House poster
6.8
Arcplot Score
Unverified

House

198592 minR
Director: Steve Miner

Roger Cobb, a divorced horror novelist coming to terms with the disappearance of his young son, inherits an old mansion home to malevolent supernatural residents.

Revenue$19.4M
Budget$3.0M
Profit
+16.4M
+548%

Despite its modest budget of $3.0M, House became a massive hit, earning $19.4M worldwide—a remarkable 548% return. The film's unconventional structure connected with viewers, illustrating how strong storytelling can transcend budget limitations.

TMDb6.2
Popularity1.6
Where to Watch
Fandango At HomeAmazon Prime Video with AdsApple TVShout! Factory Amazon ChannelAmazon Prime VideoAmazon VideoYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

0-3-6
0m23m45m68m91m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.7/10
3.5/10
1.5/10
Overall Score6.8/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

House (1985) exhibits meticulously timed story structure, characteristic of Steve Miner's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 32 minutes. With an Arcplot score of 6.8, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Roger Cobb signs books at a bookstore, appearing distracted and haunted. His life is falling apart: separated from his wife, unable to write, still traumatized by his son's disappearance and Vietnam experiences.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when Roger inherits his aunt's house and decides to move in, despite its ominous reputation. His aunt's suicide and the house's connection to his son's disappearance pull him back to confront his past.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 24 minutes marks the transition into Act II, occurring at 26% of the runtime. This demonstrates the protagonist's commitment to Roger encounters his first full-blown monster attack in the bathroom. He actively chooses to fight back and investigate rather than flee, committing himself to uncovering the house's secrets and finding his son., moving from reaction to action.

At 46 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Roger discovers the house is a portal to another dimension connected to Vietnam. His dead Vietnam buddy Big Ben appears as a zombie, revealing the house is manifesting Roger's guilt and trauma. The stakes shift from survival to psychological confrontation., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 69 minutes (75% through) represents the emotional nadir. Here, Roger is pulled through the dimensional portal into the hellish Vietnam-like otherworld. He loses his grip on the normal world entirely. His son Jimmy is revealed to be trapped in this nightmare dimension—a "death" of hope., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 74 minutes initiates the final act resolution at 80% of the runtime. Roger accepts responsibility for his past and chooses to fight for his son rather than succumb to guilt. He realizes he must defeat Big Ben—symbolic of his trauma—to save Jimmy and himself. He synthesizes soldier and father identities., demonstrating the transformation achieved throughout the journey.

Emotional Journey

House's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs systematic plot point analysis that identifies crucial turning points. By mapping House against these established plot points, we can identify how Steve Miner utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish House within the comedy genre.

Steve Miner's Structural Approach

Among the 7 Steve Miner films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. House takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Steve Miner filmography.

Comparative Analysis

Additional comedy films include The Ministry of Ungentlemanly Warfare, The Bad Guys. For more Steve Miner analyses, see Lake Placid, Forever Young and Friday the 13th Part III.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.1%-1 tone

Roger Cobb signs books at a bookstore, appearing distracted and haunted. His life is falling apart: separated from his wife, unable to write, still traumatized by his son's disappearance and Vietnam experiences.

2

Theme

5 min5.6%-1 tone

Roger's agent mentions he needs to "deal with the past" to move forward with his Vietnam memoir. This establishes the central theme: confronting trauma is necessary for healing.

3

Worldbuilding

1 min1.1%-1 tone

Exposition establishes Roger's world: his career as a horror novelist, his broken marriage, his missing son Jimmy, his Vietnam trauma, and his Aunt Elizabeth's recent suicide. The house itself is introduced as a Gothic presence with a dark history.

4

Disruption

11 min12.2%-2 tone

Roger inherits his aunt's house and decides to move in, despite its ominous reputation. His aunt's suicide and the house's connection to his son's disappearance pull him back to confront his past.

5

Resistance

11 min12.2%-2 tone

Roger moves into the house and debates staying. He experiences initial supernatural occurrences, meets his nosy neighbor Harold, and begins exploring the house. He resists accepting the supernatural nature of what's happening.

Act II

Confrontation
6

First Threshold

24 min25.6%-3 tone

Roger encounters his first full-blown monster attack in the bathroom. He actively chooses to fight back and investigate rather than flee, committing himself to uncovering the house's secrets and finding his son.

7

Mirror World

28 min30.0%-3 tone

Harold, the cheerful neighbor, represents the "normal" life Roger has lost. Their relationship develops as a comic counterpoint to Roger's dark journey, showing what Roger could have if he dealt with his demons.

8

Premise

24 min25.6%-3 tone

The "fun and games" of a horror-comedy: Roger battles increasingly bizarre monsters, tries to maintain normalcy, investigates the house's supernatural nature, and attempts to write while managing creature attacks. The premise delivers on monster-fighting absurdity.

9

Midpoint

46 min50.0%-4 tone

Roger discovers the house is a portal to another dimension connected to Vietnam. His dead Vietnam buddy Big Ben appears as a zombie, revealing the house is manifesting Roger's guilt and trauma. The stakes shift from survival to psychological confrontation.

10

Opposition

46 min50.0%-4 tone

The supernatural forces intensify. Big Ben's zombie relentlessly pursues Roger, the house's attacks become more personal and traumatic, Roger's grip on reality weakens, and his relationships with Harold and his wife deteriorate further.

11

Collapse

69 min75.0%-5 tone

Roger is pulled through the dimensional portal into the hellish Vietnam-like otherworld. He loses his grip on the normal world entirely. His son Jimmy is revealed to be trapped in this nightmare dimension—a "death" of hope.

12

Crisis

69 min75.0%-5 tone

Roger wanders the nightmare dimension, confronting the darkest manifestations of his guilt. He faces the moral weight of Big Ben's death in Vietnam and his failure to protect his son. This is his dark night of the soul.

Act III

Resolution
13

Second Threshold

74 min80.0%-4 tone

Roger accepts responsibility for his past and chooses to fight for his son rather than succumb to guilt. He realizes he must defeat Big Ben—symbolic of his trauma—to save Jimmy and himself. He synthesizes soldier and father identities.

14

Synthesis

74 min80.0%-4 tone

Roger battles through the dimension using both his combat skills and his love for his son. He confronts Big Ben in a final showdown, destroys him, rescues Jimmy from the otherworld, and escapes back through the portal as the house purges its evil.

15

Transformation

91 min98.9%-3 tone

Roger emerges from the house with Jimmy in his arms, reuniting with his wife. The house stands quiet behind them. Roger has confronted his demons and reclaimed his family—transformed from a haunted, broken man into a healed father.