Glengarry Glen Ross poster
7.1
Arcplot Score
Unverified

Glengarry Glen Ross

1992100 minR
Director: James Foley

Times are tough at Premiere Properties. Shelley "the machine" Levene and Dave Moss are veteran salesmen, but only Ricky Roma is on a hot streak. The new Glengarry sales leads could turn everything around, but the front office is holding them back until these "losers" prove themselves. Then someone decides to take matters into his own hands, stealing the Glengarry leads and leaving everyone wondering who did it.

Revenue$10.7M
Budget$12.5M
Loss
-1.8M
-14%

The film disappointed at the box office against its tight budget of $12.5M, earning $10.7M globally (-14% loss).

TMDb7.3
Popularity3.4
Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-3-6
0m24m49m73m98m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
8.9/10
2.5/10
3/10
Overall Score7.1/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Glengarry Glen Ross (1992) showcases strategically placed story structure, characteristic of James Foley's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 40 minutes. With an Arcplot score of 7.1, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Rain-soaked Chicago evening. Salesmen at a Chinese restaurant, defeated and anxious. Levene pleads with Williamson for better leads - establishes the desperate world of cutthroat real estate sales.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when Blake announces the sales contest with brutal stakes: only closers keeping their jobs, terminal deadline. The board goes up. This galvanizes the salesmen into desperate action - the old world of mediocrity is dead.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 24% of the runtime. This indicates the protagonist's commitment to Moss directly proposes the robbery to Aaronow - someone will break in and steal the premium leads. Whether Aaronow participates or not, the crime is set in motion. The point of no return into criminal territory., moving from reaction to action.

At 49 minutes, the Midpoint arrives at 49% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat False victory: Levene celebrates his "big sale" to the Nyborgs, feeling vindicated and powerful again. He stands up to Williamson, reclaiming his dignity. But we (and he) don't yet know the sale is worthless - stakes raised invisibly., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 72 minutes (72% through) represents the emotional nadir. Here, Williamson reveals Levene's "big sale" was to deadbeat clients - the contract is worthless. Levene's resurrection was an illusion. His dignity, his comeback, his vindication - all dead. The whiff of death: his career and identity are finished., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 82 minutes initiates the final act resolution at 82% of the runtime. Williamson realizes Levene is the thief. The synthesis moment: Levene understands he's trapped. His attempt to bribe Williamson is pathetic. He has nothing left - no leverage, no dignity, no future. The final confrontation is inevitable., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Glengarry Glen Ross's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping Glengarry Glen Ross against these established plot points, we can identify how James Foley utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Glengarry Glen Ross within the crime genre.

James Foley's Structural Approach

Among the 8 James Foley films analyzed on Arcplot, the average structural score is 7.0, reflecting strong command of classical structure. Glengarry Glen Ross represents one of the director's most structurally precise works. For comparative analysis, explore the complete James Foley filmography.

Comparative Analysis

Additional crime films include The Bad Guys, Batman Forever and 12 Rounds. For more James Foley analyses, see Fifty Shades Freed, The Chamber and Perfect Stranger.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%-1 tone

Rain-soaked Chicago evening. Salesmen at a Chinese restaurant, defeated and anxious. Levene pleads with Williamson for better leads - establishes the desperate world of cutthroat real estate sales.

2

Theme

5 min5.1%-1 tone

Blake's brutal speech: "Coffee is for closers." The Glengarry leads as salvation. First prize Cadillac, second prize steak knives, third prize you're fired. Theme stated: survival of the fittest in American capitalism.

3

Worldbuilding

1 min1.0%-1 tone

Establishing the sales office hierarchy and desperation. Levene begs for premium leads, offering bribes. Moss rants about the unfair system. Aaronow reveals his weakness. Roma works a mark at the bar with philosophical manipulation.

4

Disruption

11 min11.2%-2 tone

Blake announces the sales contest with brutal stakes: only closers keeping their jobs, terminal deadline. The board goes up. This galvanizes the salesmen into desperate action - the old world of mediocrity is dead.

5

Resistance

11 min11.2%-2 tone

Salesmen debate their options in paired conversations. Moss plants the idea of stealing the Glengarry leads with Aaronow. Levene continues negotiating with Williamson. Roma philosophizes with Lingk at the bar, setting his trap.

Act II

Confrontation
6

First Threshold

24 min24.5%-3 tone

Moss directly proposes the robbery to Aaronow - someone will break in and steal the premium leads. Whether Aaronow participates or not, the crime is set in motion. The point of no return into criminal territory.

7

Mirror World

29 min28.6%-3 tone

Roma and Lingk's interaction represents the thematic mirror: the art of manipulation vs. genuine human connection. Roma's performance is brilliant but hollow - foreshadowing what Levene must confront about himself.

8

Premise

24 min24.5%-3 tone

Morning after the robbery. Office ransacked, leads stolen. Detective investigates. Levene arrives triumphant with a claimed major sale. The promise of the premise: watching desperate men navigate interrogation and suspicion while maintaining their cons.

9

Midpoint

49 min49.0%-2 tone

False victory: Levene celebrates his "big sale" to the Nyborgs, feeling vindicated and powerful again. He stands up to Williamson, reclaiming his dignity. But we (and he) don't yet know the sale is worthless - stakes raised invisibly.

10

Opposition

49 min49.0%-2 tone

Pressure intensifies as investigation continues. Lingk arrives to cancel his contract with Roma. Roma and Levene execute an elaborate improvisation to save the sale. Williamson's interference ruins it. Detective circles closer to the truth.

11

Collapse

72 min72.5%-3 tone

Williamson reveals Levene's "big sale" was to deadbeat clients - the contract is worthless. Levene's resurrection was an illusion. His dignity, his comeback, his vindication - all dead. The whiff of death: his career and identity are finished.

12

Crisis

72 min72.5%-3 tone

Levene's rage at Williamson boils over. In his anger and desperation, he reveals knowledge only the robber would have - Williamson never mentioned the check to Nyborg. The mask drops. The truth emerges. Levene processes his fatal mistake.

Act III

Resolution
13

Second Threshold

82 min81.6%-4 tone

Williamson realizes Levene is the thief. The synthesis moment: Levene understands he's trapped. His attempt to bribe Williamson is pathetic. He has nothing left - no leverage, no dignity, no future. The final confrontation is inevitable.

14

Synthesis

82 min81.6%-4 tone

Williamson coldly refuses the bribe and calls in the detective. Roma returns, oblivious, celebrating his own cons. Levene sits defeated as the police close in. The machine continues - Roma will survive, Levene will be destroyed. The system completes its cycle.

15

Transformation

98 min98.0%-5 tone

Roma on the phone, already working his next mark, as Levene is led away in the background. The closing image mirrors the opening: the desperate world continues unchanged. Transformation is negative - the system crushes the individual. Always be closing.