The Hunger Games: Catching Fire poster
7.2
Arcplot Score
Unverified

The Hunger Games: Catching Fire

2013146 minPG-13

Twelve months after winning the 74th Hunger Games, Katniss Everdeen and her partner Peeta Mellark must go on what is known as the Victor's Tour, wherein they visit all the districts, but before leaving, Katniss is visited by President Snow who fears that Katniss defied him a year ago during the games when she chose to die with Peeta. With both Katniss and Peeta declared the winners, it is fueling a possible uprising. He tells Katniss that while on tour she better try to make sure that she puts out the flames or else everyone she cares about will be in danger.

Revenue$865.0M
Budget$130.0M
Profit
+735.0M
+565%

Despite a considerable budget of $130.0M, The Hunger Games: Catching Fire became a massive hit, earning $865.0M worldwide—a remarkable 565% return.

Awards

22 wins & 68 nominations

Where to Watch
MovieSphere+ Amazon ChannelGoogle Play MoviesFandango At HomeYouTubePlexApple TVAmazon Video

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-3-6
0m36m72m109m145m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
4/10
2.5/10
Overall Score7.2/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

The Hunger Games: Catching Fire (2013) reveals carefully calibrated narrative architecture, characteristic of Francis Lawrence's storytelling approach. This structural analysis examines how the film's 12-point plot structure maps to proven narrative frameworks across 2 hours and 26 minutes. With an Arcplot score of 7.2, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Katniss wakes from a nightmare in the woods, haunted by her kill of Marvel in the previous Games. She's traumatized, unable to return to normal life in District 12.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 18 minutes when President Snow announces the Third Quarter Quell: for the 75th Hunger Games, tributes will be reaped from the existing pool of victors. Katniss realizes she's going back into the arena.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 37 minutes marks the transition into Act II, occurring at 25% of the runtime. This shows the protagonist's commitment to Katniss and Peeta rise into the Quarter Quell arena. She makes the active choice to trust Haymitch's plan and seek allies, despite her instinct to protect only Peeta., moving from reaction to action.

The Collapse moment at 109 minutes (75% through) represents the emotional nadir. Here, Peeta hits the force field and his heart stops. Finnick revives him, but Katniss experiences the "whiff of death"—she nearly loses Peeta, her anchor and the reason she's fighting to survive., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 116 minutes initiates the final act resolution at 80% of the runtime. Katniss shoots the arrow into the force field, destroying the arena. She wakes on a rebel hovercraft and learns the truth: many tributes and Haymitch were part of a rebellion plot. District 12 has been destroyed. Peeta was captured by the Capitol., demonstrating the transformation achieved throughout the journey.

Emotional Journey

The Hunger Games: Catching Fire's emotional architecture traces a deliberate progression across 12 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping The Hunger Games: Catching Fire against these established plot points, we can identify how Francis Lawrence utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish The Hunger Games: Catching Fire within the action genre.

Francis Lawrence's Structural Approach

Among the 7 Francis Lawrence films analyzed on Arcplot, the average structural score is 7.0, reflecting strong command of classical structure. The Hunger Games: Catching Fire represents one of the director's most structurally precise works. For comparative analysis, explore the complete Francis Lawrence filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Francis Lawrence analyses, see The Hunger Games: Mockingjay - Part 2, Constantine and Water for Elephants.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.7%-1 tone

Katniss wakes from a nightmare in the woods, haunted by her kill of Marvel in the previous Games. She's traumatized, unable to return to normal life in District 12.

2

Theme

7 min4.9%-1 tone

President Snow tells Katniss that her act of defiance with the berries has inspired hope and rebellion in the districts. "Convince me" that her love for Peeta was real, or everyone she loves will die.

3

Worldbuilding

1 min0.7%-1 tone

Katniss struggles with PTSD while preparing for the Victory Tour. We see her strained relationship with Gale, her protective love for Prim, and the growing unrest in the districts. Peeta proposes on live TV to sell their romance.

4

Disruption

18 min12.6%-2 tone

President Snow announces the Third Quarter Quell: for the 75th Hunger Games, tributes will be reaped from the existing pool of victors. Katniss realizes she's going back into the arena.

5

Resistance

18 min12.6%-2 tone

Katniss grapples with returning to the arena. Haymitch becomes her strategic guide, insisting she make allies. Peeta volunteers to replace Haymitch. At the Capitol, Katniss meets the other victors and begins to understand the political game.

Act II

Confrontation
6

First Threshold

37 min25.2%-3 tone

Katniss and Peeta rise into the Quarter Quell arena. She makes the active choice to trust Haymitch's plan and seek allies, despite her instinct to protect only Peeta.

8

Premise

37 min25.2%-3 tone

The "fun and games" of the Quarter Quell arena: Katniss and allies navigate the clock-shaped arena with rotating environmental threats (fog, monkeys, blood rain, jabberjays). They decode the arena's pattern and build trust.

10

Opposition

74 min50.4%-3 tone

The Career tributes hunt Katniss' alliance. Tension escalates as Katniss grows suspicious of her allies' secret glances and coded behavior. The arena's threats intensify, and the group fractures under pressure.

11

Collapse

109 min74.8%-4 tone

Peeta hits the force field and his heart stops. Finnick revives him, but Katniss experiences the "whiff of death"—she nearly loses Peeta, her anchor and the reason she's fighting to survive.

12

Crisis

109 min74.8%-4 tone

In the dark night after Peeta's near-death, Katniss processes her feelings and the mystery of her allies' behavior. She doesn't yet understand the larger rebellion plot.

Act III

Resolution
14

Synthesis

116 min79.7%-4 tone

Katniss shoots the arrow into the force field, destroying the arena. She wakes on a rebel hovercraft and learns the truth: many tributes and Haymitch were part of a rebellion plot. District 12 has been destroyed. Peeta was captured by the Capitol.

15

Transformation

145 min99.3%-5 tone

Katniss, transformed from reluctant symbol to active rebel, stares in devastated determination. She's no longer the girl trying to survive—she's become the Mockingjay leading a revolution, but at the cost of Peeta and her home.