Chronicle poster
6.8
Arcplot Score
Unverified

Chronicle

201284 minPG-13
Director: Josh Trank
Writers:Max Landis, Josh Trank

The shy, lonely and outcast teenager Andrew Detmer is bullied and has no friends at high-school and lives with his abusive and alcoholic father Richard Detmer and his terminally ill mother Karen. Andrew buys a camera to film his everyday life. His cousin Matt Garetty drives him to school and invites Andrew to go to a party at night. Nearby they find a tunnel and suddenly acquire telekinetic abilities and Andrew becomes the most powerful. But he easily loses his temper and becomes dangerous while Matt tries to control him. When his mother needs a medicine and Andrew does not have enough money to buy it, his darker side overwhelms him and he becomes a menace.

Revenue$145.0M
Budget$15.0M
Profit
+130.0M
+867%

Despite a respectable budget of $15.0M, Chronicle became a massive hit, earning $145.0M worldwide—a remarkable 867% return.

Awards

2 wins & 7 nominations

Where to Watch
HBO MaxGoogle Play MoviesHBO Max Amazon ChannelAmazon VideoApple TVYouTubeCinemax Amazon ChannelCinemax Apple TV ChannelFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m21m42m62m83m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.8/10
2.5/10
1.5/10
Overall Score6.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Chronicle (2012) demonstrates meticulously timed story structure, characteristic of Josh Trank's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 24 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Dane DeHaan

Andrew Detmer

Shadow
Hero
Dane DeHaan
Alex Russell

Matt Garetty

Hero
Alex Russell
Michael B. Jordan

Steve Montgomery

Mentor
Herald
Michael B. Jordan
Ashley Hinshaw

Casey Letter

Ally
Ashley Hinshaw

Main Cast & Characters

Andrew Detmer

Played by Dane DeHaan

ShadowHero

An abused, bullied teenager who documents his life and develops telekinetic powers that eventually corrupt him.

Matt Garetty

Played by Alex Russell

Hero

Andrew's cousin and moral compass who tries to establish rules for their powers and ultimately must stop Andrew.

Steve Montgomery

Played by Michael B. Jordan

MentorHerald

Popular, charismatic student body president candidate who befriends Andrew and becomes a bridge between him and the social world.

Casey Letter

Played by Ashley Hinshaw

Ally

Matt's blogger girlfriend who serves as his emotional anchor and voice of reason throughout the crisis.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Andrew turns on his new camera and immediately faces his abusive father pounding on his locked bedroom door, establishing his isolated, threatened existence as a bullied teenager with a dying mother and violent home life.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 10 minutes when Steve and Matt find Andrew at the rave and convince him to bring his camera to film a mysterious hole in the ground they've discovered, leading them to encounter the glowing crystalline object that will give them telekinetic powers.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 21 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to The three friends make a pact to develop their powers together, establishing rules for their use. Andrew commits to this brotherhood, choosing to embrace the powers and the friendship rather than remain isolated., moving from reaction to action.

At 42 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat Andrew's triumphant talent show performance leads to a party where a girl takes him upstairs, but he vomits on her from anxiety. His humiliation is recorded and shared, destroying his brief social acceptance and triggering his downward spiral., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 63 minutes (75% through) represents the emotional nadir. Here, Andrew attempts to rob a gas station to buy his dying mother's medication, but the confrontation causes an explosion that kills Steve when he tries to intervene. Steve's death represents the destruction of Andrew's only genuine friendship and hope for connection., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 67 minutes initiates the final act resolution at 80% of the runtime. After his father attacks him in the hospital and blames him for his mother's death, Andrew snaps completely. He blasts his father through the wall and flies into Seattle, fully embracing his identity as an apex predator with no remaining humanity., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Chronicle's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Chronicle against these established plot points, we can identify how Josh Trank utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Chronicle within the adventure genre.

Josh Trank's Structural Approach

Among the 2 Josh Trank films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. Chronicle takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Josh Trank filmography.

Comparative Analysis

Additional adventure films include The Black Stallion, The Bad Guys and Puss in Boots. For more Josh Trank analyses, see Fantastic Four.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%-1 tone

Andrew turns on his new camera and immediately faces his abusive father pounding on his locked bedroom door, establishing his isolated, threatened existence as a bullied teenager with a dying mother and violent home life.

2

Theme

4 min5.0%-1 tone

Matt tells Andrew that he needs to connect with people and stop hiding behind the camera, articulating the film's central theme about human connection versus isolation and how power without empathy leads to destruction.

3

Worldbuilding

1 min1.0%-1 tone

Andrew's painful world is established: his alcoholic father beats him, his mother is dying of cancer, he's relentlessly bullied at school, and his only ally is his philosophical cousin Matt who reluctantly takes him to a rave.

4

Disruption

10 min12.0%-2 tone

Steve and Matt find Andrew at the rave and convince him to bring his camera to film a mysterious hole in the ground they've discovered, leading them to encounter the glowing crystalline object that will give them telekinetic powers.

5

Resistance

10 min12.0%-2 tone

The three boys descend into the cave and are exposed to the alien artifact. After recovering from nosebleeds and disorientation, they begin discovering their telekinetic abilities, initially struggling to control small objects and experiencing painful feedback.

Act II

Confrontation
6

First Threshold

21 min25.0%-1 tone

The three friends make a pact to develop their powers together, establishing rules for their use. Andrew commits to this brotherhood, choosing to embrace the powers and the friendship rather than remain isolated.

7

Mirror World

25 min30.0%0 tone

Steve actively befriends Andrew, genuinely caring about him beyond their shared powers. This relationship represents what Andrew needs—authentic human connection and acceptance—which Matt's philosophy only talked about.

8

Premise

21 min25.0%-1 tone

The boys explore the fun of their powers: pranking shoppers at a store, building Legos telekinetically, playing football in the clouds, and eventually learning to fly. Andrew gains confidence and social acceptance, performing at the talent show.

9

Midpoint

42 min50.0%-1 tone

Andrew's triumphant talent show performance leads to a party where a girl takes him upstairs, but he vomits on her from anxiety. His humiliation is recorded and shared, destroying his brief social acceptance and triggering his downward spiral.

10

Opposition

42 min50.0%-1 tone

Andrew withdraws and his powers grow darker. He kills a spider by pulling its legs off, violently attacks bullies, and accidentally forces a tailgating driver off the road into a lake. His father's abuse intensifies as his mother's condition worsens.

11

Collapse

63 min75.0%-2 tone

Andrew attempts to rob a gas station to buy his dying mother's medication, but the confrontation causes an explosion that kills Steve when he tries to intervene. Steve's death represents the destruction of Andrew's only genuine friendship and hope for connection.

12

Crisis

63 min75.0%-2 tone

Andrew lies in the hospital, severely burned. Matt and Andrew's father both struggle with grief over Steve's death. Andrew's mother finally succumbs to her illness, and his father blames Andrew directly for her death and attacks him.

Act III

Resolution
13

Second Threshold

67 min80.0%-3 tone

After his father attacks him in the hospital and blames him for his mother's death, Andrew snaps completely. He blasts his father through the wall and flies into Seattle, fully embracing his identity as an apex predator with no remaining humanity.

14

Synthesis

67 min80.0%-3 tone

Andrew rampages through downtown Seattle, destroying everything in his path. Matt pursues him through the city in a desperate battle, trying to reach his cousin while Andrew hurls cars and kills bystanders. Their final confrontation occurs at the Space Needle.

15

Transformation

83 min99.0%-4 tone

Matt impales Andrew with a statue's spear to stop his rampage, killing his cousin. The final image shows Matt in Tibet, speaking to Andrew's camera, vowing to use his powers to help others—the connection Andrew rejected, Matt now embodies.