Event Horizon poster
7.1
Arcplot Score
Unverified

Event Horizon

199796 minR
Writers:Philip Eisner, Andrew Kevin Walker

In 2047, a group of astronauts are sent to investigate and salvage the starship Event Horizon which disappeared mysteriously seven years before on its maiden voyage. However, it soon becomes evident that something sinister resides in its corridors.

Revenue$26.7M
Budget$60.0M
Loss
-33.3M
-56%

The film box office disappointment against its moderate budget of $60.0M, earning $26.7M globally (-56% loss). While initial box office returns were modest, the film has gained appreciation for its distinctive approach within the horror genre.

Awards

1 win & 2 nominations

Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-6
0m24m48m71m95m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
4.5/10
1/10
Overall Score7.1/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Event Horizon (1997) showcases carefully calibrated dramatic framework, characteristic of Paul W. S. Anderson's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 36 minutes. With an Arcplot score of 7.1, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

Laurence Fishburne

Captain Miller

Hero
Laurence Fishburne
Sam Neill

Dr. William Weir

Shadow
Mentor
Sam Neill
Joely Richardson

Lieutenant Starck

Ally
Joely Richardson
Jack Noseworthy

Justin

Herald
Jack Noseworthy
Richard T. Jones

Cooper

Ally
Richard T. Jones
Kathleen Quinlan

Peters

Supporting
Kathleen Quinlan
Sean Pertwee

Smith

Supporting
Sean Pertwee
Jason Isaacs

DJ

Supporting
Jason Isaacs

Main Cast & Characters

Captain Miller

Played by Laurence Fishburne

Hero

Commanding officer of the Lewis and Clark rescue mission who struggles to maintain order as his crew faces supernatural terror.

Dr. William Weir

Played by Sam Neill

ShadowMentor

Brilliant but haunted designer of the Event Horizon's gravity drive who becomes possessed by the ship's malevolent force.

Lieutenant Starck

Played by Joely Richardson

Ally

Miller's second-in-command and voice of reason who advocates for abandoning the mission as dangers escalate.

Justin

Played by Jack Noseworthy

Herald

Medical officer and rescue technician who falls victim to the ship's psychological manipulations early in the mission.

Cooper

Played by Richard T. Jones

Ally

Pilot of the Lewis and Clark with a gruff exterior who provides technical expertise and comic relief.

Peters

Played by Kathleen Quinlan

Supporting

Engineering technician who is among the first to be psychologically tormented by the Event Horizon.

Smith

Played by Sean Pertwee

Supporting

Trauma doctor and crew member who witnesses disturbing visions before meeting a gruesome fate.

DJ

Played by Jason Isaacs

Supporting

Young engineering specialist who struggles with fear as the supernatural events unfold aboard the ship.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Dr. William Weir wakes from cryosleep aboard the Lewis and Clark, haunted by nightmares of his dead wife Claire. The rescue vessel travels through space on a classified mission, establishing Weir as a brilliant but grief-stricken scientist unable to let go of the past.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Weir reveals the Event Horizon's distress signal contains not a call for help but something far more disturbing - a recording of the original crew's final moments, filled with Latin phrases that translate to "Save yourself from Hell." The mission shifts from rescue to investigation of something incomprehensible.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 25% of the runtime. This illustrates the protagonist's commitment to The crew boards the Event Horizon despite every warning sign. Miller makes the active choice to lead his team into the derelict vessel to search for survivors. The moment they cross the airlock, they commit to confronting whatever transformed the ship., moving from reaction to action.

At 48 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat The full video log is decoded, revealing the Event Horizon's crew didn't just die - they tortured and consumed each other in a hellish ritual. Weir realizes the ship didn't just travel to another dimension; it went to a realm of pure chaos and evil. The ship itself is now alive and malevolent. This is a false defeat that raises the stakes from rescue mission to survival horror., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 72 minutes (75% through) represents the emotional nadir. Here, Weir, now fully possessed and transformed into a demonic figure with gouged-out eyes, reveals he sabotaged the Lewis and Clark and activated the gravity drive. He declares the ship is returning to the hell dimension - and taking all of them with it. The whiff of death is literal as crew members lie dead and the survivors face eternal damnation., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 77 minutes initiates the final act resolution at 80% of the runtime. Miller realizes the only way to save the survivors is to separate the ship - the forward section with the remaining crew can be detonated away from the gravity drive section. He chooses to stay behind and manually detonate the explosives, sacrificing himself to give the others a chance to escape the hell dimension., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Event Horizon's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping Event Horizon against these established plot points, we can identify how Paul W. S. Anderson utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Event Horizon within the horror genre.

Paul W. S. Anderson's Structural Approach

Among the 10 Paul W. S. Anderson films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. Event Horizon takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Paul W. S. Anderson filmography.

Comparative Analysis

Additional horror films include Thinner, A Nightmare on Elm Street and Mary Reilly. For more Paul W. S. Anderson analyses, see AVP: Alien vs. Predator, Mortal Kombat and Monster Hunter.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Dr. William Weir wakes from cryosleep aboard the Lewis and Clark, haunted by nightmares of his dead wife Claire. The rescue vessel travels through space on a classified mission, establishing Weir as a brilliant but grief-stricken scientist unable to let go of the past.

2

Theme

5 min5.0%0 tone

Captain Miller tells his crew, "We're a rescue vessel. We go in, we get the survivors, we get out." This establishes the theme of confronting the unknown versus escaping it - the crew wants extraction while the ship demands they face their darkest selves.

3

Worldbuilding

1 min1.0%0 tone

The crew of the Lewis and Clark is introduced: Captain Miller, Lt. Starck, Peters, Cooper, Justin, DJ, and Smith. Dr. Weir explains that the Event Horizon was an experimental vessel with a gravity drive that creates artificial black holes for faster-than-light travel. The ship vanished seven years ago and has now reappeared near Neptune.

4

Disruption

12 min12.0%-1 tone

Weir reveals the Event Horizon's distress signal contains not a call for help but something far more disturbing - a recording of the original crew's final moments, filled with Latin phrases that translate to "Save yourself from Hell." The mission shifts from rescue to investigation of something incomprehensible.

5

Resistance

12 min12.0%-1 tone

The Lewis and Clark approaches the Event Horizon in decaying orbit around Neptune. The crew debates the danger of boarding. Weir serves as reluctant guide, explaining the gravity drive technology while hiding his personal obsession with his creation. The derelict ship looms ominously as they prepare to dock.

Act II

Confrontation
6

First Threshold

24 min25.0%-2 tone

The crew boards the Event Horizon despite every warning sign. Miller makes the active choice to lead his team into the derelict vessel to search for survivors. The moment they cross the airlock, they commit to confronting whatever transformed the ship.

7

Mirror World

29 min30.0%-3 tone

Justin is drawn to the gravity drive core and pulled into its swirling vortex. When rescued, he's catatonic and bleeding from his eyes, babbling about seeing "the dark." This introduces the ship's supernatural influence as a mirror reflecting each person's deepest guilt and trauma.

8

Premise

24 min25.0%-2 tone

The crew explores the hellish interior of the Event Horizon. They discover evidence of violence and mutilation. The ship's log reveals the original crew massacred each other in an orgy of madness. Each crew member begins experiencing personalized hallucinations - Peters sees her dying son, Weir sees his wife beckoning him.

9

Midpoint

48 min50.0%-4 tone

The full video log is decoded, revealing the Event Horizon's crew didn't just die - they tortured and consumed each other in a hellish ritual. Weir realizes the ship didn't just travel to another dimension; it went to a realm of pure chaos and evil. The ship itself is now alive and malevolent. This is a false defeat that raises the stakes from rescue mission to survival horror.

10

Opposition

48 min50.0%-4 tone

The Event Horizon actively attacks the crew. An explosion damages the Lewis and Clark, trapping them aboard the possessed vessel. Smith is killed in the blast. DJ is found eviscerated. Weir succumbs to the ship's influence, his grief over Claire weaponized against him. The ship uses their guilt and trauma to break them down one by one.

11

Collapse

72 min75.0%-5 tone

Weir, now fully possessed and transformed into a demonic figure with gouged-out eyes, reveals he sabotaged the Lewis and Clark and activated the gravity drive. He declares the ship is returning to the hell dimension - and taking all of them with it. The whiff of death is literal as crew members lie dead and the survivors face eternal damnation.

12

Crisis

72 min75.0%-5 tone

Miller and the surviving crew confront the impossibility of their situation. Cooper is stranded outside the ship. Peters dies pursuing a vision of her son. The gravity drive counts down toward activation. Miller must accept that some of his crew cannot be saved and face his own trauma from a fire that killed soldiers under his command.

Act III

Resolution
13

Second Threshold

77 min80.0%-4 tone

Miller realizes the only way to save the survivors is to separate the ship - the forward section with the remaining crew can be detonated away from the gravity drive section. He chooses to stay behind and manually detonate the explosives, sacrificing himself to give the others a chance to escape the hell dimension.

14

Synthesis

77 min80.0%-4 tone

Miller battles the possessed Weir in the gravity drive chamber. Cooper rescues Starck and Justin, getting them to the forward section. Miller defeats Weir and detonates the explosives just as the drive activates, separating the ship. The forward section drifts free while the aft section is pulled into the hell dimension with Miller and Weir aboard.

15

Transformation

95 min99.0%-5 tone

Seventy-two days later, a rescue team boards the drifting forward section. Starck wakes from cryosleep screaming as the rescuer's face momentarily appears as Weir's demonic visage. Whether this is trauma or the ship's lingering influence is ambiguous. The survivors escaped Hell, but Hell may not have released them entirely.