I Am Legend poster
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I Am Legend

2007 min
Revenue$585.4M
Budget$150.0M
Profit
+435.4M
+290%

Despite a major studio investment of $150.0M, I Am Legend became a financial success, earning $585.4M worldwide—a 290% return. This commercial performance validated the ambitious narrative scope, confirming that audiences embrace compelling narrative even at blockbuster scale.

TMDb7.2
Popularity9.1

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-3-6
0m18m36m54m72m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Robert Neville hunts deer through the deserted streets of Manhattan with his dog Sam, establishing his lonely survival routine in a post-apocalyptic world where he appears to be the last man alive.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when While hunting, Sam chases a deer into a dark building. Neville follows and discovers a nest of infected Darkseekers, encountering the Alpha Male who displays unusual intelligence by setting a trap, disrupting Neville's belief that he understands and controls his environment.. At 9% through the film, this Disruption arrives earlier than typical, accelerating the narrative momentum. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 21% of the runtime. This demonstrates the protagonist's commitment to Neville discovers a mannequin (Fred) has been moved to the street outside the dark building—evidence the Alpha Male is hunting him. He snaps, attacks the mannequin, and falls into a trap, choosing to aggressively confront the threat rather than remain passive., moving from reaction to action.

At 49 minutes, the Midpoint arrives at 41% of the runtime—significantly early, compressing the first half. Structural examination shows that this crucial beat Sam turns infected and Neville is forced to strangle his only companion to death. False defeat: Neville loses his last connection to humanity and his will to live. Everything changes., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 72 minutes (60% through) represents the emotional nadir. Here, The Alpha Male leads a massive horde of infected in a coordinated assault on Neville's fortified home, breaking through his defenses. All seems lost as they breach the compound—Neville's sanctuary, his research, and his last hope appear destroyed., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 79 minutes initiates the final act resolution at 66% of the runtime. Neville gives Anna the cure sample and hides her and Ethan in a coal chute. He sacrifices himself with a grenade to destroy the infected horde, ensuring the cure reaches the survivors' colony. His death has meaning—he becomes legend., demonstrating the transformation achieved throughout the journey.

Emotional Journey

I Am Legend's emotional architecture traces a deliberate progression across 12 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping I Am Legend against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish I Am Legend within its genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%-1 tone

Robert Neville hunts deer through the deserted streets of Manhattan with his dog Sam, establishing his lonely survival routine in a post-apocalyptic world where he appears to be the last man alive.

2

Theme

4 min4.1%-1 tone

Flashback to TV broadcast of Dr. Alice Krippin announcing the cure for cancer that will "change everything." The theme of hubris and unintended consequences of scientific intervention is stated.

3

Worldbuilding

1 min1.0%-1 tone

Establishes Neville's daily routine: hunting for food, collecting supplies, conducting research in his basement lab, testing vaccine compounds on infected rats, broadcasting daily radio messages seeking other survivors, and maintaining strict discipline to stay sane and alive.

4

Disruption

11 min11.3%-2 tone

While hunting, Sam chases a deer into a dark building. Neville follows and discovers a nest of infected Darkseekers, encountering the Alpha Male who displays unusual intelligence by setting a trap, disrupting Neville's belief that he understands and controls his environment.

5

Resistance

11 min11.3%-2 tone

Flashback sequences reveal the KV virus outbreak and evacuation of Manhattan. Neville debates whether to continue his mission or give up. He maintains his research while memories of his lost family haunt him, showing his internal struggle between hope and despair.

Act II

Confrontation
6

First Threshold

25 min24.7%-3 tone

Neville discovers a mannequin (Fred) has been moved to the street outside the dark building—evidence the Alpha Male is hunting him. He snaps, attacks the mannequin, and falls into a trap, choosing to aggressively confront the threat rather than remain passive.

8

Premise

25 min24.7%-3 tone

Neville is trapped and exposed to sunlight as infected dogs attack. Sam is bitten defending him. The promise of the premise: survival against overwhelming odds and the search for a cure intensifies as Neville races against time.

9

Midpoint

49 min49.5%-4 tone

Sam turns infected and Neville is forced to strangle his only companion to death. False defeat: Neville loses his last connection to humanity and his will to live. Everything changes.

10

Opposition

49 min49.5%-4 tone

Neville attempts suicide by attacking infected at night. Anna saves him again. He resists her talk of God and survivors' colony, refusing human connection. His isolation and trauma intensify as the Alpha Male's attacks become more coordinated and personal.

11

Collapse

72 min72.2%-5 tone

The Alpha Male leads a massive horde of infected in a coordinated assault on Neville's fortified home, breaking through his defenses. All seems lost as they breach the compound—Neville's sanctuary, his research, and his last hope appear destroyed.

12

Crisis

72 min72.2%-5 tone

Trapped in the basement lab with Anna and Ethan as infected break through, Neville faces the complete failure of his mission. He processes that his years of isolation and work may have been for nothing.

Act III

Resolution
14

Synthesis

79 min79.4%-5 tone

Neville gives Anna the cure sample and hides her and Ethan in a coal chute. He sacrifices himself with a grenade to destroy the infected horde, ensuring the cure reaches the survivors' colony. His death has meaning—he becomes legend.