
The Rescuers
When a bottle containing a plea for help from a little girl named Penny makes its way to the Rescue Aid Society, a mouse organization in the basement of the United Nations building dedicated to the rescue and well-being of anyone in need, it is up to the brave mouse Miss Bianca and her chosen partner, the shy janitor Bernard, to rescue the girl. Searching for clues at Penny's home at Morningside Orphanage in New York City, the two mice discover that the girl has been kidnapped by the evil pawn shop owner Madame Medusa and her companion Mr. Snoops. On the back of Orville the albatross, Miss Bianca and Bernard travel to the terrifyingly gloomy Devil's Bayou where they learn the shocking truth: the innocent young girl is being forced down into a dangerous, dark underground pirate's cave where she must find the Devil's Eye, the world's largest diamond and Madame Medusa's greatest obsession. Before returning safely home, Miss Bianca, Bernard, and Penny will have to combat Madame Medusa's two ferocious pet alligators Brutus and Nero with the help of Ellie Mae and Evinrude the dragonfly, as well as survive the raging tides inside the horrible pirate's cave.
Despite its limited budget of $7.5M, The Rescuers became a box office phenomenon, earning $169.0M worldwide—a remarkable 2154% return. The film's innovative storytelling engaged audiences, demonstrating that strong storytelling can transcend budget limitations.
Nominated for 1 Oscar. 2 wins & 1 nomination
Plot Structure
Story beats plotted across runtime


Narrative Arc
Emotional journey through the story's key moments
Story Circle
Blueprint 15-beat structure
Arcplot Score Breakdown
Weighted: Precision (70%) + Arc (15%) + Theme (15%)
The Rescuers (1977) showcases meticulously timed dramatic framework, characteristic of Wolfgang Reitherman's storytelling approach. This structural analysis examines how the film's 11-point plot structure maps to proven narrative frameworks across 1 hour and 18 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.
Structural Analysis
The Status Quo at 1 minutes (1% through the runtime) establishes Penny, a lonely orphan girl, drops a message in a bottle into the swamp water, desperately hoping someone will rescue her from her captivity at Medusa's pawn shop.. Significantly, this early placement immediately immerses viewers in the story world.
The inciting incident occurs at 10 minutes when Bernard and Bianca decode Penny's message and learn she's being held at Medusa's pawn shop in New York, transforming their mission from theoretical to urgent and specific.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.
At 39 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Penny is forced into the skull cave at high tide with the water rising - a false defeat where the stakes become life-or-death, and the mission shifts from simple rescue to preventing Penny from drowning in Medusa's greed., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.
The Collapse moment at 58 minutes (74% through) represents the emotional nadir. Here, Medusa captures Penny with the diamond and prepares to leave her behind in the flooded riverboat to drown - the "whiff of death" moment where Penny faces abandonment and certain death, her worst fear realized., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.
The Synthesis at 63 minutes initiates the final act resolution at 81% of the runtime. The finale executes the plan: the swamp creatures work together to sabotage Medusa's escape, Bernard and Bianca free Penny, and the small defeat the large through cooperation. Medusa loses everything while Penny is saved and adopted., demonstrating the transformation achieved throughout the journey.
Emotional Journey
The Rescuers's emotional architecture traces a deliberate progression across 11 carefully calibrated beats.
Narrative Framework
This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping The Rescuers against these established plot points, we can identify how Wolfgang Reitherman utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish The Rescuers within the animation genre.
Wolfgang Reitherman's Structural Approach
Among the 4 Wolfgang Reitherman films analyzed on Arcplot, the average structural score is 6.8, demonstrating varied approaches to story architecture. The Rescuers takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Wolfgang Reitherman filmography.
Comparative Analysis
Additional animation films include The Bad Guys, The Quintessential Quintuplets Movie and Fate/stay night: Heaven's Feel I. Presage Flower. For more Wolfgang Reitherman analyses, see Robin Hood, The Sword in the Stone and The Jungle Book.
Plot Points by Act
Act I
SetupStatus Quo
Penny, a lonely orphan girl, drops a message in a bottle into the swamp water, desperately hoping someone will rescue her from her captivity at Medusa's pawn shop.
Theme
At the Rescue Aid Society meeting, the chairman states their mission: "No case too small" - establishing the theme that even the smallest creature can make a difference and that everyone deserves help.
Worldbuilding
The Rescue Aid Society is introduced - an international mouse organization dedicated to helping those in distress. Miss Bianca discovers Penny's bottle message and volunteers for the mission, selecting Bernard as her co-agent despite his superstitious nervousness.
Disruption
Bernard and Bianca decode Penny's message and learn she's being held at Medusa's pawn shop in New York, transforming their mission from theoretical to urgent and specific.
Resistance
Bernard and Bianca investigate Medusa's pawn shop, meet Rufus the cat who tells them about Penny, and learn that Medusa has taken the girl to Devil's Bayou to search for the world's largest diamond, the Devil's Eye.
Act II
ConfrontationPremise
The fun of the premise unfolds: mice on a rescue mission in the bayou. Bernard and Bianca find Penny, witness Medusa's cruelty, and learn about the impossible task - Penny must retrieve the Devil's Eye diamond from a dangerous skull-shaped cave at high tide.
Midpoint
Penny is forced into the skull cave at high tide with the water rising - a false defeat where the stakes become life-or-death, and the mission shifts from simple rescue to preventing Penny from drowning in Medusa's greed.
Opposition
Tension escalates as Penny barely survives the cave, finds the diamond, but Medusa becomes more dangerous and possessive. The swamp creatures' attempts to help are thwarted by Medusa's crocodiles Nero and Brutus. Escape seems impossible.
Collapse
Medusa captures Penny with the diamond and prepares to leave her behind in the flooded riverboat to drown - the "whiff of death" moment where Penny faces abandonment and certain death, her worst fear realized.
Crisis
Bernard and Bianca face their darkest moment, seemingly powerless against Medusa's cruelty. Penny is trapped, the diamond is lost to evil, and the small mice appear to have failed their mission.
Act III
ResolutionSynthesis
The finale executes the plan: the swamp creatures work together to sabotage Medusa's escape, Bernard and Bianca free Penny, and the small defeat the large through cooperation. Medusa loses everything while Penny is saved and adopted.





