Welcome to Mooseport poster
7.2
Arcplot Score
Unverified

Welcome to Mooseport

2004110 minPG-13
Director: Donald Petrie

Monroe "Eagle" Cole is a former U.S. President ready to settle into a quaint little town named Mooseport. He's ready to take in the lion's share of endorsement deals and speaking engagements while developing his own presidential library. Meanwhile, Handy Harrison is a local hardware store owner with a girlfriend ready to throw in the towel on their relationship. Just as Monroe is offered the local mayor's position, he's found an unlikely opponent in Handy. But ultimately, both men have a lot to lose when the stakes are raised and a simple competition turns into an all out war.

Revenue$14.0M
Budget$30.0M
Loss
-16.0M
-53%

The film financial setback against its mid-range budget of $30.0M, earning $14.0M globally (-53% loss). While initial box office returns were modest, the film has gained appreciation for its unconventional structure within the comedy genre.

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+41-2
0m26m53m79m106m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.8/10
4/10
3/10
Overall Score7.2/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Welcome to Mooseport (2004) exhibits strategically placed story structure, characteristic of Donald Petrie's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 50 minutes. With an Arcplot score of 7.2, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 2 minutes (2% through the runtime) establishes Handy Harrison runs his small hardware store in Mooseport, Maine, living a comfortable but unambitious life. He's well-liked but passive, putting off his proposal to longtime girlfriend Sally.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when The town council approaches President Cole to run for mayor of Mooseport. Sally, frustrated by Handy's lack of commitment, breaks up with him. Handy loses what he took for granted.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 27 minutes marks the transition into Act II, occurring at 24% of the runtime. This demonstrates the protagonist's commitment to Handy makes the bold decision to run for mayor against the former President. This is his active choice to compete and fight for what he wants—breaking his pattern of passivity., moving from reaction to action.

At 54 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat False victory: A poll shows Handy is competitive, possibly even leading. Sally begins to see him in a new light. The race is actually winnable, raising the stakes significantly., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 82 minutes (75% through) represents the emotional nadir. Here, Handy's campaign implodes due to a scandal or major misstep orchestrated by Cole's team. Sally appears to be choosing Cole over him. Handy faces humiliation and the death of his dream—both the mayoralty and his relationship., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 87 minutes initiates the final act resolution at 79% of the runtime. Handy realizes that the act of competing—of fighting for what he wants—is what matters, regardless of the outcome. He finds new resolve to finish the race with dignity and honesty, synthesizing his small-town authenticity with his newfound courage., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Welcome to Mooseport's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Welcome to Mooseport against these established plot points, we can identify how Donald Petrie utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Welcome to Mooseport within the comedy genre.

Donald Petrie's Structural Approach

Among the 10 Donald Petrie films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. Welcome to Mooseport represents one of the director's most structurally precise works. For comparative analysis, explore the complete Donald Petrie filmography.

Comparative Analysis

Additional comedy films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Donald Petrie analyses, see Miss Congeniality, Ri¢hie Ri¢h and Just My Luck.

Plot Points by Act

Act I

Setup
1

Status Quo

2 min1.9%0 tone

Handy Harrison runs his small hardware store in Mooseport, Maine, living a comfortable but unambitious life. He's well-liked but passive, putting off his proposal to longtime girlfriend Sally.

2

Theme

5 min4.7%0 tone

Sally tells Handy that she needs someone who will fight for her and take action. This establishes the thematic question: will Handy learn to compete for what he wants?

3

Worldbuilding

2 min1.9%0 tone

Introduction to Mooseport as a sleepy Maine town. Handy's passive nature is shown through his relationship with Sally and his low-key business. Meanwhile, former President Monroe Cole arrives in town after his divorce, purchasing a vacation home.

4

Disruption

12 min11.2%-1 tone

The town council approaches President Cole to run for mayor of Mooseport. Sally, frustrated by Handy's lack of commitment, breaks up with him. Handy loses what he took for granted.

5

Resistance

12 min11.2%-1 tone

Handy is devastated by the breakup. His friends encourage him to fight for Sally. When he learns that President Cole is also interested in Sally, and that Cole is running for mayor unopposed, Handy debates whether to take action.

Act II

Confrontation
6

First Threshold

27 min24.3%0 tone

Handy makes the bold decision to run for mayor against the former President. This is his active choice to compete and fight for what he wants—breaking his pattern of passivity.

7

Mirror World

31 min28.0%+1 tone

The mayoral race becomes a vehicle for Handy's pursuit of Sally. She represents the thematic mirror: someone who values courage and commitment. The campaign will force Handy to demonstrate these qualities.

8

Premise

27 min24.3%0 tone

The "fun and games" of a small-town hardware store owner campaigning against a former U.S. President. Handy learns to be assertive, debates Cole, and gains unexpected traction with voters who appreciate his authenticity.

9

Midpoint

54 min49.5%+2 tone

False victory: A poll shows Handy is competitive, possibly even leading. Sally begins to see him in a new light. The race is actually winnable, raising the stakes significantly.

10

Opposition

54 min49.5%+2 tone

President Cole's professional campaign team goes into attack mode. They dig up dirt on Handy, manipulate media coverage, and use sophisticated political tactics. Cole himself becomes more aggressive in pursuing Sally, leveraging his charm and status.

11

Collapse

82 min74.8%+1 tone

Handy's campaign implodes due to a scandal or major misstep orchestrated by Cole's team. Sally appears to be choosing Cole over him. Handy faces humiliation and the death of his dream—both the mayoralty and his relationship.

12

Crisis

82 min74.8%+1 tone

Handy retreats to his comfort zone, considering withdrawal from the race. He processes the pain of putting himself out there and failing. Dark night of self-doubt.

Act III

Resolution
13

Second Threshold

87 min79.4%+2 tone

Handy realizes that the act of competing—of fighting for what he wants—is what matters, regardless of the outcome. He finds new resolve to finish the race with dignity and honesty, synthesizing his small-town authenticity with his newfound courage.

14

Synthesis

87 min79.4%+2 tone

The final debate and election day. Handy campaigns as his authentic self, not trying to match Cole's polish but emphasizing his genuine connection to Mooseport. Cole, meanwhile, reveals his own character flaws. The townspeople make their choice.

15

Transformation

106 min96.3%+3 tone

Whether Handy wins the election or not, he has won what matters: Sally's respect and love, and his own self-respect. He stands tall, having learned to compete for what he values. The passive hardware store owner has become a man of action.