The Three Musketeers poster
6.7
Arcplot Score
Unverified

The Three Musketeers

2011110 minPG-13

After failing to steal Leonardo Da Vinci's airship blueprints, the Musketeers are disbanded by Cardinal Richeliu, leaving Athos, Porthos, and Aramis on the streets of Paris. In the meantime, young, reckless, ambitious D'Artagnan has set off from Gascony with dreams of becoming a Musketeer himself, not realizing that they have been disbanded. In no time, D'Artagnan manages to offend Athos, Porthos, and Aramis on different occasions and challenges them all to duels. But before the duels can take place they are attacked by guards who try to arrest them for illegal dueling. The ex-Musketeers and D'Artagnan fight off the soldiers, leading to the four men becoming a band with the motto of "All for one and one for all". Count Richelieu is not only determined to be rid of the Musketeers, but also schemes with Athos' former lover Milady to undermine the reign of King Louis and his wife. The Musketeers and D'Artagnan are determined to save the Royal Family and France itself.

Revenue$132.3M
Budget$75.0M
Profit
+57.3M
+76%

Working with a substantial budget of $75.0M, the film achieved a modest success with $132.3M in global revenue (+76% profit margin).

Awards

5 nominations

Where to Watch
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Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+41-2
0m27m54m82m109m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8.5/10
4/10
1/10
Overall Score6.7/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

The Three Musketeers (2011) reveals meticulously timed narrative design, characteristic of Paul W. S. Anderson's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 50 minutes. With an Arcplot score of 6.7, the film balances conventional beats with creative variation.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes D'Artagnan practices sword fighting in rural Gascony, dreaming of becoming a Musketeer like his father. He is skilled but naive, arrogant, and alone.. Notably, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 13 minutes when D'Artagnan arrives in Paris and discovers the Musketeers have been disbanded and disgraced. His dream is already dead before he arrives. He also antagonizes all three Musketeers separately, challenging each to a duel.. At 11% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 27 minutes marks the transition into Act II, occurring at 25% of the runtime. This reveals the protagonist's commitment to D'Artagnan chooses to join the Musketeers in their mission to stop Richelieu's plot. He actively commits to their cause rather than pursuing individual glory. The team is formed., moving from reaction to action.

At 56 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Notably, this crucial beat False victory: The Musketeers successfully retrieve the Queen's diamonds from the Tower of London and escape Buckingham. They believe they've won and saved the Queen. Stakes raise as Buckingham begins pursuing them with his war airship., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 83 minutes (75% through) represents the emotional nadir. Here, Constance is captured by Richelieu's forces. The diamonds are taken. The mission has failed completely. The Musketeers are blamed for treason. D'Artagnan realizes his arrogance contributed to the failure. Whiff of death: their honor and the Queen face execution., indicates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 89 minutes initiates the final act resolution at 81% of the runtime. Synthesis moment: D'Artagnan rallies the Musketeers with the motto "All for one, one for all" - now truly understanding it. They devise a plan combining all their skills equally. King Louis provides unexpected support. They commit to the final assault together., demonstrating the transformation achieved throughout the journey.

Emotional Journey

The Three Musketeers's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs proven narrative structure principles that track dramatic progression. By mapping The Three Musketeers against these established plot points, we can identify how Paul W. S. Anderson utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish The Three Musketeers within the action genre.

Paul W. S. Anderson's Structural Approach

Among the 10 Paul W. S. Anderson films analyzed on Arcplot, the average structural score is 7.2, reflecting strong command of classical structure. The Three Musketeers takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Paul W. S. Anderson filmography.

Comparative Analysis

Additional action films include The Ministry of Ungentlemanly Warfare, The Bad Guys and Lake Placid. For more Paul W. S. Anderson analyses, see Resident Evil, Pompeii and AVP: Alien vs. Predator.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.9%0 tone

D'Artagnan practices sword fighting in rural Gascony, dreaming of becoming a Musketeer like his father. He is skilled but naive, arrogant, and alone.

2

Theme

5 min4.8%0 tone

D'Artagnan's father tells him: "All for one, and one for all" - the Musketeer motto. True strength comes from brotherhood, not individual glory.

3

Worldbuilding

1 min0.9%0 tone

Establishment of 17th century France. The Three Musketeers (Athos, Porthos, Aramis) are betrayed in Venice by Milady de Winter. Cardinal Richelieu schemes against the King. D'Artagnan departs for Paris with his father's blessing and sword.

4

Disruption

13 min11.4%-1 tone

D'Artagnan arrives in Paris and discovers the Musketeers have been disbanded and disgraced. His dream is already dead before he arrives. He also antagonizes all three Musketeers separately, challenging each to a duel.

5

Resistance

13 min11.4%-1 tone

D'Artagnan meets the disillusioned Musketeers (Athos, Porthos, Aramis) who are now drunkards and cynics. The scheduled triple duel is interrupted by Cardinal's guards. D'Artagnan fights alongside the Musketeers, proving his skill but not yet understanding brotherhood.

Act II

Confrontation
6

First Threshold

27 min24.8%0 tone

D'Artagnan chooses to join the Musketeers in their mission to stop Richelieu's plot. He actively commits to their cause rather than pursuing individual glory. The team is formed.

7

Mirror World

31 min28.6%+1 tone

D'Artagnan meets Constance Bonacieux, the Queen's lady-in-waiting. She represents true loyalty and duty. Their attraction begins, establishing the romantic subplot that will teach D'Artagnan about trust and sacrifice.

8

Premise

27 min24.8%0 tone

The promise of the premise: swashbuckling adventure. The Musketeers and D'Artagnan work to retrieve the Queen's diamonds from Buckingham in London before Richelieu can expose her alleged affair. Airship battles, sword fights, and heists. Fun and games of being a Musketeer.

9

Midpoint

56 min50.5%+2 tone

False victory: The Musketeers successfully retrieve the Queen's diamonds from the Tower of London and escape Buckingham. They believe they've won and saved the Queen. Stakes raise as Buckingham begins pursuing them with his war airship.

10

Opposition

56 min50.5%+2 tone

The return journey becomes a chase. Milady de Winter and Buckingham pursue relentlessly. Richelieu tightens his political trap. D'Artagnan's impulsiveness endangers the team. Internal conflicts emerge - Athos's past with Milady resurfaces. The team begins fracturing.

11

Collapse

83 min75.2%+1 tone

Constance is captured by Richelieu's forces. The diamonds are taken. The mission has failed completely. The Musketeers are blamed for treason. D'Artagnan realizes his arrogance contributed to the failure. Whiff of death: their honor and the Queen face execution.

12

Crisis

83 min75.2%+1 tone

Dark night of the soul. The Musketeers consider giving up. D'Artagnan confronts his failure and realizes he must put the team before his ego. Athos reveals his painful history with Milady, showing vulnerability and the cost of trust.

Act III

Resolution
13

Second Threshold

89 min81.0%+2 tone

Synthesis moment: D'Artagnan rallies the Musketeers with the motto "All for one, one for all" - now truly understanding it. They devise a plan combining all their skills equally. King Louis provides unexpected support. They commit to the final assault together.

14

Synthesis

89 min81.0%+2 tone

The finale: Massive airship battle over Paris. The Musketeers work as a perfect unit. D'Artagnan saves Constance and fights Rochefort. The diamonds are recovered. Buckingham is defeated. Richelieu's plot is exposed to the King. Each Musketeer contributes equally to victory.

15

Transformation

109 min99.0%+3 tone

D'Artagnan is officially made a Musketeer by the King. Unlike the opening where he fought alone, he now stands with his brothers, no longer seeking individual glory. He has learned true honor comes from loyalty and standing together. The four Musketeers ride together as equals.