
Saw II
Detective Eric Matthews, along with fellow police officers and a SWAT Team, locate Jigsaw's lair and go to arrest him, but discover that his arrest is only a part of Jigsaw's plan. Matthews soon learns that eight people are trapped in an old house and are playing one of Jigsaw's games. One of them is his own son, Daniel Matthews. Eric learns that if he wants to see his son again, he must play one of Jigsaw's games as well.
Despite its tight budget of $4.0M, Saw II became a box office phenomenon, earning $152.9M worldwide—a remarkable 3723% return. The film's unique voice engaged audiences, illustrating how strong storytelling can transcend budget limitations.
4 wins & 11 nominations
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
Saw II (2005) exhibits meticulously timed narrative design, characteristic of Darren Lynn Bousman's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 33 minutes. With an Arcplot score of 7.4, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Michael awakens in a death mask that will tear his eye out unless he finds the key hidden behind his eye. This opening trap establishes the film's brutal world and Jigsaw's methodology of forced self-harm for survival.. Of particular interest, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 10 minutes when Matthews discovers monitors showing eight people trapped in a house slowly being poisoned by nerve gas, including his son Daniel. Jigsaw has specifically targeted Matthews, turning the detective hunt into a personal nightmare.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
The First Threshold at 23 minutes marks the transition into Act II, occurring at 24% of the runtime. This reveals the protagonist's commitment to Matthews commits to playing Jigsaw's game, sitting down to talk with him as requested. He actively chooses to engage rather than use force, entering the psychological chess match. In the house, victims choose to explore and search for antidotes rather than wait passively., moving from reaction to action.
At 46 minutes, the Midpoint arrives at 49% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Xavier discovers the numbers on the back of victims' necks are combinations to the safe containing antidotes. He begins violently killing others to collect their numbers. The game shifts from cooperation to deadly competition, raising the stakes catastrophically., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 69 minutes (75% through) represents the emotional nadir. Here, Matthews believes Daniel is dead after seeing him apparently motionless on the monitor. Overcome with rage and grief, Matthews abandons the psychological game and brutally attacks Jigsaw, beating the dying man. His loss of control represents complete failure of his mission., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Second Threshold at 74 minutes initiates the final act resolution at 79% of the runtime. Jigsaw gives Matthews the address and they leave together. Matthews gets what he thinks he wants—the location of his son—but the audience realizes through editing clues that he's walking into a trap. Information is revealed but it's too late., demonstrating the transformation achieved throughout the journey.
Emotional Journey
Saw II's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.
Narrative Framework
This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Saw II against these established plot points, we can identify how Darren Lynn Bousman utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Saw II within the horror genre.
Darren Lynn Bousman's Structural Approach
Among the 4 Darren Lynn Bousman films analyzed on Arcplot, the average structural score is 7.4, reflecting strong command of classical structure. Saw II represents one of the director's most structurally precise works. For comparative analysis, explore the complete Darren Lynn Bousman filmography.
Comparative Analysis
Additional horror films include Lake Placid, A Nightmare on Elm Street and Cat's Eye. For more Darren Lynn Bousman analyses, see Spiral: From the Book of Saw, Saw III and 11-11-11.
Plot Points by Act
Act I
SetupStatus Quo
Michael awakens in a death mask that will tear his eye out unless he finds the key hidden behind his eye. This opening trap establishes the film's brutal world and Jigsaw's methodology of forced self-harm for survival.
Theme
Jigsaw's recorded message states the theme: "Those who don't appreciate life do not deserve life." The film explores whether extreme suffering can teach appreciation and redemption.
Worldbuilding
Detective Eric Matthews is introduced as a corrupt, aggressive cop with a strained relationship with his son Daniel. The SWAT team tracks Jigsaw to his lair, establishing Matthews' world of shortcuts and broken relationships.
Disruption
Matthews discovers monitors showing eight people trapped in a house slowly being poisoned by nerve gas, including his son Daniel. Jigsaw has specifically targeted Matthews, turning the detective hunt into a personal nightmare.
Resistance
Matthews debates how to handle the situation while Jigsaw explains his philosophy. Parallel storyline shows victims in the house discovering their situation, reading rules, and finding initial clues. Matthews resists playing Jigsaw's game while trying to locate the house.
Act II
ConfrontationFirst Threshold
Matthews commits to playing Jigsaw's game, sitting down to talk with him as requested. He actively chooses to engage rather than use force, entering the psychological chess match. In the house, victims choose to explore and search for antidotes rather than wait passively.
Mirror World
Amanda Young is revealed as a previous Jigsaw survivor among the house victims. She represents the thematic mirror: someone who claims the game changed her and gave her life meaning, embodying what Jigsaw believes his work accomplishes.
Premise
The premise plays out: watching people navigate deadly traps while Matthews tries to outwit Jigsaw through conversation. Victims face the furnace trap, needle pit, and discover connections between them. Matthews learns all victims were criminals he framed, revealing his corruption.
Midpoint
Xavier discovers the numbers on the back of victims' necks are combinations to the safe containing antidotes. He begins violently killing others to collect their numbers. The game shifts from cooperation to deadly competition, raising the stakes catastrophically.
Opposition
Paranoia and gas poisoning intensify as victims turn on each other. Xavier hunts the others for their numbers. Matthews' interrogation becomes more desperate and violent as time runs out. The tech team works to trace the house location while victims die one by one.
Collapse
Matthews believes Daniel is dead after seeing him apparently motionless on the monitor. Overcome with rage and grief, Matthews abandons the psychological game and brutally attacks Jigsaw, beating the dying man. His loss of control represents complete failure of his mission.
Crisis
In his darkest moment of grief and rage, Matthews forces Jigsaw to take him to the house. He has completely lost patience and control, reverting to his base nature of violence and shortcuts rather than playing by the rules.
Act III
ResolutionSecond Threshold
Jigsaw gives Matthews the address and they leave together. Matthews gets what he thinks he wants—the location of his son—but the audience realizes through editing clues that he's walking into a trap. Information is revealed but it's too late.
Synthesis
The finale reveals the truth: the house footage was pre-recorded. Daniel has been locked in a safe in Jigsaw's lair the entire time. Amanda is revealed as Jigsaw's accomplice. Matthews is trapped in the bathroom from the first film. All threads converge in the twist revelation.
Transformation
Matthews is chained in the bathroom, having failed completely. His shortcuts, violence, and inability to appreciate the game have led to his imprisonment. Daniel is alive but Matthews is now the one who must saw off his foot to escape—a dark inversion punishing his corruption.







