 16 nominations

Where to Watch
Apple TV StoreFandango At HomeAmazon VideoYouTubeGoogle Play Movies

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+530
0m21m41m62m82m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Experimental
3.5/10
10/10
0.5/10
Overall Score4/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Rushmore (1998) showcases meticulously timed narrative architecture, characteristic of Wes Anderson's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 33 minutes. With an Arcplot score of 4.0, the film takes an unconventional approach to traditional narrative frameworks.

Characters

Cast & narrative archetypes

Jason Schwartzman

Max Fischer

Hero
Trickster
Jason Schwartzman
Bill Murray

Herman Blume

Mentor
Shadow
Bill Murray
Olivia Williams

Rosemary Cross

Love Interest
Olivia Williams
Sara Tanaka

Margaret Yang

B-Story
Sara Tanaka
Brian Cox

Dr. Nelson Guggenheim

Threshold Guardian
Brian Cox
Seymour Cassel

Bert Fischer

Ally
Seymour Cassel

Main Cast & Characters

Max Fischer

Played by Jason Schwartzman

HeroTrickster

A precocious 15-year-old scholarship student at Rushmore Academy who excels at extracurriculars but fails academically, becoming obsessed with saving the school and winning affection.

Herman Blume

Played by Bill Murray

MentorShadow

A wealthy, depressed industrialist and Rushmore parent who befriends Max and falls for the same teacher, leading to an escalating rivalry.

Rosemary Cross

Played by Olivia Williams

Love Interest

A first-grade teacher at Rushmore and young widow who becomes the object of affection for both Max and Herman.

Margaret Yang

Played by Sara Tanaka

B-Story

A bright, ambitious student who writes for the Rushmore paper and harbors unrequited feelings for Max.

Dr. Nelson Guggenheim

Played by Brian Cox

Threshold Guardian

The headmaster of Rushmore Academy who repeatedly warns Max about his failing grades and eventually expels him.

Bert Fischer

Played by Seymour Cassel

Ally

Max's working-class father, a barber who loves his son but is baffled by his pretensions and lies about his background.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Max Fischer stands on stage at Rushmore Academy in his glasses and blazer, the ultimate overachiever involved in every extracurricular activity imaginable but struggling academically.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 10 minutes when Max meets first-grade teacher Rosemary Cross in the library and becomes instantly infatuated. She represents everything he's not: genuine, emotionally present, mourning her dead husband. This obsession will upend his life.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 21 minutes marks the transition into Act II, occurring at 23% of the runtime. This indicates the protagonist's commitment to Max decides to build an aquarium for Miss Cross on Rushmore's baseball field - his grand romantic gesture. This active choice to pursue an impossible dream (both the aquarium and the woman) launches him into Act 2 consequences., moving from reaction to action.

At 42 minutes, the Midpoint arrives at 45% of the runtime—arriving early, accelerating into Act IIb complications. Structural examination shows that this crucial beat Max is expelled from Rushmore for the aquarium stunt and his failing grades (false defeat). Simultaneously, Herman and Miss Cross begin a secret romance. The stakes raise dramatically - Max has lost his identity and his mentor has betrayed him., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 63 minutes (68% through) represents the emotional nadir. Here, Herman crashes his car into Max's bike during their war, nearly killing him. Miss Cross confronts Max, telling him "You're just a kid" and that she'll never love him. Max's delusions die - the whiff of death is his fantasy self and childhood innocence., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 67 minutes initiates the final act resolution at 72% of the runtime. Max learns Herman and Miss Cross have broken up (both are miserable). He realizes he can use his theatrical gifts not to manipulate but to heal - synthesis of his Rushmore talents with his newfound emotional maturity. He stages a Vietnam play to bring them together., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Rushmore's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping Rushmore against these established plot points, we can identify how Wes Anderson utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Rushmore within the comedy genre.

Wes Anderson's Structural Approach

Among the 12 Wes Anderson films analyzed on Arcplot, the average structural score is 6.3, demonstrating varied approaches to story architecture. Rushmore takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Wes Anderson filmography.

Comparative Analysis

Additional comedy films include The Bad Guys, Ella Enchanted and The Evening Star. For more Wes Anderson analyses, see Asteroid City, The French Dispatch and Moonrise Kingdom.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%+1 tone

Max Fischer stands on stage at Rushmore Academy in his glasses and blazer, the ultimate overachiever involved in every extracurricular activity imaginable but struggling academically.

2

Theme

5 min5.5%+1 tone

Dr. Guggenheim warns Max: "You're one of the worst students we've got." The theme of authenticity versus performance is stated - Max is playing a role rather than being himself.

3

Worldbuilding

1 min1.1%+1 tone

Establishing Max's world at Rushmore: his kingdom of clubs and activities, his scholarship student status, his friendship with Dirk, and his dead mother's influence. We see he's brilliant but unfocused, using activities to avoid real academic work.

4

Disruption

10 min12.1%+2 tone

Max meets first-grade teacher Rosemary Cross in the library and becomes instantly infatuated. She represents everything he's not: genuine, emotionally present, mourning her dead husband. This obsession will upend his life.

5

Resistance

10 min12.1%+2 tone

Max pursues Miss Cross while befriending wealthy industrialist Herman Blume at a chapel service. Herman becomes a mentor figure, drawn to Max's fearlessness. Max debates how to win Miss Cross, trying various schemes including learning about her dead husband's interests.

Act II

Confrontation
6

First Threshold

21 min25.3%+3 tone

Max decides to build an aquarium for Miss Cross on Rushmore's baseball field - his grand romantic gesture. This active choice to pursue an impossible dream (both the aquarium and the woman) launches him into Act 2 consequences.

7

Mirror World

25 min29.7%+4 tone

Herman Blume's relationship deepens with Max as a father-son bond. Herman sees in Max the passion and purpose missing from his own life with his unfaithful wife and bratty sons. This relationship will teach Max about adult disillusionment.

8

Premise

21 min25.3%+3 tone

The "fun and games" of Max's schemes: pursuing Miss Cross, involving Herman in the aquarium project, neglecting schoolwork, staging elaborate plays. Max operates in full delusion, believing he can manufacture love through grand gestures while ignoring reality.

9

Midpoint

42 min50.5%+3 tone

Max is expelled from Rushmore for the aquarium stunt and his failing grades (false defeat). Simultaneously, Herman and Miss Cross begin a secret romance. The stakes raise dramatically - Max has lost his identity and his mentor has betrayed him.

10

Opposition

42 min50.5%+3 tone

Max spirals at public school Grover Cleveland, discovering Herman's affair with Miss Cross. An escalating war erupts between Max and Herman: cut brake lines, bees in the hotel room, wrecked bicycle. Max's flaws - vindictiveness, inability to accept reality - consume him.

11

Collapse

63 min75.8%+2 tone

Herman crashes his car into Max's bike during their war, nearly killing him. Miss Cross confronts Max, telling him "You're just a kid" and that she'll never love him. Max's delusions die - the whiff of death is his fantasy self and childhood innocence.

12

Crisis

63 min75.8%+2 tone

Max processes the loss, sitting alone. His dark night involves facing that he's been living a lie - not the sophisticated adult he pretended to be, but a heartbroken kid who used performance to avoid genuine emotion.

Act III

Resolution
13

Second Threshold

67 min80.2%+3 tone

Max learns Herman and Miss Cross have broken up (both are miserable). He realizes he can use his theatrical gifts not to manipulate but to heal - synthesis of his Rushmore talents with his newfound emotional maturity. He stages a Vietnam play to bring them together.

14

Synthesis

67 min80.2%+3 tone

Max directs an elaborate Vietnam War play honoring Miss Cross's dead husband. He reconciles with Herman, invites both to the show, and orchestrates their reunion. The finale shows Max finally using his gifts selflessly rather than for ego.

15

Transformation

82 min98.9%+4 tone

At the cast party, Max dances with Margaret Yang (who's loved him all along) while Herman and Miss Cross reconnect nearby. Max smiles genuinely - no longer performing or chasing impossible dreams, but present in an authentic moment. He's grown up.