Dawn of the Dead poster
6.8
Arcplot Score
Unverified

Dawn of the Dead

1978127 minNR
Writer:George A. Romero

During an ever-growing epidemic of zombies that have risen from the dead, two Philadelphia SWAT team members, a traffic reporter, and his television-executive girlfriend seek refuge in a secluded shopping mall.

Revenue$55.0M
Budget$0.6M
Profit
+54.4M
+8494%

Despite its microbudget of $640K, Dawn of the Dead became a box office phenomenon, earning $55.0M worldwide—a remarkable 8494% return. The film's unconventional structure attracted moviegoers, showing that strong storytelling can transcend budget limitations.

Awards

3 wins & 2 nominations

Where to Watch
Amazon Video

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-2-4
0m31m63m94m126m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Flexible
8.2/10
3/10
4/10
Overall Score6.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Dawn of the Dead (1978) exhibits meticulously timed story structure, characteristic of George A. Romero's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 7 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Ken Foree

Peter Washington

Hero
Mentor
Ken Foree
David Emge

Stephen Andrews

Ally
David Emge
Gaylen Ross

Francine Parker

B-Story
Ally
Gaylen Ross
Scott H. Reiniger

Roger DeMarco

Ally
Trickster
Scott H. Reiniger

Main Cast & Characters

Peter Washington

Played by Ken Foree

HeroMentor

A pragmatic SWAT team member who becomes the group's tactical leader and voice of survival realism.

Stephen Andrews

Played by David Emge

Ally

A helicopter pilot and Fran's boyfriend who struggles with insecurity and making decisions under pressure.

Francine Parker

Played by Gaylen Ross

B-StoryAlly

A television production assistant and pregnant woman who fights to be seen as an equal survivor rather than protected cargo.

Roger DeMarco

Played by Scott H. Reiniger

AllyTrickster

A spirited SWAT officer whose initial recklessness and friendship with Peter anchor the early survival effort.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Chaos in the television studio as society collapses. Fran and Stephen work frantically as the zombie outbreak overwhelms civilization, establishing a world already in crisis.. Structural examination shows that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 16 minutes when Stephen tells Fran they're stealing the traffic helicopter to escape. The decision to flee rather than stay disrupts even the minimal status quo they had at the station.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 31 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to The group actively chooses to land at the shopping mall. This is their conscious decision to enter the "new world" - not just surviving, but attempting to create a safe haven., moving from reaction to action.

At 64 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat Roger is bitten during the final truck maneuver. False defeat - they've secured the mall but at a terrible cost. The stakes raise: their paradise is temporary and deadly. The fun is over., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 96 minutes (75% through) represents the emotional nadir. Here, The bikers breach the mall, letting zombies flood in. Stephen is killed and becomes a zombie. Their entire secure world collapses. Death literally comes - multiple deaths, total loss of safety., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 103 minutes initiates the final act resolution at 81% of the runtime. Peter chooses to live, lowering the gun. He finds Fran on the roof preparing the helicopter. Together they decide to leave the mall - rejecting the false paradise of consumer goods for uncertain survival with purpose., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Dawn of the Dead's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Dawn of the Dead against these established plot points, we can identify how George A. Romero utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Dawn of the Dead within the horror genre.

George A. Romero's Structural Approach

Among the 8 George A. Romero films analyzed on Arcplot, the average structural score is 6.7, demonstrating varied approaches to story architecture. Dawn of the Dead represents one of the director's most structurally precise works. For comparative analysis, explore the complete George A. Romero filmography.

Comparative Analysis

Additional horror films include Thinner, A Nightmare on Elm Street and Mary Reilly. For more George A. Romero analyses, see Creepshow, Day of the Dead and Night of the Living Dead.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%-1 tone

Chaos in the television studio as society collapses. Fran and Stephen work frantically as the zombie outbreak overwhelms civilization, establishing a world already in crisis.

2

Theme

6 min4.9%-1 tone

Scientist on TV declares "When there's no more room in hell, the dead will walk the earth," stating the film's theme about consumerism, survival, and what we become when civilization falls.

3

Worldbuilding

1 min0.8%-1 tone

Introduction to the zombie apocalypse world. Fran and Stephen at the TV station, Roger and Peter in the SWAT raid on the projects. Establishes the complete breakdown of society and introduces our four protagonists.

4

Disruption

16 min12.3%-2 tone

Stephen tells Fran they're stealing the traffic helicopter to escape. The decision to flee rather than stay disrupts even the minimal status quo they had at the station.

5

Resistance

16 min12.3%-2 tone

The four protagonists meet, plan their escape, and flee in the helicopter. They debate where to go, what to do, refueling and observing the devastation. The question: can they survive?

Act II

Confrontation
6

First Threshold

31 min24.6%-1 tone

The group actively chooses to land at the shopping mall. This is their conscious decision to enter the "new world" - not just surviving, but attempting to create a safe haven.

7

Mirror World

37 min29.5%-1 tone

The group explores the mall and begins to bond as a team. The relationships between them - especially Fran and Stephen, Peter and Roger - represent the human connection that counterpoints the mindless consumption of the zombies.

8

Premise

31 min24.6%-1 tone

The promise of the premise: survivors taking over a mall during the zombie apocalypse. They clear zombies, seal the entrances, loot stores, play with products, and create a paradise of consumer goods. The fun of survival.

9

Midpoint

64 min50.0%-2 tone

Roger is bitten during the final truck maneuver. False defeat - they've secured the mall but at a terrible cost. The stakes raise: their paradise is temporary and deadly. The fun is over.

10

Opposition

64 min50.0%-2 tone

Roger slowly dies and turns. The group's morale deteriorates despite their material abundance. Boredom, pregnancy tension, and the emptiness of consumerism set in. Then the biker gang arrives, breaching their sanctuary.

11

Collapse

96 min75.4%-3 tone

The bikers breach the mall, letting zombies flood in. Stephen is killed and becomes a zombie. Their entire secure world collapses. Death literally comes - multiple deaths, total loss of safety.

12

Crisis

96 min75.4%-3 tone

Peter contemplates suicide in the darkness, gun to his head. Fran waits alone. They process the complete destruction of everything they built. The dark night of examining whether survival is even worth it.

Act III

Resolution
13

Second Threshold

103 min81.2%-2 tone

Peter chooses to live, lowering the gun. He finds Fran on the roof preparing the helicopter. Together they decide to leave the mall - rejecting the false paradise of consumer goods for uncertain survival with purpose.

14

Synthesis

103 min81.2%-2 tone

Peter and Fran escape through the zombie-filled mall to the helicopter. They fight through the undead, including zombie Stephen. They fly away from the mall with minimal fuel, choosing human connection over material security.

15

Transformation

126 min99.2%-2 tone

Peter and Fran fly into the dawn in the helicopter with nearly empty fuel. Contrasts with the opening chaos - they're still in crisis but now with purpose, connection, and hope. They've rejected consumerism for humanity.