Sphere poster
7.2
Arcplot Score
Unverified

Sphere

1998134 minPG-13
Director: Barry Levinson

1000 feet below the ocean, navy divers discover an object half-a-mile long. A crack team of scientists are deployed to the site in Deepsea Habitats. What they find boggles the mind as they discover a perfect metal sphere. What is the secret behind the sphere? Will they survive the mysterious 'manifestations'? Who or what is creating these? They may never live to find out.

Revenue$37.0M
Budget$80.0M
Loss
-43.0M
-54%

The film box office disappointment against its substantial budget of $80.0M, earning $37.0M globally (-54% loss). While initial box office returns were modest, the film has gained appreciation for its unique voice within the mystery genre.

Awards

3 nominations

Where to Watch
Amazon VideoApple TVGoogle Play MoviesYouTubeFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+1-2-5
0m25m50m75m101m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Standard
8.3/10
4/10
5/10
Overall Score7.2/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Sphere (1998) demonstrates carefully calibrated plot construction, characteristic of Barry Levinson's storytelling approach. This structural analysis examines how the film's 13-point plot structure maps to proven narrative frameworks across 2 hours and 14 minutes. With an Arcplot score of 7.2, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Norman Goodman lectures on trauma psychology in his comfortable academic world, unaware his theoretical report will soon become his reality.. Significantly, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 16 minutes when The team learns the spacecraft isn't alien—it's American, from the future. This impossible revelation disrupts their understanding of reality and raises the stakes of their mission.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 34 minutes marks the transition into Act II, occurring at 25% of the runtime. This demonstrates the protagonist's commitment to The team makes the active choice to enter the mysterious golden sphere found in the spacecraft's cargo bay, despite not knowing what it is. Harry enters first and emerges changed., moving from reaction to action.

At 67 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Of particular interest, this crucial beat The jellyfish attack kills Fletcher and injures others. What seemed like fascinating contact with an alien presence becomes deadly. The crew realizes Jerry isn't benevolent—their fears are manifesting as real threats., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 101 minutes (75% through) represents the emotional nadir. Here, Harry is apparently killed, and Beth's breakdown threatens everyone. Norman realizes he too has entered the sphere and his own unconscious fears have been creating the horrors. The mission has utterly failed; death surrounds them., reveals the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 108 minutes initiates the final act resolution at 80% of the runtime. The surviving team members—Norman, Beth, and Harry (who survived)—escape the habitat as it implodes. Back on the surface, they agree to use their power one final time: to forget they ever had it, ensuring humanity isn't destroyed by its own fears., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Sphere's emotional architecture traces a deliberate progression across 13 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Sphere against these established plot points, we can identify how Barry Levinson utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Sphere within the mystery genre.

Barry Levinson's Structural Approach

Among the 14 Barry Levinson films analyzed on Arcplot, the average structural score is 7.0, reflecting strong command of classical structure. Sphere represents one of the director's most structurally precise works. For comparative analysis, explore the complete Barry Levinson filmography.

Comparative Analysis

Additional mystery films include Oblivion, From Darkness and American Gigolo. For more Barry Levinson analyses, see Envy, Sleepers and Man of the Year.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.8%0 tone

Norman Goodman lectures on trauma psychology in his comfortable academic world, unaware his theoretical report will soon become his reality.

2

Theme

7 min5.5%0 tone

Barnes mentions the unknown nature of what they're dealing with: "We don't know what we'll find down there." The theme of fear of the unknown and the mind's power is introduced.

3

Worldbuilding

1 min0.8%0 tone

Norman is recruited by the military and flown to a remote Pacific location. The team assembles: Beth (biologist and Norman's ex), Harry (mathematician), and Ted (astrophysicist). They discover a massive spacecraft 1000 feet underwater, over 300 years old.

4

Disruption

16 min11.7%-1 tone

The team learns the spacecraft isn't alien—it's American, from the future. This impossible revelation disrupts their understanding of reality and raises the stakes of their mission.

5

Resistance

16 min11.7%-1 tone

The team descends to the underwater habitat and begins exploring the spacecraft. They debate the implications, examine the ship's logs, and prepare psychologically. Norman must navigate old tensions with Beth while managing team dynamics.

Act II

Confrontation
6

First Threshold

34 min25.0%-2 tone

The team makes the active choice to enter the mysterious golden sphere found in the spacecraft's cargo bay, despite not knowing what it is. Harry enters first and emerges changed.

7

Mirror World

40 min29.7%-2 tone

Communication begins with "Jerry," the mysterious entity through the computer. This relationship subplot carries the theme—Jerry appears helpful but reflects the crew's own fears and desires back at them.

8

Premise

34 min25.0%-2 tone

The team explores their newfound ability to manifest thoughts into reality. They communicate with Jerry, experience strange phenomena, and begin to understand the sphere's power. The "fun" of discovery mingles with growing unease.

9

Midpoint

67 min50.0%-3 tone

The jellyfish attack kills Fletcher and injures others. What seemed like fascinating contact with an alien presence becomes deadly. The crew realizes Jerry isn't benevolent—their fears are manifesting as real threats.

10

Opposition

67 min50.0%-3 tone

Manifestations intensify as paranoia grows. The crew splinters under pressure. Each person's fears create new dangers. Norman discovers Beth also entered the sphere. Trust dissolves as they realize anyone could be manifesting the threats. Surface support is lost.

11

Collapse

101 min75.0%-4 tone

Harry is apparently killed, and Beth's breakdown threatens everyone. Norman realizes he too has entered the sphere and his own unconscious fears have been creating the horrors. The mission has utterly failed; death surrounds them.

12

Crisis

101 min75.0%-4 tone

Norman confronts his own unconscious as the manifestations worsen. In the darkness of near-defeat, he processes the truth: they are their own worst enemies. The power they sought has revealed their deepest inadequacies.

Act III

Resolution
14

Synthesis

108 min80.5%-4 tone

The surviving team members—Norman, Beth, and Harry (who survived)—escape the habitat as it implodes. Back on the surface, they agree to use their power one final time: to forget they ever had it, ensuring humanity isn't destroyed by its own fears.