Ocean's Eleven poster
6.4
Arcplot Score
Unverified

Ocean's Eleven

2001116 minPG-13

Danny Ocean wants to score the biggest heist in history. He combines an eleven member team, including Frank Catton, Rusty Ryan and Linus Caldwell. Their target? The Bellagio, the Mirage and the MGM Grand. All casinos owned by Terry Benedict. It's not going to be easy, as they plan to get in secretly and out with $150 million.

Revenue$450.7M
Budget$85.0M
Profit
+365.7M
+430%

Despite a significant budget of $85.0M, Ocean's Eleven became a financial success, earning $450.7M worldwide—a 430% return.

Awards

4 wins & 20 nominations

Where to Watch
Google Play MoviesApple TVfuboTVYouTubeParamount Plus EssentialSpectrum On DemandAmazon VideoParamount Plus PremiumParamount+ Amazon ChannelFandango At Home

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111513
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

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0m22m43m65m86m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Flexible
8/10
3.5/10
2/10
Overall Score6.4/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Ocean's Eleven (2001) showcases precise story structure, characteristic of Steven Soderbergh's storytelling approach. This structural analysis examines how the film's 11-point plot structure maps to proven narrative frameworks across 1 hour and 56 minutes. With an Arcplot score of 6.4, the film takes an unconventional approach to traditional narrative frameworks.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Danny Ocean sits alone in prison, facing parole board. Isolated, contemplative, preparing to re-enter a world he left behind. The image of a man at a crossroads.. Notably, this early placement immediately immerses viewers in the story world.

At 59 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Significantly, this crucial beat Benedict discovers Danny's connection to Tess and confronts him. False defeat - Benedict bans Danny from all his casinos and threatens him. The stakes raise dramatically; Benedict is now actively working against them personally., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 86 minutes (74% through) represents the emotional nadir. Here, Benedict has the SWAT team raid the vault. Danny and Linus are caught on camera, seemingly trapped in the vault. The plan appears to have completely failed. Whiff of death - the crew watches helplessly as their friends appear to be captured or killed., shows the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Synthesis at 92 minutes initiates the final act resolution at 80% of the runtime. The finale unfolds: Benedict forced to transport his own stolen money out. Each crew member gets paid. Danny sacrifices his freedom, turning himself in to let Tess see who he's become. The resolution of both the heist and emotional storylines., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Ocean's Eleven's emotional architecture traces a deliberate progression across 11 carefully calibrated beats.

Narrative Framework

This structural analysis employs a 15-point narrative structure framework that maps key story moments. By mapping Ocean's Eleven against these established plot points, we can identify how Steven Soderbergh utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Ocean's Eleven within the crime genre.

Steven Soderbergh's Structural Approach

Among the 16 Steven Soderbergh films analyzed on Arcplot, the average structural score is 7.1, reflecting strong command of classical structure. Ocean's Eleven takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete Steven Soderbergh filmography.

Comparative Analysis

Additional crime films include The Bad Guys, Batman Forever and 12 Rounds. For more Steven Soderbergh analyses, see Traffic, Ocean's Thirteen and Contagion.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min0.9%-1 tone

Danny Ocean sits alone in prison, facing parole board. Isolated, contemplative, preparing to re-enter a world he left behind. The image of a man at a crossroads.

2

Theme

5 min4.4%-1 tone

Rusty to aspiring poker players: "Always leave them wanting more." The film's central theme about knowing when to walk away, the art of the perfect exit, and leaving things better than you found them.

3

Worldbuilding

1 min0.9%-1 tone

Danny released from prison, reconnects with Rusty. We meet the Vegas underworld, Danny's unresolved feelings for Tess, and Terry Benedict's casino empire. Establishes Danny's charm, loneliness, and the world of high-stakes con artistry.

5

Resistance

13 min11.5%-1 tone

Assembling the team: recruiting Linus, the Malloy twins, Frank, Livingston, Yen, Basher, and Saul. Each member debates joining. Planning begins. Rusty warns Danny about mixing the job with getting Tess back.

Act II

Confrontation
7

Mirror World

34 min29.2%-2 tone

Danny visits Tess at the Bellagio. She's now with Terry Benedict. The emotional subplot fully revealed - this heist is about more than money. Tess represents what Danny lost and the man he needs to become.

8

Premise

29 min24.8%-1 tone

The fun and games: surveillance, practicing the heist, elaborate cons to gather intelligence. Yen in the vault, Livingston hacking systems, Linus pickpocketing. The crew working together showcases the promise of the premise - the perfect heist.

9

Midpoint

59 min50.4%-3 tone

Benedict discovers Danny's connection to Tess and confronts him. False defeat - Benedict bans Danny from all his casinos and threatens him. The stakes raise dramatically; Benedict is now actively working against them personally.

10

Opposition

59 min50.4%-3 tone

Everything gets harder. Benedict increases security. The Nevada Gaming Commission breathing down their necks. Linus struggles with confidence. The team faces setbacks. Benedict's power and paranoia intensify. Danny's personal stakes complicate the mission.

11

Collapse

86 min74.3%-4 tone

Benedict has the SWAT team raid the vault. Danny and Linus are caught on camera, seemingly trapped in the vault. The plan appears to have completely failed. Whiff of death - the crew watches helplessly as their friends appear to be captured or killed.

12

Crisis

86 min74.3%-4 tone

Benedict forces Tess to watch as Danny is supposedly beaten. The emotional low point. The heist seems lost, Danny humiliated, the crew scattered. Tess faces the cruelty of Benedict's victory. Dark night before the revelation.

Act III

Resolution
14

Synthesis

92 min79.7%-4 tone

The finale unfolds: Benedict forced to transport his own stolen money out. Each crew member gets paid. Danny sacrifices his freedom, turning himself in to let Tess see who he's become. The resolution of both the heist and emotional storylines.