O Brother, Where Art Thou? poster
5.6
Arcplot Score
Unverified

O Brother, Where Art Thou?

2000107 minPG-13
Director: Coen Brothers
Writers:Ethan Coen, Joel Coen

Loosely based on Homer's "Odyssey," the movie deals with the picaresque adventures of Ulysses Everett McGill and his companions Delmar and Pete in 1930s Mississipi. Sprung from a chain gang and trying to reach Everett's home to recover the buried loot of a bank heist they are confronted by a series of strange characters--among them sirens, a cyclops, bank robber George "Baby Face" Nelson (very annoyed by that nickname), a campaigning governor and his opponent, a KKK lynch mob, and a blind prophet who warns the trio that "the treasure you seek shall not be the treasure you find."

Story Structure
Revenue$71.9M
Budget$26.0M
Profit
+45.9M
+176%

Despite a moderate budget of $26.0M, O Brother, Where Art Thou? became a commercial success, earning $71.9M worldwide—a 176% return.

Awards

Nominated for 2 Oscars. 8 wins & 38 nominations

Where to Watch
HuluApple TV StoreFandango At HomeAmazon VideoGoogle Play MoviesYouTube

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+30-3
0m23m46m69m92m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Experimental
5.6/10
10/10
1/10
Overall Score5.6/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

O Brother, Where Art Thou? (2000) showcases precise plot construction, characteristic of Coen Brothers's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 47 minutes. With an Arcplot score of 5.6, the film takes an unconventional approach to traditional narrative frameworks.

Characters

Cast & narrative archetypes

George Clooney

Ulysses Everett McGill

Hero
Trickster
George Clooney
John Turturro

Pete Hogwallop

Ally
John Turturro
Tim Blake Nelson

Delmar O'Donnell

Ally
Trickster
Tim Blake Nelson
Holly Hunter

Penny Wharvey-McGill

Love Interest
Threshold Guardian
Holly Hunter
John Goodman

Big Dan Teague

Shadow
John Goodman
Chris Thomas King

Tommy Johnson

Ally
Chris Thomas King
Charles Durning

Pappy O'Daniel

Mentor
Charles Durning
Daniel von Bargen

Sheriff Cooley

Shadow
Daniel von Bargen

Main Cast & Characters

Ulysses Everett McGill

Played by George Clooney

HeroTrickster

A fast-talking, pomade-obsessed escaped convict leading his companions on a journey home to stop his wife's remarriage, convinced there's buried treasure waiting.

Pete Hogwallop

Played by John Turturro

Ally

A simple but loyal escaped convict who follows Everett despite frequent doubts, desperate for freedom and susceptible to superstition.

Delmar O'Donnell

Played by Tim Blake Nelson

AllyTrickster

A sweet, naive escaped convict who is deeply religious and gullible, providing earnest comic relief throughout the journey.

Penny Wharvey-McGill

Played by Holly Hunter

Love InterestThreshold Guardian

Everett's estranged wife who has told their daughters he was hit by a train, now engaged to marry the more respectable Vernon T. Waldrip.

Big Dan Teague

Played by John Goodman

Shadow

A one-eyed Bible salesman and con man who robs the trio, representing the Cyclops Polyphemus from the Odyssey.

Tommy Johnson

Played by Chris Thomas King

Ally

A young Black guitarist who claims to have sold his soul to the devil at a crossroads, joining the Soggy Bottom Boys.

Pappy O'Daniel

Played by Charles Durning

Mentor

The incumbent Governor of Mississippi who uses the Soggy Bottom Boys' popularity for political gain.

Sheriff Cooley

Played by Daniel von Bargen

Shadow

A relentless, Satan-like lawman with mirrored sunglasses who pursues the escaped convicts with demonic persistence.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Three convicts in Depression-era Mississippi escape from a chain gang, fleeing through fields. Everett (our slick-talking protagonist), Pete, and Delmar are chained together, desperate and on the run from the law.. The analysis reveals that this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 11 minutes when The trio robs a store for supplies and nearly gets caught by the law. They jump on a train to escape, fully committing to life as fugitives. The pursuit by the relentless Sheriff Cooley intensifies—there's no going back to prison now.. At 10% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 23 minutes marks the transition into Act II, occurring at 22% of the runtime. This illustrates the protagonist's commitment to The trio accidentally becomes the "Soggy Bottom Boys" when they record "Man of Constant Sorrow" at a radio station for quick cash. This active choice to make music (rather than just run) transforms them from mere fugitives into something more—they enter a new world of unexpected fame., moving from reaction to action.

At 48 minutes, the Midpoint arrives at 44% of the runtime—arriving early, accelerating into Act IIb complications. Significantly, this crucial beat The trio rescues Tommy from a KKK lynching and inadvertently stops the racist Homer Stokes from winning the election. They're celebrated as heroes when the crowd recognizes them as the Soggy Bottom Boys. False victory: they're famous and praised, but still fugitives with Cooley hunting them., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 71 minutes (66% through) represents the emotional nadir. Here, The trio is captured by Sheriff Cooley at a Klan rally. They're bound and about to be hanged. Everett confesses the treasure was a lie—there never was any gold, just his scheme to get back to Penny. All hope is lost; death is imminent. The ultimate low point., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 75 minutes initiates the final act resolution at 71% of the runtime. Pappy O'Daniel and his entourage arrive, pardoning the Soggy Bottom Boys for political gain. Everett realizes he can win Penny back not through treasure or schemes, but by being the man she needs—honest and present. He synthesizes his gift for words with newfound sincerity., demonstrating the transformation achieved throughout the journey.

Emotional Journey

O Brother, Where Art Thou?'s emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping O Brother, Where Art Thou? against these established plot points, we can identify how Coen Brothers utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish O Brother, Where Art Thou? within the adventure genre.

Coen Brothers's Structural Approach

Among the 11 Coen Brothers films analyzed on Arcplot, the average structural score is 5.1, showcasing experimental approaches to narrative form. O Brother, Where Art Thou? represents one of the director's most structurally precise works. For comparative analysis, explore the complete Coen Brothers filmography.

Comparative Analysis

Additional adventure films include The Black Stallion, The Bad Guys and Puss in Boots. For more Coen Brothers analyses, see The Ballad of Buster Scruggs, Inside Llewyn Davis and The Big Lebowski.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%-1 tone

Three convicts in Depression-era Mississippi escape from a chain gang, fleeing through fields. Everett (our slick-talking protagonist), Pete, and Delmar are chained together, desperate and on the run from the law.

2

Theme

5 min4.8%-1 tone

Everett quotes Homer, claiming they're on a journey to find treasure. The blind prophet on the handcar warns them: "You shall see things wonderful to tell... but first you must travel a long and difficult road." The theme of spiritual journey vs. material pursuit is stated.

3

Worldbuilding

1 min1.0%-1 tone

Establish the trio's dynamics and Everett's true motivation: he has just four days to stop his wife Penny from remarrying. They encounter Pete's cousin Wash, get the chains removed, and navigate the rural South. We learn Everett is vain, verbose, and the self-appointed leader.

4

Disruption

11 min11.7%-2 tone

The trio robs a store for supplies and nearly gets caught by the law. They jump on a train to escape, fully committing to life as fugitives. The pursuit by the relentless Sheriff Cooley intensifies—there's no going back to prison now.

5

Resistance

11 min11.7%-2 tone

The men debate their next moves while encountering colorful characters: Big Dan Teague (false mentor who robs them), Tommy Johnson (who "sold his soul to the devil" and joins them), and Pete's cousin who betrays them. Each encounter tests whether they should continue or turn back.

Act II

Confrontation
6

First Threshold

23 min24.3%-1 tone

The trio accidentally becomes the "Soggy Bottom Boys" when they record "Man of Constant Sorrow" at a radio station for quick cash. This active choice to make music (rather than just run) transforms them from mere fugitives into something more—they enter a new world of unexpected fame.

7

Mirror World

28 min29.1%0 tone

Everett reunites with his seven daughters and encounters Penny, his estranged wife. This relationship subplot carries the theme: Penny represents truth and home, everything Everett claims to want but has abandoned through his vanity and schemes. She doesn't recognize the man he's become.

8

Premise

23 min24.3%-1 tone

The "odyssey" portion: baptism at the river (Pete and Delmar's souls are saved), encounter with the sirens (Pete disappears, presumed turned into a toad), meeting George Nelson (Baby Face Nelson), the bank robbery, and the Ku Klux Klan rally where they rescue Tommy. The promise of adventure and picaresque misadventures.

9

Midpoint

48 min49.5%+1 tone

The trio rescues Tommy from a KKK lynching and inadvertently stops the racist Homer Stokes from winning the election. They're celebrated as heroes when the crowd recognizes them as the Soggy Bottom Boys. False victory: they're famous and praised, but still fugitives with Cooley hunting them.

10

Opposition

48 min49.5%+1 tone

The fame brings complications. Penny rejects Everett, revealing she's marrying Vernon T. Waldrip. Everett's vanity and lies catch up with him—she sold his ring (the one he needs to win her back). The Governor's pardon seems possible through Pappy O'Daniel, but everything becomes harder as time runs out.

11

Collapse

71 min73.8%0 tone

The trio is captured by Sheriff Cooley at a Klan rally. They're bound and about to be hanged. Everett confesses the treasure was a lie—there never was any gold, just his scheme to get back to Penny. All hope is lost; death is imminent. The ultimate low point.

12

Crisis

71 min73.8%0 tone

In the moments before execution, Everett finally becomes honest. He prays to God (despite his earlier cynicism), asking for salvation not for himself but for Pete and Delmar. This is his dark night—stripped of pretense, facing mortality, and finally acknowledging something beyond his own cleverness.

Act III

Resolution
13

Second Threshold

75 min78.6%+1 tone

Pappy O'Daniel and his entourage arrive, pardoning the Soggy Bottom Boys for political gain. Everett realizes he can win Penny back not through treasure or schemes, but by being the man she needs—honest and present. He synthesizes his gift for words with newfound sincerity.

14

Synthesis

75 min78.6%+1 tone

Everett confronts Vernon T. Waldrip and wins back Penny by retrieving her ring from the flooded cabin (a baptism of sorts). The valley floods as prophesied, washing away the old world. The family reunites. Everett has completed his odyssey and returned home transformed.

15

Transformation

92 min96.1%+2 tone

The family walks together through the flooded landscape toward a new life. Everett, once concerned only with hair pomade and his own cleverness, is now humble and reunited with his wife and daughters. The blind prophet's vision has come true—he has seen wonders and been transformed.