The Green Berets poster
6.5
Arcplot Score
Unverified

The Green Berets

1968142 minG
Director: John Wayne
Writers:James Lee Barrett, Robin Moore
Cinematographer: Winton C. Hoch
Composer: Miklós Rózsa
Producer:Michael Wayne

Col. Mike Kirby picks two teams of crack Green Berets for two missions in South Vietnam. The first is to strengthen a camp that is trying to be taken by the enemy. The second is to kidnap a North Vietnamese General.

Keywords
vietnam wargreen beret
Revenue$11.0M
Budget$7.0M
Profit
+4.0M
+57%

Working with a tight budget of $7.0M, the film achieved a modest success with $11.0M in global revenue (+57% profit margin).

Awards

2 nominations

Where to Watch
Fandango At HomeAmazon VideoYouTubeApple TV StoreGoogle Play Movies

Plot Structure

Story beats plotted across runtime

Act ISetupAct IIConfrontationAct IIIResolutionWorldbuilding3Resistance5Premise8Opposition10Crisis12Synthesis14124679111315
Color Timeline
Color timeline
Sound Timeline
Sound timeline
Threshold
Section
Plot Point

Narrative Arc

Emotional journey through the story's key moments

+20-3
0m35m70m105m140m
Plot Point
Act Threshold
Emotional Arc

Story Circle

Blueprint 15-beat structure

Loading Story Circle...

Arcplot Score Breakdown

Structural Adherence: Flexible
8.2/10
3.5/10
1.5/10
Overall Score6.5/10

Weighted: Precision (70%) + Arc (15%) + Theme (15%)

The Green Berets (1968) exhibits carefully calibrated narrative design, characteristic of John Wayne's storytelling approach. This structural analysis examines how the film's 15-point plot structure maps to proven narrative frameworks across 2 hours and 22 minutes. With an Arcplot score of 6.5, the film balances conventional beats with creative variation.

Characters

Cast & narrative archetypes

John Wayne

Col. Mike Kirby

Hero
Mentor
John Wayne
David Janssen

George Beckworth

Herald
David Janssen
Jim Hutton

Sgt. Petersen

Trickster
Jim Hutton
Aldo Ray

Sgt. Muldoon

Ally
Aldo Ray
Craig Jue

Hamchunk

B-Story
Craig Jue
Irene Tsu

Lin

Shapeshifter
Irene Tsu
George Takei

Capt. Nim

Ally
George Takei
Raymond St. Jacques

Doc McGee

Ally
Raymond St. Jacques

Main Cast & Characters

Col. Mike Kirby

Played by John Wayne

HeroMentor

Tough, experienced Green Beret colonel leading unconventional warfare in Vietnam, determined to win hearts and minds while completing dangerous missions.

George Beckworth

Played by David Janssen

Herald

Skeptical journalist who initially doubts the war effort but transforms through witnessing the conflict firsthand.

Sgt. Petersen

Played by Jim Hutton

Trickster

Scrounger and resourceful sergeant who can obtain anything the team needs, loyal member of Kirby's unit.

Sgt. Muldoon

Played by Aldo Ray

Ally

Tough, experienced sergeant and right-hand man to Colonel Kirby, dedicated soldier and leader.

Hamchunk

Played by Craig Jue

B-Story

Young Vietnamese boy orphaned by the war who befriends the Green Berets and seeks their protection.

Lin

Played by Irene Tsu

Shapeshifter

South Vietnamese woman working with the Americans who uses her charm in an operation to capture an enemy general.

Capt. Nim

Played by George Takei

Ally

South Vietnamese Special Forces officer and trusted ally who works closely with the Green Berets.

Doc McGee

Played by Raymond St. Jacques

Ally

Medical officer and sergeant who provides care for wounded soldiers and civilians.

Structural Analysis

The Status Quo at 2 minutes (1% through the runtime) establishes At Fort Bragg, Col. Mike Kirby addresses skeptical journalists about the necessity of U.S. Involvement in Vietnam, establishing the ideological battleground before the physical one.. Of particular interest, this early placement immediately immerses viewers in the story world.

The inciting incident occurs at 19 minutes when Orders arrive: Kirby's A-Team is deployed to Vietnam to defend Special Forces camp Dodge City near the Cambodian border against imminent Viet Cong attack. The men transition from training to mortal danger.. At 13% through the film, this Disruption is delayed, allowing extended setup of the story world. This beat shifts the emotional landscape, launching the protagonist into the central conflict.

The First Threshold at 37 minutes marks the transition into Act II, occurring at 26% of the runtime. This indicates the protagonist's commitment to The massive Viet Cong assault begins on Firebase Dodge City. No turning back—Kirby and his men are fully committed to combat. The debate is over; survival begins., moving from reaction to action.

At 71 minutes, the Midpoint arrives at 50% of the runtime—precisely centered, creating perfect narrative symmetry. The analysis reveals that this crucial beat Firebase Dodge City successfully repels the major assault. False victory: the camp is saved and morale is high, but intelligence reveals the Viet Cong commander remains a threat. A dangerous new mission is proposed., fundamentally raising what's at risk. The emotional intensity shifts, dividing the narrative into clear before-and-after phases.

The Collapse moment at 107 minutes (75% through) represents the emotional nadir. Here, Petersen, Hamchunk's beloved friend, is killed during the extraction. The "Scrounger" who brought joy and humor dies protecting the mission. The whiff of death—literal and devastating—especially for the orphan boy., demonstrates the protagonist at their lowest point. This beat's placement in the final quarter sets up the climactic reversal.

The Second Threshold at 114 minutes initiates the final act resolution at 80% of the runtime. Kirby adopts Hamchunk, promising the orphan a future in America. This personal commitment synthesizes the mission's purpose: fighting not just against an enemy, but for innocent lives. Beckworth, now converted, understands., demonstrating the transformation achieved throughout the journey.

Emotional Journey

The Green Berets's emotional architecture traces a deliberate progression across 15 carefully calibrated beats.

Narrative Framework

This structural analysis employs structural analysis methodology used to understand storytelling architecture. By mapping The Green Berets against these established plot points, we can identify how John Wayne utilizes or subverts traditional narrative conventions. The plot point approach reveals not only adherence to structural principles but also creative choices that distinguish The Green Berets within the war genre.

John Wayne's Structural Approach

Among the 2 John Wayne films analyzed on Arcplot, the average structural score is 6.6, demonstrating varied approaches to story architecture. The Green Berets takes a more unconventional approach compared to the director's typical style. For comparative analysis, explore the complete John Wayne filmography.

Comparative Analysis

Additional war films include Fury, Shenandoah and More American Graffiti. For more John Wayne analyses, see The Alamo.

Plot Points by Act

Act I

Setup
1

Status Quo

2 min1.4%0 tone

At Fort Bragg, Col. Mike Kirby addresses skeptical journalists about the necessity of U.S. involvement in Vietnam, establishing the ideological battleground before the physical one.

2

Theme

7 min5.1%0 tone

A Green Beret officer tells the cynical reporter Beckworth: "Before you can convince others, you have to see it for yourself." The film's central question: Can witnessing war firsthand change one's convictions?

3

Worldbuilding

2 min1.4%0 tone

Fort Bragg demonstration showcases Green Beret capabilities and training. Skeptical journalist George Beckworth challenges the war's justification while Kirby and his men prepare for deployment. The unit's camaraderie and expertise are established.

4

Disruption

19 min13.0%-1 tone

Orders arrive: Kirby's A-Team is deployed to Vietnam to defend Special Forces camp Dodge City near the Cambodian border against imminent Viet Cong attack. The men transition from training to mortal danger.

5

Resistance

19 min13.0%-1 tone

Journey to Vietnam and arrival at the vulnerable Firebase Dodge City. Beckworth accompanies them, still skeptical. The team assesses the dire situation: weak fortifications, mortar attacks, and intelligence about a massive impending assault. Preparations begin.

Act II

Confrontation
6

First Threshold

37 min26.1%-2 tone

The massive Viet Cong assault begins on Firebase Dodge City. No turning back—Kirby and his men are fully committed to combat. The debate is over; survival begins.

7

Mirror World

43 min30.4%-1 tone

Young Vietnamese orphan Hamchunk befriends the Green Berets, particularly "Scrounger" Petersen. This innocent relationship humanizes the war and represents what the soldiers are fighting to protect—a thematic mirror to the violence.

8

Premise

37 min26.1%-2 tone

The "war movie" promised: defending the firebase through waves of attacks, building trust with Vietnamese allies, medical evacuations, enemy sappers infiltrating, and Beckworth witnessing Viet Cong atrocities firsthand. His skepticism begins cracking.

9

Midpoint

71 min50.0%0 tone

Firebase Dodge City successfully repels the major assault. False victory: the camp is saved and morale is high, but intelligence reveals the Viet Cong commander remains a threat. A dangerous new mission is proposed.

10

Opposition

71 min50.0%0 tone

Kirby's team undertakes a covert operation to kidnap enemy commander Nguyen. The mission involves deception, using a Vietnamese operative Lin and seduction as tactics. Tensions escalate as they penetrate deeper into enemy territory. Everything becomes more dangerous.

11

Collapse

107 min75.4%-1 tone

Petersen, Hamchunk's beloved friend, is killed during the extraction. The "Scrounger" who brought joy and humor dies protecting the mission. The whiff of death—literal and devastating—especially for the orphan boy.

12

Crisis

107 min75.4%-1 tone

The team processes Petersen's death while completing the extraction under fire. Hamchunk is devastated, crying over his friend. Kirby must comfort the boy while maintaining mission focus. The emotional cost of war is undeniable.

Act III

Resolution
13

Second Threshold

114 min80.4%0 tone

Kirby adopts Hamchunk, promising the orphan a future in America. This personal commitment synthesizes the mission's purpose: fighting not just against an enemy, but for innocent lives. Beckworth, now converted, understands.

14

Synthesis

114 min80.4%0 tone

Successful extraction of the enemy commander provides valuable intelligence. The mission is complete. Kirby prepares to return with Hamchunk. Beckworth, transformed, will now write the truth about the war and the necessity of the fight.

15

Transformation

140 min98.5%+1 tone

On the beach at sunset, Kirby walks with Hamchunk wearing Petersen's green beret. The boy asks, "What will happen to me now?" Kirby responds, "You let me worry about that. You're what this is all about." Transformation complete—from skepticism to purpose, from orphan to son.