A Sound of Thunder poster
7.1
Arcplot Score
Unverified

A Sound of Thunder

2005101 minPG-13
Director: Peter Hyams

When a hunter sent back to the prehistoric era runs off the path he must not leave, he causes a chain reaction that alters history in disastrous ways.

Revenue$11.7M
Budget$80.0M
Loss
-68.3M
-85%

The film commercial failure against its significant budget of $80.0M, earning $11.7M globally (-85% loss). While initial box office returns were modest, the film has gained appreciation for its fresh perspective within the thriller genre.

TMDb4.9
Popularity3.0
Where to Watch
Amazon Prime VideoFandango At HomeAmazon Prime Video with AdsAmazon VideoApple TVGoogle Play MoviesYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-1-3
0m25m50m74m99m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.8/10
4/10
2/10
Overall Score7.1/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

A Sound of Thunder (2005) exemplifies precise plot construction, characteristic of Peter Hyams's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 41 minutes. With an Arcplot score of 7.1, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Edward Burns

Travis Ryer

Hero
Edward Burns
Catherine McCormack

Sonia Rand

Mentor
Ally
Catherine McCormack
Ben Kingsley

Charles Hatton

Shadow
Ben Kingsley
Jemima Rooper

Dr. Lucas

Ally
Jemima Rooper
David Oyelowo

Payne

Ally
David Oyelowo

Main Cast & Characters

Travis Ryer

Played by Edward Burns

Hero

Safari guide and hunter who leads time-travel expeditions to the prehistoric past for wealthy clients.

Sonia Rand

Played by Catherine McCormack

MentorAlly

Brilliant scientist and inventor who created the time-travel technology and becomes determined to fix the timeline catastrophe.

Charles Hatton

Played by Ben Kingsley

Shadow

Greedy CEO of Time Safari Inc. who prioritizes profit over safety protocols and bears responsibility for the disaster.

Dr. Lucas

Played by Jemima Rooper

Ally

Technical scientist on the time-travel team who helps analyze the time waves and their devastating effects.

Payne

Played by David Oyelowo

Ally

Security officer and team member on the safari expeditions who assists Travis in dangerous situations.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Travis Ryer leads a time safari hunting a T-Rex in 2055, showcasing his role as a professional time travel guide for wealthy clients seeking prehistoric thrills.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 13 minutes when During a routine safari, client Eckels panics and steps off the path. The team returns to present-day Chicago to find subtle but disturbing changes: different species, altered vegetation, strange humidity.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 24% of the runtime. This demonstrates the protagonist's commitment to Travis decides they must go back in time to fix what Eckels broke. He commits to entering the past again despite the risks, accepting responsibility for correcting the timeline., moving from reaction to action.

At 51 minutes, the Midpoint arrives at 51% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat A massive time wave hits, drastically accelerating the changes. The team discovers the time machine is damaged and may not function. What seemed like a fixable problem now appears potentially irreversible., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 75 minutes (75% through) represents the emotional nadir. Here, Dr. Rand is killed by a baboon-bat hybrid creature. The loss of their scientific expert and moral center seems to doom the mission. The city is nearly unrecognizable, overrun by evolved predators., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 80 minutes initiates the final act resolution at 79% of the runtime. Jenny realizes they can use the remaining power to make one final jump to the exact moment of the original disruption. Travis accepts he must take full responsibility and face the consequences directly., demonstrating the transformation achieved throughout the journey.

Emotional Journey

A Sound of Thunder's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping A Sound of Thunder against these established plot points, we can identify how Peter Hyams utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish A Sound of Thunder within the thriller genre.

Peter Hyams's Structural Approach

Among the 14 Peter Hyams films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. A Sound of Thunder takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Peter Hyams filmography.

Comparative Analysis

Additional thriller films include Eye for an Eye, Lake Placid and Operation Finale. For more Peter Hyams analyses, see The Presidio, Timecop and Running Scared.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.2%0 tone

Travis Ryer leads a time safari hunting a T-Rex in 2055, showcasing his role as a professional time travel guide for wealthy clients seeking prehistoric thrills.

2

Theme

6 min5.5%0 tone

Dr. Rand warns about the butterfly effect and time wave theory: "Step on a bug, and you change the future of the human race." The fragility of causality and human arrogance toward nature are stated.

3

Worldbuilding

1 min1.2%0 tone

Establishment of Time Safari Inc., the futuristic Chicago setting, introduction of the team (Payne, Jenny, Rand), the strict protocols of time travel, and the political backdrop of a recent election.

4

Disruption

13 min12.7%-1 tone

During a routine safari, client Eckels panics and steps off the path. The team returns to present-day Chicago to find subtle but disturbing changes: different species, altered vegetation, strange humidity.

5

Resistance

13 min12.7%-1 tone

Travis and the team investigate the time waves causing reality to change. Dr. Rand explains the cascading alterations. Travis debates whether to shut down operations or risk another jump to fix the timeline.

Act II

Confrontation
6

First Threshold

24 min24.2%0 tone

Travis decides they must go back in time to fix what Eckels broke. He commits to entering the past again despite the risks, accepting responsibility for correcting the timeline.

7

Mirror World

29 min28.5%0 tone

Jenny Krase, the scientist who challenges Travis's cavalier attitude toward time, becomes his partner in solving the crisis. Their conflicting worldviews (action vs. caution) represent the thematic tension.

8

Premise

24 min24.2%0 tone

The team races through a Chicago transforming with each time wave: evolved predatory creatures, deteriorating technology, deadly plant life. They navigate the increasingly hostile environment while searching for solutions.

9

Midpoint

51 min50.9%-1 tone

A massive time wave hits, drastically accelerating the changes. The team discovers the time machine is damaged and may not function. What seemed like a fixable problem now appears potentially irreversible.

10

Opposition

51 min50.9%-1 tone

The environment becomes increasingly lethal with each wave. Team members are killed by evolved predators. The technology continues failing. Travis's leadership is tested as survival becomes as important as fixing the timeline.

11

Collapse

75 min74.5%-2 tone

Dr. Rand is killed by a baboon-bat hybrid creature. The loss of their scientific expert and moral center seems to doom the mission. The city is nearly unrecognizable, overrun by evolved predators.

12

Crisis

75 min74.5%-2 tone

Travis and Jenny process Rand's death and face the reality that they may not succeed. They struggle with despair as the final time wave approaches, which will make the changes permanent.

Act III

Resolution
13

Second Threshold

80 min79.4%-1 tone

Jenny realizes they can use the remaining power to make one final jump to the exact moment of the original disruption. Travis accepts he must take full responsibility and face the consequences directly.

14

Synthesis

80 min79.4%-1 tone

Travis and Jenny execute the desperate plan, jumping back to prehistory. Travis confronts the butterfly Eckels killed, ensuring it survives. They escape as the timeline resets, restoring the original reality.

15

Transformation

99 min98.2%0 tone

Travis stands in a restored Chicago, humbled by the experience. He has transformed from a cocky safari guide into someone who understands the profound responsibility of tampering with time and nature.