Wallace & Gromit: Vengeance Most Fowl poster
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Wallace & Gromit: Vengeance Most Fowl

2024 minPG
Cinematographer: Dave Alex Riddett

Top dog Gromit springs into action to save his master when Wallace's high-tech invention goes rogue and he is framed for a series of suspicious crimes.

Revenue$0.2M

The film earned $191K at the global box office.

TMDb7.5
Popularity6.3

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

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Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Wallace and Gromit run their window-cleaning business "Wash 'N' Go" in their usual cheerful, inventive fashion. Wallace unveils his latest invention: Norbot, a "smart gnome" garden robot designed to help with chores.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Norbot begins exhibiting strange, autonomous behavior. A news report reveals a crime wave involving garden gnomes committing burglaries across town. The authorities suspect Norbot technology has been hacked or corrupted.. At 10% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

At 51 minutes, the Midpoint arrives at 42% of the runtime—significantly early, compressing the first half. Structural examination shows that this crucial beat The revelation that Feathers McGraw has indeed returned and has been using hacked Norbots as an army of robotic thieves. Wallace's invention has been turned against him. The stakes escalate from mere suspicion to confirmed criminal conspiracy., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 75 minutes (62% through) represents the emotional nadir. Here, Feathers McGraw captures Wallace and/or Gromit, or successfully executes a major heist using the Norbot army. Wallace's blind faith in technology has led to disaster. The duo hits their lowest point, separated or defeated., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 80 minutes initiates the final act resolution at 67% of the runtime. The finale confrontation with Feathers McGraw. Wallace and Gromit work together to outwit the criminal penguin, disable the Norbot army, and restore order. Elaborate contraptions and slapstick action culminate in Feathers' capture., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Wallace & Gromit: Vengeance Most Fowl's emotional architecture traces a deliberate progression across 11 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Wallace & Gromit: Vengeance Most Fowl against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Wallace & Gromit: Vengeance Most Fowl within the animation genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.3%0 tone

Wallace and Gromit run their window-cleaning business "Wash 'N' Go" in their usual cheerful, inventive fashion. Wallace unveils his latest invention: Norbot, a "smart gnome" garden robot designed to help with chores.

2

Theme

4 min4.0%0 tone

Gromit expresses concern about Wallace's over-reliance on technology and gadgets, suggesting that some things are better done the old-fashioned way—a warning about innovation without wisdom.

3

Worldbuilding

1 min1.3%0 tone

Establishment of Wallace's inventor lifestyle, Gromit's loyal but skeptical role, and the introduction of Norbot. The gnome begins performing garden tasks efficiently, impressing Wallace while Gromit remains wary of the technology.

4

Disruption

12 min12.0%-1 tone

Norbot begins exhibiting strange, autonomous behavior. A news report reveals a crime wave involving garden gnomes committing burglaries across town. The authorities suspect Norbot technology has been hacked or corrupted.

5

Resistance

12 min12.0%-1 tone

Wallace refuses to believe Norbot could be responsible and debates what to do. Gromit investigates independently, discovering clues that suggest a familiar criminal mastermind. Wallace struggles between faith in his invention and mounting evidence.

Act II

Confrontation
8

Premise

25 min25.3%-1 tone

Classic Wallace & Gromit detective antics as they pursue leads, encounter gnome-related mishaps, and gather evidence. Comic set pieces involving elaborate contraptions, narrow escapes, and increasing suspicion that arch-nemesis Feathers McGraw is behind the scheme.

9

Midpoint

51 min50.7%-2 tone

The revelation that Feathers McGraw has indeed returned and has been using hacked Norbots as an army of robotic thieves. Wallace's invention has been turned against him. The stakes escalate from mere suspicion to confirmed criminal conspiracy.

10

Opposition

51 min50.7%-2 tone

Feathers McGraw's scheme intensifies. The Norbot army grows more coordinated and dangerous. Wallace's reputation suffers as he's blamed for the invention. Gromit and Wallace's partnership is strained as Wallace's technological hubris is exposed.

11

Collapse

75 min74.7%-3 tone

Feathers McGraw captures Wallace and/or Gromit, or successfully executes a major heist using the Norbot army. Wallace's blind faith in technology has led to disaster. The duo hits their lowest point, separated or defeated.

12

Crisis

75 min74.7%-3 tone

A moment of reflection where Gromit must save the day using ingenuity rather than gadgets, or Wallace must acknowledge his mistakes. The emotional low before the breakthrough realization.

Act III

Resolution
14

Synthesis

80 min80.0%-3 tone

The finale confrontation with Feathers McGraw. Wallace and Gromit work together to outwit the criminal penguin, disable the Norbot army, and restore order. Elaborate contraptions and slapstick action culminate in Feathers' capture.