Soul poster
7.6
Arcplot Score
Unverified

Soul

2020101 minPG
Director: Pete Docter
Writers:Pete Docter, Kemp Powers, Mike Jones

Joe Gardner is a middle school teacher with a love for jazz music. After a successful audition at the Half Note Club, he suddenly gets into an accident that separates his soul from his body and is transported to the You Seminar, a center in which souls develop and gain passions before being transported to a newborn child. Joe must enlist help from the other souls-in-training, like 22, a soul who has spent eons in the You Seminar, in order to get back to Earth.

Revenue$122.0M
Budget$150.0M
Loss
-28.0M
-19%

The film struggled financially against its blockbuster budget of $150.0M, earning $122.0M globally (-19% loss).

Awards

2 Oscars. 124 wins & 91 nominations

Where to Watch
Fandango At HomeAmazon VideoDisney PlusGoogle Play MoviesYouTubeApple TV

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+31-1
0m25m49m74m99m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

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Arcplot Score Breakdown

Structural Adherence: Standard
9.1/10
5/10
3/10
Overall Score7.6/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

Soul (2020) reveals carefully calibrated story structure, characteristic of Pete Docter's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 1 hour and 41 minutes. With an Arcplot score of 7.6, the film showcases strong structural fundamentals.

Characters

Cast & narrative archetypes

Jamie Foxx

Joe Gardner

Hero
Jamie Foxx
Tina Fey

22

Shapeshifter
B-Story
Tina Fey
Rachel House

Terry

Shadow
Rachel House
Graham Norton

Moonwind

Mentor
Graham Norton
Angela Bassett

Dorothea Williams

Herald
Angela Bassett
Questlove

Curley

Ally
Questlove

Main Cast & Characters

Joe Gardner

Played by Jamie Foxx

Hero

A middle school band teacher who dreams of becoming a professional jazz musician, finds himself in the Great Before after an accident.

22

Played by Tina Fey

ShapeshifterB-Story

A cynical soul who has spent eons in the Great Before, refusing to go to Earth because she sees no purpose in living.

Terry

Played by Rachel House

Shadow

A fastidious accountant soul who maintains the cosmic count of souls and becomes obsessed with finding Joe.

Moonwind

Played by Graham Norton

Mentor

A spiritual mystic sign-spinner who helps lost souls return to their bodies from the astral plane.

Dorothea Williams

Played by Angela Bassett

Herald

A legendary jazz saxophonist who offers Joe the opportunity to play in her quartet.

Curley

Played by Questlove

Ally

Joe's former student who becomes a successful jazz musician and performs with Dorothea Williams.

Structural Analysis

The Status Quo at 1 minutes (1% through the runtime) establishes Joe Gardner teaches middle school band, dreaming of becoming a professional jazz musician but stuck in a life that feels incomplete and unrewarding.. Notably, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 12 minutes when Joe gets the call of a lifetime: his former student Curley invites him to audition for the Dorothea Williams Quartet, and Joe nails the audition, finally achieving his lifelong dream.. At 12% through the film, this Disruption aligns precisely with traditional story structure. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 25 minutes marks the transition into Act II, occurring at 25% of the runtime. This indicates the protagonist's commitment to Joe escapes the conveyor to the Great Beyond and accidentally enters the Great Before, committing to the deception of being a mentor soul to find a way back to Earth and his big performance., moving from reaction to action.

At 51 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. Structural examination shows that this crucial beat Joe (as cat) and 22 (in Joe's body) successfully return to Earth with Joe's body intact and the performance still possible—a false victory as Joe still doesn't understand what he needs to learn., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 75 minutes (74% through) represents the emotional nadir. Here, Joe crushes 22's spirit by telling her that her epiphanies about life were "just regular old living," causing her to become a Lost Soul, and Joe realizes he has destroyed the one being who helped him return to life., illustrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 80 minutes initiates the final act resolution at 80% of the runtime. Joe returns to the Great Before and reviews 22's memories of her day on Earth, finally understanding that life itself is the purpose, not achievement—the spark isn't a purpose, it's the joy of living., demonstrating the transformation achieved throughout the journey.

Emotional Journey

Soul's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping Soul against these established plot points, we can identify how Pete Docter utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish Soul within the animation genre.

Pete Docter's Structural Approach

Among the 4 Pete Docter films analyzed on Arcplot, the average structural score is 5.5, showcasing experimental approaches to narrative form. Soul represents one of the director's most structurally precise works. For comparative analysis, explore the complete Pete Docter filmography.

Comparative Analysis

Additional animation films include The Bad Guys, Puss in Boots and Violet Evergarden: Eternity and the Auto Memory Doll. For more Pete Docter analyses, see Inside Out, Monsters, Inc. and Up.

Plot Points by Act

Act I

Setup
1

Status Quo

1 min1.0%0 tone

Joe Gardner teaches middle school band, dreaming of becoming a professional jazz musician but stuck in a life that feels incomplete and unrewarding.

2

Theme

5 min5.2%0 tone

Joe's mother tells him: "Your father had big dreams too, and where did those dreams get him?" establishing the central tension between pursuing passion and practical security.

3

Worldbuilding

1 min1.0%0 tone

Joe's ordinary world: struggling with unmotivated students, pressure from his mother to accept a full-time teaching position, his tiny apartment filled with jazz memorabilia, and his all-consuming dream of playing professional jazz.

4

Disruption

12 min11.5%+1 tone

Joe gets the call of a lifetime: his former student Curley invites him to audition for the Dorothea Williams Quartet, and Joe nails the audition, finally achieving his lifelong dream.

5

Resistance

12 min11.5%+1 tone

Joe walks on air after landing the gig, but in his distraction falls down a manhole and separates from his body, finding himself as a soul heading toward the Great Beyond, desperately trying to escape back to Earth.

Act II

Confrontation
6

First Threshold

25 min24.8%0 tone

Joe escapes the conveyor to the Great Beyond and accidentally enters the Great Before, committing to the deception of being a mentor soul to find a way back to Earth and his big performance.

7

Mirror World

30 min30.0%0 tone

Joe is paired with 22, a cynical soul who has spent thousands of years in the Great Before and has no interest in Earth, establishing the relationship that will challenge Joe's understanding of life's purpose.

8

Premise

25 min24.8%0 tone

Joe tries to help 22 find her "spark" so she can get her Earth pass and he can steal it; they experience Earth accidentally with Joe in a therapy cat's body and 22 in Joe's body, where 22 begins discovering life's simple joys.

9

Midpoint

51 min50.0%+1 tone

Joe (as cat) and 22 (in Joe's body) successfully return to Earth with Joe's body intact and the performance still possible—a false victory as Joe still doesn't understand what he needs to learn.

10

Opposition

51 min50.0%+1 tone

22 experiences the beauty of ordinary life while Joe becomes increasingly single-minded about making the gig; Terry the accountant closes in on them; Joe's selfishness grows as he dismisses 22's discoveries and uses her to get what he wants.

11

Collapse

75 min74.0%0 tone

Joe crushes 22's spirit by telling her that her epiphanies about life were "just regular old living," causing her to become a Lost Soul, and Joe realizes he has destroyed the one being who helped him return to life.

12

Crisis

75 min74.0%0 tone

Joe performs with the Dorothea Williams Quartet and achieves his lifelong dream, but feels empty and realizes that 22 was right—he thought the gig would make him feel complete, but he feels exactly the same.

Act III

Resolution
13

Second Threshold

80 min79.5%+1 tone

Joe returns to the Great Before and reviews 22's memories of her day on Earth, finally understanding that life itself is the purpose, not achievement—the spark isn't a purpose, it's the joy of living.

14

Synthesis

80 min79.5%+1 tone

Joe rescues 22 from being a Lost Soul by showing her the beauty she found in living; he returns to Earth with a new understanding, ready to truly live rather than just wait for life to start when he achieves his dream.

15

Transformation

99 min98.0%+2 tone

Joe walks the same New York streets shown at the beginning, but now notices the leaves, the sky, the people—fully present and alive to the beauty of ordinary existence, transformed from someone waiting to live into someone living.