Warcraft poster
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Warcraft

2016 min
Revenue$433.7M
Budget$160.0M
Profit
+273.7M
+171%

Despite a major studio investment of $160.0M, Warcraft became a financial success, earning $433.7M worldwide—a 171% return. This commercial performance validated the ambitious narrative scope, showing that audiences embrace bold vision even at blockbuster scale.

TMDb6.4
Popularity5.1

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

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0m25m49m74m99m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes The orc world of Draenor is dying. Durotan leads his Frostwolf clan through a barren, desolate landscape, establishing the desperate state of the orc homeworld and the need for survival.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 10 minutes when The orc Horde invades Azeroth through Gul'dan's fel-powered portal. Human settlements are attacked and destroyed, shattering the peace and forcing both Lothar and King Llane to respond to this existential threat.. At 9% through the film, this Disruption arrives earlier than typical, accelerating the narrative momentum. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The Collapse moment at 73 minutes (61% through) represents the emotional nadir. Here, King Llane is assassinated by Garona (compelled by fel magic). Lothar's son Callan is killed in battle. Durotan is murdered by Gul'dan after challenging him to Mak'gora. Multiple deaths of mentors and leaders - literal "whiff of death."., reveals the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 80 minutes initiates the final act resolution at 66% of the runtime. The climactic battle at the portal. Lothar duels Blackhand in Mak'gora and wins, earning the orcs' respect. Khadgar closes the portal with the Guardian's power. Gul'dan's treachery is exposed when he uses fel magic, and Orgrim kills Blackhand to prevent Gul'dan's complete control., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Warcraft's emotional architecture traces a deliberate progression across 11 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Warcraft against these established plot points, we can identify how the filmmaker utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Warcraft within its genre.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

The orc world of Draenor is dying. Durotan leads his Frostwolf clan through a barren, desolate landscape, establishing the desperate state of the orc homeworld and the need for survival.

2

Theme

4 min4.1%0 tone

Orgrim tells Durotan, "We fight or we die." The theme of choosing between honor and survival, and whether different peoples can coexist or must destroy each other, is established.

3

Worldbuilding

1 min1.0%0 tone

Introduction to both worlds: the dying orc homeland and Gul'dan's dark magic portal, then the peaceful human kingdom of Azeroth with Stormwind, the Guardian Medivh, and Commander Lothar's established life.

4

Disruption

10 min10.2%-1 tone

The orc Horde invades Azeroth through Gul'dan's fel-powered portal. Human settlements are attacked and destroyed, shattering the peace and forcing both Lothar and King Llane to respond to this existential threat.

5

Resistance

10 min10.2%-1 tone

Lothar investigates the attacks, discovers the use of dark magic (fel), and recruits the mage Khadgar. They debate how to respond to this unknown threat. Durotan questions Gul'dan's methods and the fel's corruption.

Act II

Confrontation
8

Premise

24 min24.5%-1 tone

The promise of the premise: massive battles between Alliance and Horde, magical warfare, the exploration of both cultures. Durotan secretly meets with Orgrim about honor. Khadgar investigates fel magic. Lothar and Garona develop mutual respect.

10

Opposition

49 min49.0%-1 tone

Medivh is revealed to be corrupted by fel magic and working with Gul'dan. The Guardian betrays the humans. Gul'dan consolidates power among the orcs. The fragile alliance crumbles as dark forces close in from both sides.

11

Collapse

73 min73.5%-2 tone

King Llane is assassinated by Garona (compelled by fel magic). Lothar's son Callan is killed in battle. Durotan is murdered by Gul'dan after challenging him to Mak'gora. Multiple deaths of mentors and leaders - literal "whiff of death."

12

Crisis

73 min73.5%-2 tone

Lothar grieves his son and king. The alliance is shattered. Medivh dies purging the fel corruption. Orgrim mourns Durotan. Both sides face their darkest hour, processing devastating losses and betrayal.

Act III

Resolution
14

Synthesis

80 min79.6%-2 tone

The climactic battle at the portal. Lothar duels Blackhand in Mak'gora and wins, earning the orcs' respect. Khadgar closes the portal with the Guardian's power. Gul'dan's treachery is exposed when he uses fel magic, and Orgrim kills Blackhand to prevent Gul'dan's complete control.

15

Transformation

99 min99.0%-2 tone

Lothar stands as a changed leader, having lost much but gained understanding. The infant Go'el (Thrall) floats down a river to an uncertain future - hope for a new generation. The war continues, but seeds of honor and potential coexistence are planted.