Wild Wild West poster
6.6
Arcplot Score
Unverified

Wild Wild West

1999106 minPG-13
Writers:Jeffrey Price, Brent Maddock, Peter S. Seaman, S.S. Wilson, Jim Thomas
Cinematographer: Michael Ballhaus
Composer: Elmer Bernstein
Editor:Jim Miller

Legless Southern inventor Dr. Arliss Loveless plans to rekindle the Civil War by assassinating President Ulysses S. Grant. Only two men can stop him: gunfighter James West and master-of-disguise and inventor Artemus Gordon. The two must team up to thwart Loveless' plans.

Revenue$222.1M
Budget$170.0M
Profit
+52.1M
+31%

Working with a major studio investment of $170.0M, the film achieved a steady performer with $222.1M in global revenue (+31% profit margin).

Awards

16 wins & 17 nominations

Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-2
0m26m52m79m105m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.2/10
3.5/10
2.5/10
Overall Score6.6/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Wild Wild West (1999) reveals strategically placed narrative design, characteristic of Barry Sonnenfeld's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 46 minutes. With an Arcplot score of 6.6, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Captain James West pursues outlaw General McGrath through a small town, showcasing his lone-wolf approach and reliance on physical prowess and gunfighting skills.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 13 minutes when President Grant summons both West and Gordon to the White House, revealing that America's top scientists are being kidnapped and the nation itself is under threat from an unknown enemy.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 27 minutes marks the transition into Act II, occurring at 25% of the runtime. This indicates the protagonist's commitment to West and Gordon board the Wanderer—Gordon's incredible train laboratory—and officially accept their joint mission to find Dr. Loveless, committing to work together despite their differences., moving from reaction to action.

At 53 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat West and Gordon witness Dr. Loveless demonstrate his giant mechanical spider tank, revealing the scope of his threat. Loveless captures them and Rita, raising the stakes dramatically as they realize they're facing weapons beyond anything they imagined., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 80 minutes (75% through) represents the emotional nadir. Here, Loveless captures President Grant at the golden spike ceremony and reveals his ultimatum to divide America among foreign powers. West and Gordon appear defeated, their mission failed, with the President's life and the nation's future hanging in the balance., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 85 minutes initiates the final act resolution at 80% of the runtime. West and Gordon synthesize their abilities—West's courage and combat skills with Gordon's inventions and intellect. They deploy Gordon's flying machine and gadgets to assault Loveless's giant spider, finally working as true partners., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Wild Wild West's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping Wild Wild West against these established plot points, we can identify how Barry Sonnenfeld utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Wild Wild West within the action genre.

Barry Sonnenfeld's Structural Approach

Among the 10 Barry Sonnenfeld films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Wild Wild West takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Barry Sonnenfeld filmography.

Comparative Analysis

Additional action films include The Bad Guys, Puss in Boots and Venom: The Last Dance. For more Barry Sonnenfeld analyses, see Get Shorty, Addams Family Values and Nine Lives.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Captain James West pursues outlaw General McGrath through a small town, showcasing his lone-wolf approach and reliance on physical prowess and gunfighting skills.

2

Theme

5 min5.0%0 tone

President Grant tells West that this mission will require more than his usual methods—he'll need to work with a partner and use his head, not just his guns.

3

Worldbuilding

1 min1.0%0 tone

The post-Civil War American frontier is established. West's solo operation style, his personal vendetta against those who massacred his town, and the emerging threat of kidnapped scientists are introduced. Artemus Gordon is shown as an inventor and master of disguise.

4

Disruption

13 min12.0%-1 tone

President Grant summons both West and Gordon to the White House, revealing that America's top scientists are being kidnapped and the nation itself is under threat from an unknown enemy.

5

Resistance

13 min12.0%-1 tone

West and Gordon are forced into partnership despite their conflicting methods. They clash over approach—West wants action while Gordon prefers strategy. They investigate leads and encounter Rita Escobar, who seeks her kidnapped father.

Act II

Confrontation
6

First Threshold

27 min25.0%0 tone

West and Gordon board the Wanderer—Gordon's incredible train laboratory—and officially accept their joint mission to find Dr. Loveless, committing to work together despite their differences.

7

Mirror World

32 min30.0%+1 tone

Rita Escobar joins West and Gordon's mission. Her presence and the growing partnership between the mismatched agents introduces the thematic exploration of how different strengths must combine for success.

8

Premise

27 min25.0%0 tone

The fun of the premise unfolds: Gordon's wild inventions, West's action heroics, the steampunk Wanderer train, disguises and gadgets galore. They infiltrate Loveless's party, discover his legless condition and Confederate loyalties, and begin to uncover his scheme.

9

Midpoint

53 min50.0%0 tone

West and Gordon witness Dr. Loveless demonstrate his giant mechanical spider tank, revealing the scope of his threat. Loveless captures them and Rita, raising the stakes dramatically as they realize they're facing weapons beyond anything they imagined.

10

Opposition

53 min50.0%0 tone

Loveless's plan accelerates. West and Gordon escape but face setbacks. Loveless kidnaps President Grant and demands the divided nation surrender territory. The agents' partnership is tested as their failures mount and Loveless seems unstoppable.

11

Collapse

80 min75.0%-1 tone

Loveless captures President Grant at the golden spike ceremony and reveals his ultimatum to divide America among foreign powers. West and Gordon appear defeated, their mission failed, with the President's life and the nation's future hanging in the balance.

12

Crisis

80 min75.0%-1 tone

West confronts his personal demons about the massacre of his hometown. Gordon processes their failures. Both must reconcile their different approaches and find a way to combine their strengths if they have any hope of stopping Loveless.

Act III

Resolution
13

Second Threshold

85 min80.0%0 tone

West and Gordon synthesize their abilities—West's courage and combat skills with Gordon's inventions and intellect. They deploy Gordon's flying machine and gadgets to assault Loveless's giant spider, finally working as true partners.

14

Synthesis

85 min80.0%0 tone

The climactic battle atop and inside the mechanical spider. West fights Loveless directly while Gordon rescues the scientists and President. Their combined efforts—brains and brawn united—defeat Loveless, who falls to his death. America is saved.

15

Transformation

105 min99.0%+1 tone

President Grant honors West and Gordon as the first U.S. Secret Service agents. Once rivals, they ride off together on the Wanderer as true partners, West having learned the value of intellect and teamwork alongside action.