Disturbia poster
7.3
Arcplot Score
Unverified

Disturbia

2007105 minPG-13
Director: D.J. Caruso

Kale has a life most teenagers would envy. He spends his days endlessly playing video games, surfing the net, eating junk food and watching cable. He has complete free reign of the house, and a beautiful young hottie named Ashley has just moved in next door. There’s only one problem—he’s not allowed to leave the house. Kale’s under court-ordered house arrest for three months, and if he takes one step beyond a 100-foot perimeter of the house, his next confinement will be in a real prison.

Revenue$117.8M
Budget$20.0M
Profit
+97.8M
+489%

Despite a moderate budget of $20.0M, Disturbia became a box office success, earning $117.8M worldwide—a 489% return.

TMDb6.7
Popularity3.1
Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+31-1
0m26m51m77m103m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.5/10
5/10
4/10
Overall Score7.3/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Disturbia (2007) reveals carefully calibrated dramatic framework, characteristic of D.J. Caruso's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 45 minutes. With an Arcplot score of 7.3, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Kale and his father bond while fishing at a peaceful lake, establishing their close relationship. This idyllic moment represents Kale's innocent life before tragedy strikes.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Out of boredom, Kale cuts his Xbox cord and his mother cancels his iTunes account and internet service, leaving him completely isolated with nothing to do but watch the neighborhood through his window.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 24% of the runtime. This demonstrates the protagonist's commitment to Ashley, the beautiful girl next door, moves in and Kale becomes fixated on watching her. He actively chooses to become a dedicated voyeur, enlisting Ronnie's help with binoculars and surveillance equipment., moving from reaction to action.

At 52 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat Kale witnesses Mr. Turner, his neighbor, returning home late at night with a dented car matching the description from a news report about missing women. The surveillance game becomes deadly serious as Kale suspects Turner is a serial killer., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 80 minutes (76% through) represents the emotional nadir. Here, Turner lures Kale's mother to his house and kidnaps her. Kale realizes his surveillance has put his mother in mortal danger. His worst fear - losing another parent - is now reality, and he's helpless, trapped by his ankle monitor., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 86 minutes initiates the final act resolution at 82% of the runtime. Kale makes the active choice to cut off his ankle monitor and break house arrest. He combines what Ashley taught him about trust and connection with his surveillance skills to take action and enter Turner's house., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Disturbia's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Disturbia against these established plot points, we can identify how D.J. Caruso utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Disturbia within the thriller genre.

D.J. Caruso's Structural Approach

Among the 7 D.J. Caruso films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Disturbia represents one of the director's most structurally precise works. For comparative analysis, explore the complete D.J. Caruso filmography.

Comparative Analysis

Additional thriller films include Eye for an Eye, Lake Placid and Operation Finale. For more D.J. Caruso analyses, see xXx: Return of Xander Cage, Eagle Eye and Redeeming Love.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%+1 tone

Kale and his father bond while fishing at a peaceful lake, establishing their close relationship. This idyllic moment represents Kale's innocent life before tragedy strikes.

2

Theme

5 min4.8%+1 tone

Kale's teacher comments on how "what you see and what you think you see are two different things," foreshadowing the central theme of perception versus reality and the danger of assumptions.

3

Worldbuilding

1 min1.0%+1 tone

A year after his father's death in a car accident, Kale is depressed and isolated. He punches his Spanish teacher and is sentenced to house arrest for three months. His mother struggles with him, and his ankle monitor confines him to 100 feet from his home base.

4

Disruption

12 min11.7%0 tone

Out of boredom, Kale cuts his Xbox cord and his mother cancels his iTunes account and internet service, leaving him completely isolated with nothing to do but watch the neighborhood through his window.

5

Resistance

12 min11.7%0 tone

Kale begins observing his neighbors as entertainment. He watches families, arguments, and daily routines. His friend Ronnie brings him magazines and fast food. Kale debates whether voyeurism is wrong but continues anyway out of crushing boredom.

Act II

Confrontation
6

First Threshold

25 min24.3%+1 tone

Ashley, the beautiful girl next door, moves in and Kale becomes fixated on watching her. He actively chooses to become a dedicated voyeur, enlisting Ronnie's help with binoculars and surveillance equipment.

7

Mirror World

31 min29.1%+2 tone

Ashley discovers Kale watching her and confronts him on his lawn at the edge of his range. Rather than being angry, she's intrigued. This begins their relationship subplot that will teach Kale about trust and connection.

8

Premise

25 min24.3%+1 tone

Kale, Ashley, and Ronnie bond while spying on neighbors for fun. They observe the quirky woman in another house, teenagers partying, and couples fighting. The surveillance becomes entertainment and brings the three friends together, with romantic tension building between Kale and Ashley.

9

Midpoint

52 min49.5%+1 tone

Kale witnesses Mr. Turner, his neighbor, returning home late at night with a dented car matching the description from a news report about missing women. The surveillance game becomes deadly serious as Kale suspects Turner is a serial killer.

10

Opposition

52 min49.5%+1 tone

Kale, Ashley, and Ronnie investigate Turner, gathering evidence. Turner becomes aware of their surveillance and begins psychologically tormenting them. He befriends Kale's mother. The police don't believe Kale. Turner's menace escalates - he kills Ronnie's friend and corners the teens, turning hunter into prey.

11

Collapse

80 min75.7%0 tone

Turner lures Kale's mother to his house and kidnaps her. Kale realizes his surveillance has put his mother in mortal danger. His worst fear - losing another parent - is now reality, and he's helpless, trapped by his ankle monitor.

12

Crisis

80 min75.7%0 tone

Kale breaks down in despair, trapped in his house while his mother is being murdered. He must choose between obeying the law that confines him or breaking his house arrest to save her, risking everything including his freedom.

Act III

Resolution
13

Second Threshold

86 min81.5%+1 tone

Kale makes the active choice to cut off his ankle monitor and break house arrest. He combines what Ashley taught him about trust and connection with his surveillance skills to take action and enter Turner's house.

14

Synthesis

86 min81.5%+1 tone

Kale enters Turner's house and discovers his mother and the bodies of missing women. Turner hunts Kale and Ashley through the house. Using his knowledge of Turner's layout from surveillance, Kale fights back. Ashley stabs Turner, and Kale's mother kills Turner with garden shears. Police arrive and arrest the dead killer.

15

Transformation

103 min98.1%+2 tone

Kale sits on his lawn with Ashley, finally free from house arrest and from his isolation. Where the opening showed him connected only to his father, he's now connected to friends and girlfriend, transformed from isolated voyeur to active participant in life.